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Adepta Sororitas (beta codex) vs. Adeptus Mechanicus, 2000 points w/ lists and photos  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Preacher of the Emperor





Denver, CO, USA

This was my first venture with the new Adepta Sororitas beta codex from Chapter Approved 2018. I played a casual matchup against my friend Bryan and his AdMech army. My force was built to test as many new features and I could; his was a walking repair shop of Onagers, Kastellans, infantry screens, and lots of things that put wounds back on things.

I also love the look of this game. Bryan regards his AdMech army as his “painting army”-- an idea I love-- and while he’s got some gray plastic here and there, his models are coming out great, and his army does and will look awesome. We also got to play on a cool Mars battlemat that matched his bases. My army is getting so close to done, but some primered models are creeping out of storage to explore the new beta codex.

Mac’s Initial List: Valorous Heart Brigade
Spoiler:

Canoness, Inferno Pistol, Blade of Admonition
Canoness (Warlord, Indomitable Belief), Stormbolter, Brazier of the Eternal Flame
Canoness
Celestine

1x Geminae
Dialogus
Dialogus

Stormbolter BSS
Stormbolter BSS
Trinity BSS (2x Melta, Combi-Flamer)
Trinity BSS (2x Melt[spoiler]a, Combi-Flamer)
Rhino
Stock BSS
Stock BSS

Stormbolter Doms
Immolator
6 Melta Doms, 4x Melta, Simualcrum
Immolator
IP Seraphim
HF Seraphim

6 HF Rets, 4x Heavy Flamer, Combi-Melta
Rhino
HB Rets
Penitent Engine
Exorcist
Exorcist


Bryan’s AdMech List
Spoiler:

Cawl
2x Tech Priest
Datasmith
3x Onager Dunecrawler
3x Kastellan Robot
2x Dragoon
Infiltrators
Ruststalkers
2x Rangers
3x Vanguard


Note: We were both playing new lists, so we opted for a classic Maelstrom game on a Dawn of War board with three fixed Tactical Objectives per turn and the typical secondaries.

Turn-by-turn details:
Spoiler:

Turn 1:
My opponent finished deploying, he won the roll-off, and I failed to seize. His pregame stratagem deep strike and deployment in no-man’s land put immediate pressure on my left flank with Infiltrators and Ruststalkers. The AdMech big guns took out my two Vanguard Immolators in the center, dumping Melta Doms and Stormbolter Doms awkwardly midfield without cover or support. The AA kit on one of the Onagers shredded the Seraphim while the Rangers sniped a few wounds off an exposed Canoness. He shifted his infantry screens and Dragoons forward while the Onagers and Kastellans hung back to lay down maximum firepower.

I answered back with the Melta Doms bringing down an Onager. The new “Blessed Bolts” stratagem gave the Stormbolter Doms what they needed to drop the Infiltrators. The Exorcists killed two of the three Kastellans, and the Penitent Engine lumbered out to meet and destroy a Dragoon. I reformed my center with newly dismounted infantry and a core of characters with overlapping auras.

Turn 2:
AdMech did some frantic repairs, but the fact that I had taken out two Kastellans limited what the TechPriests could do. The neutron lasers and plasma calivers took out the Retributer’s Rhino, forcing the heavy flamers to attempt to disembark advantageously. The last Kastellan and his TechPriest handlers gave the Penitent Engine the fiery death it craved. The Ruststalkers closed on the Exorcists and did a few wounds. Rangers got some shots in on the Canoness manning the Exorcist re-roll castle.

My rearguard Canoness scuttled out of LoS to do some Spirit of the Martyr healing, but everyone else was on the move. The Stormbolter Doms repositioned to gun down the Ruststalkers as the Exorcist they’d been hacking at fell back. The other Exorcist couldn’t quite drop the last Kastellan across the board… my opponent’s overlapping repair bubbles kept it fresh, and falling back with an Exo meant that a poorly managed flank cost me a finished job on those robots. Two squads of melta-loaded Battle Sisters disembarked from the remaining Rhino and formed up with the heavy flamer Retributers to square off opposite two Onagers and two squads of screening Skitari. They were supported by the midfield Canoness, Dialogus, and Celestine, making this the 3+/4++ stratagem magnet. They managed to take down a second Dragoon, a second Onager, and put enough casualties on a couple of the Vanguard and Ranger units to force additional Morale losses. The flamer Seraphim arrived with Burning Descent, but couldn’t quite scrub the Rangers off the objective I needed. A defensive strat got them Overwatched pretty heavily… in both durability and damage output I wished for more bolt pistols on that squad.


By the top of Turn 3 the outcome was pretty evident. We were closely matched in points, but I had clearly established board control and had the numbers and speed to contest things where I needed to. Had we played it out on points, I’d have been able to run up the score on him with mechanized ObSec. Had we played it to a man… best guess is that I’d have mopped up his remaining Onager and Kastellan in the bottom of Turn 3, wiped out his infantry with weight of dice from flamers and bolters, and gone after Cawl and two other HQs with nearly half of my original force.

Outcome aside, I found AoFs nothing to write home about… flavorful and sometimes potent, but never game-breakingly good or even reliable enough to plan around. Blessed Bolts was great, and I have high hopes for some of the other stratagems. The Exorcists provide essential ranged AT now that nobody is as fast as they used to be.

Photos of the battle:
Spoiler:
Initial deployment.


His Onager Dunecrawler shot the Immolator out from under one of my Dominion squads, but they disembarked into melta range and delivered the Emperor's vengeance.

This message was edited 1 time. Last update was at 2018/12/31 05:25:39


   
 
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