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Made in gb
Fresh-Faced New User




Hello there,

Sorry if this is in the wrong place.

After reading all that I can regarding Necron vehicles, I'm at a loss as to what the Necron equivalent would be to an Eldar Falcon, Tau Hammerhead and other tanks and similar units of other factions. I want to say, Triarch Stalker, as this is said to be anti-tank as well as anti-infantry.
I've read that a Monolith is the Necrons primary planetary assault vehicle but this seems a little to OP for such an equivalent given its functions.

Any input would be greatly appreciated, thank you.

K
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

No, that's right, Monoliths are the only true necron tank unit.

The others are fire support units / utility units.

DDA is a hammerhead equivalent.

Stalker is more like a dreadnaught.

Annihilation Barge is more like a land speeder or venom. Fast and has a lot of shots.

Ghost Ark is an ambulance. Don't let the transport capacity and dedicated transport role fool you, it is not really a transport, as it only carries up to 10 warriors, which usually want to be in units more than 10. If you want a necron transport, you want a monolith or a nightscythe.

This message was edited 5 times. Last update was at 2019/05/16 19:05:06


What I have
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~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

Necrons have a lot of vehicles. None of them are generalist. The monolith is actually really weak at this point based on some janky rules, and overly expensive points.

Not including anything in Forgeworld or actual aircraft. You have the:
Triarch Stalker - Army Force Multiplier
Annihilation Barge - Anti-Infantry Tank
Doomsday Ark - Anti-Armor Can-Opener
Ghost Ark - Support Anti-Infantry Platform and Transport


Closest Fit would likely be the Doomsday Ark. Between the nasty main cannon and backup guns, its a respectable unit.

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MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in fr
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on the forum. Obviously

 iGuy91 wrote:
Necrons have a lot of vehicles. None of them are generalist. The monolith is actually really weak at this point based on some janky rules, and overly expensive points.

Not including anything in Forgeworld or actual aircraft. You have the:
Triarch Stalker - Army Force Multiplier
Annihilation Barge - Anti-Infantry Tank
Doomsday Ark - Anti-Armor Can-Opener
Ghost Ark - Support Anti-Infantry Platform and Transport


Closest Fit would likely be the Doomsday Ark. Between the nasty main cannon and backup guns, its a respectable unit.


Actually, I'd argue that the monolith is a generalist unit.
Its a heavy transport and fire support unit. Most necron vehicles are either fire support or transport.

The DDA is too flimsy to be a tank. It doesn't have the toughness for it, which makes it an attractive target for plasma and auto-cannons. Which coincidentally happen to be the best weapons to use against QS.
I mean, its an amazing fire support unit, but it is not a tank.

That's actually something I don't like about the Ward-Era Necron vehicles; they're too flimsy. You'd think a race that's all about endurance and being resilient buggers would opt for heavily armored, lumbering kill boxes, not Eldar-esque boats.

This message was edited 4 times. Last update was at 2019/05/16 19:12:30


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in fi
Locked in the Tower of Amareo





QS makes DDA's rather durable against high power AT guns...which funnily enough is what eldars are sporting lot. It actually makes sense necron vehicles are particularly good against eldar weapons being they are the ones that fought like hell.


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Made in fr
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on the forum. Obviously

tneva82 wrote:
QS makes DDA's rather durable against high power AT guns...which funnily enough is what eldars are sporting lot. It actually makes sense necron vehicles are particularly good against eldar weapons being they are the ones that fought like hell.



Aren't starcannons damage 2? Damage 2 is the sweet sport, imo.
Strength is kind of pointless in 8th due to how the chart works now, imo. It doesn't matter if you hit a Ark with S 13 weapon, as its going to be wounding on the same value as a S7 weapon. What matters is the damage stat.
With how it works now, you can probably reduce the S and T stats to something like 1-7 and still have pretty much the same outcomes, mathematically speaking.
In theory QS is tough against lascannons and the like, but in practice the damage goes through as my opponents roll low.

What I'd like to see on heavy necron vehicles is S8, Living Metal, 3+ saves and as a further gimmick, some sort of adaptive armor mechanic. Like, it gains an invulnerable save based on how much of its armor is penetrated or something. Or it regenerates more health depending on how much is missing, idk. What I'm getting at is that necron heavy vehicles should be bloody tough, and they should have a lot of them to choose from. This light vehicle approach that GW decided upon is more Eldar than necron, and I hate that, I really do. Necrons should get heavy armor to act as a foil to Eldar light armor, to further enforce the theme of them being opposing forces and rivals.

This message was edited 5 times. Last update was at 2019/05/16 20:54:49


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Wait... Arks are T6, right?

S7 wounds on 3s, S13 on 2s.

Admittedly, minor difference, but still.

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Norn Queen






 JNAProductions wrote:
Wait... Arks are T6, right?

S7 wounds on 3s, S13 on 2s.

Admittedly, minor difference, but still.


The plus side is their shields. Anything with str 7+ is dealing multiple damage. The more damage it deals the better the chance that quantum shields eat the damage. The less damage they deal the better the chance living metal or a cryptek or whatever can repair it.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
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In My Lab

 Lance845 wrote:
 JNAProductions wrote:
Wait... Arks are T6, right?

S7 wounds on 3s, S13 on 2s.

Admittedly, minor difference, but still.


The plus side is their shields. Anything with str 7+ is dealing multiple damage. The more damage it deals the better the chance that quantum shields eat the damage. The less damage they deal the better the chance living metal or a cryptek or whatever can repair it.


The math is kinda interesting on Quantum Shielding.

1=1
2=1.67
3=2
4=2
5=1.67
6=1

Left column is damage dealt before QS, right column is expected damage average.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 JNAProductions wrote:
Wait... Arks are T6, right?

S7 wounds on 3s, S13 on 2s.

Admittedly, minor difference, but still.


Yeah, my mistake, S13 damages on a 2+. Still high though.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Hungry Ork Hunta Lying in Wait





 JNAProductions wrote:
 Lance845 wrote:
 JNAProductions wrote:
Wait... Arks are T6, right?

S7 wounds on 3s, S13 on 2s.

Admittedly, minor difference, but still.


The plus side is their shields. Anything with str 7+ is dealing multiple damage. The more damage it deals the better the chance that quantum shields eat the damage. The less damage they deal the better the chance living metal or a cryptek or whatever can repair it.


The math is kinda interesting on Quantum Shielding.

1=1
2=1.67
3=2
4=2
5=1.67
6=1

Left column is damage dealt before QS, right column is expected damage average.



So am I just a mad man or would giving QS to the monolith be overkill? I mean it's suppost to be near indestructible so why not give it QS at this point? either that or make its weapons achieve more than a light tickle!
   
Made in fr
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on the forum. Obviously

Gir Spirit Bane wrote:
 JNAProductions wrote:
 Lance845 wrote:
 JNAProductions wrote:
Wait... Arks are T6, right?

S7 wounds on 3s, S13 on 2s.

Admittedly, minor difference, but still.


The plus side is their shields. Anything with str 7+ is dealing multiple damage. The more damage it deals the better the chance that quantum shields eat the damage. The less damage they deal the better the chance living metal or a cryptek or whatever can repair it.


The math is kinda interesting on Quantum Shielding.

1=1
2=1.67
3=2
4=2
5=1.67
6=1

Left column is damage dealt before QS, right column is expected damage average.



So am I just a mad man or would giving QS to the monolith be overkill? I mean it's suppost to be near indestructible so why not give it QS at this point? either that or make its weapons achieve more than a light tickle!


It would be OP.
QS is balanced because its on Low-T, low armor vehicles, which you don't really need Heavy AT to kill, it just makes it faster (well, for everyone else. In the case of necrons it makes it slower).
If you put QS on a monoltih, then it becomes nearly unkillable, as the weapons that are efficient against QS would be wounding it on 5+, and the weapons that are supposed to deal with vehicles like monoliths tend to be high damage, and as such would be negated.

The monolith needs its own defensive gimmick that's not QS.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Hungry Ork Hunta Lying in Wait





Spoiler:
 CthuluIsSpy wrote:
Gir Spirit Bane wrote:
 JNAProductions wrote:
 Lance845 wrote:
 JNAProductions wrote:
Wait... Arks are T6, right?

S7 wounds on 3s, S13 on 2s.

Admittedly, minor difference, but still.


The plus side is their shields. Anything with str 7+ is dealing multiple damage. The more damage it deals the better the chance that quantum shields eat the damage. The less damage they deal the better the chance living metal or a cryptek or whatever can repair it.


The math is kinda interesting on Quantum Shielding.

1=1
2=1.67
3=2
4=2
5=1.67
6=1

Left column is damage dealt before QS, right column is expected damage average.



So am I just a mad man or would giving QS to the monolith be overkill? I mean it's suppost to be near indestructible so why not give it QS at this point? either that or make its weapons achieve more than a light tickle!


It would be OP.
QS is balanced because its on Low-T, low armor vehicles, which you don't really need Heavy AT to kill, it just makes it faster (well, for everyone else. In the case of necrons it makes it slower).
If you put QS on a monoltih, then it becomes nearly unkillable, as the weapons that are efficient against QS would be wounding it on 5+, and the weapons that are supposed to deal with vehicles like monoliths tend to be high damage, and as such would be negated.

The monolith needs its own defensive gimmick that's not QS.




Yeah I thought so. I honestly wish they would fix Necrons, they're in a dire state. One of the locals has a absolutely gorgeously painted army (turquoise and sand stone Egyptian theme) with two Monoliths and its strangely depressing how easy they are to kill and their anaemic firepower.

How are mass Necron Warrior Phalanxs doing in 8th? I'd be very tempted to run Necrons with legions of Warriors and Lychguard but I don't hear much about them, RP being too easy to bypass by simple point and click shooting.
   
Made in fr
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on the forum. Obviously

They aren't great, but they aren't terrible either.
If you want to run warrior tides, you are going to need ghost arks to keep them on the table for a bit longer.
Immortals have higher damage outputs, but they aren't as durable as warriors + arks.

If this were a fantasy game that revolved around close order formations and what-not, they'd be considered an Anvil.

This message was edited 2 times. Last update was at 2019/05/17 12:15:59


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Fresh-Faced New User




Ok. Thank you very much for your input on that unit.

Have a great weekend.
   
 
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