bat702 wrote:are you allowed to keep your entire army in reserve? sorry im looking to play in the future
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also i have the codex and i assume you can dual wield falchions for free, as its worded it sounds like you can only replace ur sword/halberd for one falchion..
No, only half your army by points and by unit count can be in reserve. My reccommendation would be to have ~1k points of guardsmen on-board, to shunt all your
GK stuff that wants to be into deep strike.
The Sword, Halberd, Staff, and Paired Falchion are the same cost, the Daemonhammer costs more. I ran the math, the Falchion and Halberd are always better than the Sword. Without banner support, the Falcions are almost always the best, but with banner support the Halberds start to win out against heavy unit while the Falchions are always best against light units. Mine have Halberds, mostly because I don't like 2-weapon swordfighting, but also because: I think that my Storm Bolters are adequate against light troops, I want to be able to stab heavy targets more efficiently, and I actually will probably use my "close combat weapon" against Guardsmen since I probably don't want to wipe the unit so I can 4-corner it.