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Made in hr
Been Around the Block




I know this is unoRky qestchun, but could you give me some general tips on building and upgrading your mob? What do you gitz usually go for and find yourself almost always getting at some point of a campaign? I read the roolz but can't really say I'm completely familiar with 'em. I have small but diverse and unassembled bunch of Orkz and their vehicles and would like to model the Mob to more or less adhere to WYSIWYG. I'll probably start as a Freebooter with one Trukk (Da Ship) and one Bike (Da Torpedah) and would like to add more torpedoes.

So far from reading random Gorkamorka threads I learned that:
-I should model the Bikes so they can fit one passenger on the back
-all-bike Mobz usually depend on Krak Stikkbomms for busting big things like Trukks
-'eavy shoota is very shooty
   
Made in gb
Lord of the Fleet






My advice would be to build your vehicles very plain to start with.

After each game make a modification - whether that's a functional mod that you've purchased or purely cosmetic - and touch up the paint.

By the end of the campaign your veteran crew will have a properly ork set of custom vehicles.
   
Made in no
Longtime Dakkanaut





I found it easy to magnetize different bits to trukks and battlewagons. Try as many different things as possible, most of it is crazy fun.
   
Made in us
Yellin' Yoof on a Scooter




Eastern Sierra

The Turnip Master's Gorkamorka blog is one of my very favorite project blogs on this site and should provide lots of good inspiration for you.
   
Made in hr
Been Around the Block




Thanks for the feedback guys.
That blog is awesome.
   
Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

How about doing 6mm GorkaMorka and then just have multiple models to represent the same vehicle's different load outs?

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
 
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