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Made in gb
Nimble Pistolier





Belfast

Bad Moons Battallion

Weirdboy - warpath
Wierdboy- da jump

3x10 grots

10 lootas

1 Wazbom Blastajet

****

Evil Sunz Battallion
Warboss - killa claw and Brutal but Kunnin - w/ Meganobz
Trike

27 slugga Boys - dual chop nobs in all squads
10 shoota Boys - (to mob up with above squad
20 slugga Boys - Battlewagon 1

5 Meganobz w claws - Battlewagon 2
10 Nobz- mix of dual choppa/big choppa +choppa and choppa+stabbas, ammo runt - trukk
Nob w/ Waagh banner - w/ Meganobz
Painboy - in trukk (unsure if needed could free up points)

2x Battlewagon w/ deffrolla
1x trukk

As is - 1999 points and 13 command points, -1 for mob up and possible -1 for warpead.

So the base plan is to mob up + jump the 37 boyz (duh),
To advance the vehicles en masse (which turn 1 is a minimum 15" move, average 17") and the trike lets them charge if possible

Lootas have 10-30 ablative wounds depending on objectives
Weirdboys may get a warpead upgrade to take fist of gork for the characters

Flyer is there to either bring a 5++ and some pretty decent shooting to either the vehicle clump or to the jumped boys, depending on opponent.

May give Battlewagon sluggas 'Ard Boys, so that when they Loot It they're on a 4+


So thoughts? Improvements?

The Men of Ostermark 6K

http://japehlio.blogspot.com/

Custom Insignia? Theming an army? I take sculpting commissions. PM me for more information. 
   
Made in us
Regular Dakkanaut





A dakkajet would be more fitting there (if you were going to run bad moonz, as it has 18 shots). But then of course, it's your only ranged anti tank at the moment. (well besides the lootas)

The mega nobz + nobz is a tad bit of overkill in the one wagon. Ard boyz isn't really worth 2 cp, even with loot it. Better to use loot it on the nobz and give them a 3+.

I actually don't like mobbing up anymore with the boyz, as it eliminates your ability to green tide, which forces your opponent to kill each and every boy.

   
Made in gb
Nimble Pistolier





Belfast

The jobs and megas go in different transports, ammo job to eat the explosion on trukk and reroll on battlewagon boom.

Valid point on the mob-up vs green tide though.
What about swapping 10 shootas for grots, bumping other unit up to 30 and/or a 6th megaob?

The Men of Ostermark 6K

http://japehlio.blogspot.com/

Custom Insignia? Theming an army? I take sculpting commissions. PM me for more information. 
   
Made in us
Regular Dakkanaut





Sounds good to me! Maybe give the nob a big choppa if you have some points left. Or throw some big shootas on the wagons.


   
Made in it
Waaagh! Ork Warboss




Italy

I'd drop the painboy for a couple of Smasha gunz that can stay on an objective in your deploying zone. The doc doesn't add that much, but it's not a waste either.

 
   
 
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