Jamstrap wrote:What's the current lore on Primaris SW successors? Can I just make my own chapter is that not lore friendly?
How do you mean "not lore friendly"? Space Wolves can now absolutely have their own successors, thanks to the Ultima Founding, and while we only know of one (The Wolfspear, who guard the Pit of Raukos from Chaos invasion, the opportunity is still there.
So, the idea of a
SW successor is, for the first time, completely open in canon!
But I'm mostly interested in making something completely new.. So what sort of questions should I be asking myself? For example, their founding, original legion, name and culture.
Well, for an
SW successor, two of those questions are already answered - their progenitor Legion is the Space Wolves, and they must have been founded during the Ultima Founding (the first, and latest, founding where both Primaris and Space Wolves successors were possible).
As for name and culture, the two can largely go hand in hand. I find it best to settle on something unique about them, be it as simple as just a history, or a feature of their culture, or anything like that. Don't forget that not every Chapter needs a big bad secret or hidden geneseed malfunction - sometimes, less is more.
Is there any "Character" Sheets out there to help get it all on paper.
Not that I know of, but sites like 1d4chan have tables full of potential creation guides, where they break things down into homeworld type, how the Chapter governs, type of warfare, heroes of legend, etc etc
I'm looking to make something along the lines of Salamanders and White Scars/Space Wolves... A free roaming, warrior culture with a love of smithing/quality war gear and a good dose of humanity.
Sounds completely feasible. Salamanders aren't the only humanitarians, and it absolutely works that many Chapters would settle on similar traits, even from a different gene-sire. You could lean quite heavily into some kind of mountain dwarf culture for your Chapter, with their homeworld being dominated by tall stony peaks, with Space Marines living alone in smithing huts at the top of these mountains, perfecting the craft of metalwork meditation, all overlooking the villages below them and occasionally intervening. Occasionally, a human will make the trek up the mountain to speak to these master smiths several times the height of a man, and come back down with fresh knowledge.
Now I'm not the most knowledgeable lore guy so if they had a home world how would I go about choosing a planet and system? Or would a fleet based chapter make more sense?
Both make sense, it's worth noting that many Chapters are specifically formed to guard or hold critical positions (such as the aformentioned Wolfspear). So, a newly formed Ultima founding Chapter would most likely have a homeworld guarding some important location, be it a region of space, or a valuable world.
Should I define their preferred battle style? Weaponry etc.
You can, but don't have to. My homebrew doesn't really go in depth too much about their preferred combat style, because I haven't figured out that part of their personality yet. Don't be afraid to let the Chapter evolve over time - end of the day, you're in charge of their lore. If you decide one day that they're a mixed-arms well balanced Chapter, and then decide you're more interested in them preferring tank warfare, that's completely your call to make.