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Made in ie
Regular Dakkanaut





Hi, I'm just wondering has there been anything official released to clarify this yet? Besides FB?

I'm wondering because in the GSC Tactics thread someone wrote that the blips are actually reinforcements, just 'reinforcements that start on the table' (?)

Also the 4chan tactics page has been edited (I know) to rule out Turn 1 Deepstrike.
   
Made in us
Longtime Dakkanaut





The most official release would be an updated faq or erratta, which has not happened yet.

Dakka tactics thread, and 4chan are likely less official then the GW Facebook page post.

Maybe it will get clarification in the March/spring faq

This message was edited 1 time. Last update was at 2019/03/11 08:00:10


 
   
Made in ie
Regular Dakkanaut





That's what I thought. I was afraid I'd missed something.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

The intent seems entirely clear that blips represent units on the table so nothing is ‘arriving from reinforcements’ when the blip is swapped for models, but until an FAQ you have two camps that won’t agree.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in us
Never Forget Isstvan!






Yes as best I can understand it, the blips are units that are actually on the table; the opposing player just doesn't know which is which until they are revealed.


This would mean to me that you could "redeploy" them in a manner similar to other redeploy abilities on the first turn.



Always check with your TO if participating in a tournament though, as they are apt to have their own interpretation of it.

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Made in ie
Regular Dakkanaut





That's cool. Thanks, guys. I was just wondering in case there'd been an FAQ to the FAQ that I'd missed.
   
Made in us
Maddening Mutant Boss of Chaos





There is an FAQ, that States ,the "blips" count as being on the board for the tactical reserves rules. (50%).
GSC FAQ.

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,  
   
Made in us
Longtime Dakkanaut





Tsilber wrote:
There is an FAQ, that States ,the "blips" count as being on the board for the tactical reserves rules. (50%).
GSC FAQ.


I think one of the issues is that the counts as being in ambush may be modified when you play they came from below, per its wording the unit no longer counts as being in ambush, and instead now counts as being underground.

Or if they still count as being in ambush even when they are not.

The issue isnt the faq statement that units in cult ambush count as deployed for tactical reserves % limitation.

The other issue is the Tactical Reserves rule from the Big Faq:

Furthermore, in matched play games, units that are not placed on the battlefield during deployment in order to arrive on the battle mid-game as reinforcements cannot arrive on the battlefield during the first battle round.


There are two ways to read the above:
1.) Any unit in reserves during deployment cannot arrive first turn, (it doesn't specifically state this next part and we the players have assumed it)- Any units deployed on the table may arrive the first turn from reinforcements. (This is not stated, possibly to prevent units from arriving from reinforcements first turn, or possibly because it is redundant to state an unit on the table can arrive the first turn as it is already there)

2.) Units that are in reserves cannot arrive the first battle round.

This has a couple things going on, if the unit is underground that is reserves. A place units are deployed in order to arrive on the battlefield mid game as reinforcements. Such units cannot arrive on the first turn of the battle from the tactical reserves rule.

One of the results immediately means They came from below will not allow units to arrive first battle round. The other means possibly the unit could (RAI) arrive the first battle round.

So far every major tournament organizer has read the tactical reserves rule to be 2.) above and that this does not work. For some reason some vocal minority really want this to work so are reading the tactical reserves rule as 1.) with the RAI assumed statement. The first major tournament after GSC faq release has ruled that it does not allow for 1st turn arriving from reserves (Adepticon).

The other major implication of ruling pro this happening, is that it will allow every redeploy stratagem/warlord trait/etc. that allows you to redeploy units after deployment to arrive from reserves first turn if you redeploy the units to reserves as the units were deployed to the table during deployment.

TLDR- The issue is the "rule" that units deployed to the table can arrive from reserves turn 1 is made up by inference and there is no actual permission to do so. Also this would allow every redeploy ability that happens after deployment to put units into reserves(if able) and have them arrive turn 1. Again see first part of TLDR.

This message was edited 2 times. Last update was at 2019/03/11 18:45:28


 
   
Made in us
Maddening Mutant Boss of Chaos





Right, but there is another Q&A, that states, when you reveal a blip, and you use the Strat to put 3 underground, well it takes place after the game starts and thus nothing to do with the 50% during deployment rule.


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,  
   
Made in ca
Been Around the Block




For the purpose of Tactical Reserves, the units are deployed on the table. Tactical Reserves are not the same thing as Reinforcements.

When setting up units with Cult Ambush (via blips) they are Reinforcements. The Codex says as much in the description of the ability.

The reason they can still move and act normally afterwards is because they're given a specific rule that allows them to do so.

This message was edited 1 time. Last update was at 2019/03/13 00:02:39


 
   
Made in us
Longtime Dakkanaut





Pakman184 wrote:
When setting up units with Cult Ambush (via blips) they are Reinforcements. The Codex says as much in the description of the ability.


Rules quotation please.(as that would settle it as to whether they are reinforcements or not if we have it stated in the Cult Ambush rules).
   
Made in gb
Norn Queen






People keep conflating "Reinforcements" with "Units set up outside the battlefield" when they are not the same thing.
   
Made in us
Longtime Dakkanaut





 BaconCatBug wrote:
People keep conflating "Reinforcements" with "Units set up outside the battlefield" when they are not the same thing.


Furthermore, in matched play games, units that are not placed on the battlefield during deployment in order to arrive on the battle mid-game as reinforcements cannot arrive on the battlefield during the first battle round.
-BRB

They are the same thing?
   
Made in gb
Norn Queen






blaktoof wrote:
 BaconCatBug wrote:
People keep conflating "Reinforcements" with "Units set up outside the battlefield" when they are not the same thing.


Furthermore, in matched play games, units that are not placed on the battlefield during deployment in order to arrive on the battle mid-game as reinforcements cannot arrive on the battlefield during the first battle round.
-BRB

They are the same thing?
They are not. All units that come from outside the battlefield and are set up mid turn are reinforcements, but not all reinforcements are units that come from outside the battlefield and are set up mid turn.

Analogy: All medicines are chemicals, but not all chemicals are medicines.

This message was edited 1 time. Last update was at 2019/03/13 19:06:13


 
   
Made in us
Longtime Dakkanaut





 BaconCatBug wrote:
blaktoof wrote:
 BaconCatBug wrote:
People keep conflating "Reinforcements" with "Units set up outside the battlefield" when they are not the same thing.


Furthermore, in matched play games, units that are not placed on the battlefield during deployment in order to arrive on the battle mid-game as reinforcements cannot arrive on the battlefield during the first battle round.
-BRB

They are the same thing?
They are not. All units that come from outside the battlefield and are set up mid turn are reinforcements, but not all reinforcements are units that come from outside the battlefield and are set up mid turn.

Analogy: All medicines are chemicals, but not all chemicals are medicines.


I see what you are saying.

I came at your original statement as "Units set up outside the battlefield are not the same thing as reinforcements" now that you have clarified I don't think that is what you are getting at.
   
Made in ca
Been Around the Block




 doctortom wrote:
Pakman184 wrote:
When setting up units with Cult Ambush (via blips) they are Reinforcements. The Codex says as much in the description of the ability.


Rules quotation please.(as that would settle it as to whether they are reinforcements or not if we have it stated in the Cult Ambush rules).


...If it is your turn, that unit can still move and shoot normally during the turn it is set up, but if it is a TRANSPORT, units that disembark from it this turn cannot be set up within 9" of any enemy models. Note that even though such units have arrived as reinforcements this turn, unless they actually move during this phase, they do not count as having moved in their Movement phase for any rules purposes, such as shooting Heavy weapons.
   
Made in us
Longtime Dakkanaut





Pakman184, thanks!

   
 
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