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Made in us
Lieutenant General





Florence, KY

Still having trouble getting an Imperial Guard paint scheme that I like, I thought I'd turn my attention back to the Tyranids now the the Cities of Death book has been released.  Note that this list is aimed for a city confrontation (IMHO) first and foremost.

++HIVE FLEET MEDUSA++
1,850 Pts - Tyranids Roster


++HQ++

Broodlord and 8 Genestealers @ 301 Pts
  
Broodlord - Adrenal Glands (+1 In); Flesh Hooks; Rending Claws; Scything Talons; Synapse Creature
Genestealers - Extended Carapace; Flesh Hooks; Toxin Sacs; Rending Claws; Scything Talons

++ELITES++

Carnifex @ 113 Pts
Enhanced Senses; Twin-linked Devourer (x2)

Carnifex @ 113 Pts
Enhanced Senses; Twin-linked Devourer (x2)

I was oh so tempted to take an uber close combat carnifex, but I decide to be a good boy and follow the tactica's advice and take two Dakkafexes.

++TROOPS++

8 Genestealers @ 192 Pts
Flesh Hooks; Scuttlers; Rending Claws; Scything Talons

8 Genestealers @ 192 Pts
Flesh Hooks; Scuttlers; Rending Claws; Scything Talons

8 Genestealers @ 192 Pts
Flesh Hooks; Scuttlers; Rending Claws; Scything Talons

8 Genestealers @ 192 Pts
Flesh Hooks; Scuttlers; Rending Claws; Scything Talons

8 Genestealers @ 192 Pts
Flesh Hooks; Scuttlers; Rending Claws; Scything Talons

There's just something so... right... about seeing large numbers of Genestealers pop out of the city sewers.

6 Ripper Swarm @ 90 Pts
   Adrenal Glands (+1 In); Enhanced Senses; Flesh Hooks; Spinefists

I had a few spare points and since I'll have six bases of spine rippers anyway...

++FAST ATTACK++

3 Bio-acid Spore Mine Cluster @ 36 Pts
 
3 Bio-acid Spore Mine Cluster @ 36 Pts

3 Bio-acid Spore Mine Cluster @ 36 Pts

++HEAVY SUPPORT++

3 Biovores @ 165 Pts
Bio-acid Spore Mines

This is probably where I'll hear the most complaints.  The idea was to saturate an already packed board and fill any free corridors with spore mines.  I went with the bio-acid mines to deter vehicles and for it's AP of 3.


Total Roster Cost: 1,850 points


As always, any feedback is appreciated.


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Sslimey Sslyth




You know, it would take some play testing to show for sure, but I think biovores might not be too bad in CoD. Most barrage weapons can only hit the top floor of buildings and blow up. With the drifting of the spore mines, you could actually have a barrage weapon capable of hitting people on the first floor of a building. The idirect is usefull considering the amount of terrain, too.

I'm interested to see how they perform. Let us know if they're worth it after you've played a couple of CoD games with this list.

Sal.
   
Made in us
[ADMIN]
President of the Mat Ward Fan Club






Los Angeles, CA


Ghaz,

Go ape-crap with the CC Carnifexes!

In CoD there is no Escalation and there is also plenty of good cover to protect your Carnifex from meltas/plasmas/Lascannons/etc.

Even more imoportantly, the missions in CoD generally force armies to move forwards to capture buildings. A Godfex will absolutely own any building it is standing in.

Feel free to take a nice big gnarly Godfex in CoD. I think it would perform really, really well.


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in us
Lieutenant General





Florence, KY

Hmm, maybe an edit of the Carnifex tactica is in order then?

Plus I haven't decided if I'm committed to Tyranids or not.  I hear the call of Russ (Leman Russ, that is.  Not Russ Wakelin ) and am considering a 13th Company list as well.  It all depends on which list I end up liking better and which models I can paint better.


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Sslimey Sslyth




You know, I don't have my CoD book with me here at work, but I just had a scary thought.

Would a godfex get the benefit of the Strategem that gives a unit within the building the Feel No Pain ability? If so, how ugly would that be?

Sal.
   
Made in ca
Infiltrating Broodlord





Canada

Medicare Facility on a T7 2+ save Fex....I like it.

Even more so, to give 2 consecutive 4+ saves to cheap gaunts in cover. Oh wait, they can lurk for a 3+ save...that's even better.
In a tall building, where the gaunts can be spread on multiple levels to avoid getting flamered too badly...hmmm. Only worth it in either the 'take the center' or Urban Assault (hold your own building, take his). Gunfexes + tons o' spine/termagaunts to hold your own building; Godfex, Stealers w Fleshhooks, Dakkafexes and a triple-guard walking quad-devourer-Tyrant to take his.

Too bad Raveners can't get flesh hooks

-S

2000 2000 1200
600 190 in progress

 
   
Made in us
Dakka Veteran





Plano, Texas

Only infantry benefit from Key Building Strategems, so alas, no godfex getting Feel No Pain.
   
 
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