I think Kill Team: Elites is intended to supplement the existing unit options of Kill Team not become your entire team or even be an option to be your whole team save Custodes. I suspect part of the reason GW significantly lowered the price of Custodes and made other concessions with them is to manage to fit them into 100 point games. That is not to say some of the missions won't bump the points limit occasionally, but it appears GW intends Kill Team sans Commanders is to remain 100 points. Except when playing Kill Team: Elite specific missions.
Which suits me just fine given there is a 20 man roster/team limit to the game, and I have more than a few of those factions that can easily hit that limit at 100 points. I don't like points creep in general, and it is no different in Kill Team. While I don't like the idea that there are a few factions that just can't field 8 units with 100 points under no circumstance, I like the idea some factions either leaving points on the table, fielding their entire roster and/or taking expensive units just because they can't spend them anywhere else.
As much as I like terminators, I don't need to run a full team of them in Kill Team. Probably for the best too as Kill Team doesn't do them many favors. One every now and again is just fine with me. Same goes for any other points sink that Elites added. I actually applaud GW's restraint as they probably stand to make more money (probably not a lot more) having a higher points total than not.
Given the rumblings online I have seen so far, though; I kinda doubt the 100 point limit is going to stay. It seems like many groups are just going to up the limit anyways so they can field more toys.
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