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Made in ca
Longtime Dakkanaut




Leverage the tanky power of wave serpents whole using my harlequins as the counter punch. They can also hold down a flank after I get into position with my shadow seer.

I’m unsure if my psychic choices are correct. Would love feedback.


++ Battalion Detachment 0CP (Aeldari - Harlequins) [57 PL, 1,045pts, 9CP] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment CP

Masque Form: The Frozen Stars: Hysterical Fury

+ Stratagems +

Enigmas of the Black Library (1 Relic) [-1CP]

+ HQ +

Shadowseer [7 PL, 115pts, -1CP]: Shards of Light, Shield From Harm, Shuriken Pistol, Stratagem: Pivotal Role, The Shadowstone, Twilight Pathways, Veil of Illusion

Troupe Master [4 PL, 65pts, -1CP]: Choreographer of War, Darkness' Bite, Harlequin's Blade, Player of the Dark, Shuriken Pistol, Stratagem: Pivotal Role, The Twilight Fang, Warlord

+ Troops +

Troupe [5 PL, 100pts]
. Player: Harlequin's Kiss, Shuriken Pistol
. Player: Harlequin's Kiss, Shuriken Pistol
. Player: Harlequin's Kiss, Shuriken Pistol
. Player: Harlequin's Kiss, Shuriken Pistol
. Player: Harlequin's Kiss, Shuriken Pistol

Troupe [5 PL, 100pts]
. Player: Harlequin's Caress, Shuriken Pistol
. Player: Harlequin's Caress, Shuriken Pistol
. Player: Harlequin's Caress, Shuriken Pistol
. Player: Harlequin's Caress, Shuriken Pistol
. Player: Harlequin's Caress, Shuriken Pistol

Troupe [5 PL, 100pts]
. Player: Harlequin's Kiss, Shuriken Pistol
. Player: Harlequin's Kiss, Shuriken Pistol
. Player: Harlequin's Kiss, Shuriken Pistol
. Player: Harlequin's Kiss, Shuriken Pistol
. Player: Harlequin's Kiss, Shuriken Pistol

+ Elites +

Death Jester [3 PL, 50pts]: Humbling Cruelty

+ Fast Attack +

Skyweavers [13 PL, 275pts]
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive

+ Dedicated Transport +

Starweaver [5 PL, 80pts]: 2x Shuriken Cannon

Starweaver [5 PL, 80pts]: 2x Shuriken Cannon

Starweaver [5 PL, 80pts]: 2x Shuriken Cannon

++ Patrol Detachment -2CP (Aeldari - Craftworlds) [50 PL, 955pts, -2CP] ++

+ Configuration +

Craftworld Attribute
. *Custom Craftworld*: Expert Crafters, Masters of Concealment

Detachment CP [-2CP]

+ HQ +

Farseer Skyrunner [7 PL, 135pts]: 0. Smite, 2. Doom, 4. Executioner, Shuriken Pistol, Witchblade

Spiritseer [3 PL, 60pts]: 3. Ghostwalk, 4. Protect/Jinx, Shuriken Pistol

+ Troops +

Dire Avengers [3 PL, 65pts]
. 4x Dire Avenger: 4x Avenger Shuriken Catapult, 4x Plasma Grenades
. Dire Avenger Exarch: Avenger Shuriken Catapult
. . Exarch Power: Bladestorm

+ Elites +

Wraithblades [10 PL, 200pts]: Ghostaxe and Forceshield, 5x Wraithblade

+ Heavy Support +

Falcon [9 PL, 135pts]: Aeldari Missile Launcher, Twin Shuriken Catapult

+ Dedicated Transport +

Wave Serpent [9 PL, 180pts]: Spirit Stones, Twin Aeldari Missile Launcher, Twin Shuriken Catapult

Wave Serpent [9 PL, 180pts]: Spirit Stones, Twin Aeldari Missile Launcher, Twin Shuriken Catapult

++ Total: [107 PL, 2,000pts, 7CP] ++

Created with BattleScribe
   
Made in us
Painlord Titan Princeps of Slaanesh




Why bother with a second serpent? You don't need it as a transport since the DAs can fit in the Falcon. Switch the Serpent for a second Falcon and use the extra points on weapon upgrades like a singing spear for your farseer.
   
Made in ca
Longtime Dakkanaut




Leo_the_Rat wrote:
Why bother with a second serpent? You don't need it as a transport since the DAs can fit in the Falcon. Switch the Serpent for a second Falcon and use the extra points on weapon upgrades like a singing spear for your farseer.


I'm largely using the falcon as a battle tank and to help character screen stuff like the death jester. The Wave Serpent is going to be trying to tag objectives, in the hope -1 damage helps.

If I just wanted raw firepower, shouldn't I swap the falcon for a hornet? Or some war walkers?
   
Made in us
Painlord Titan Princeps of Slaanesh




I usually assume that a person making a list has those assets available to them. I never assume that a person has access to FW models since I have rarely seen one being used by the general public. On the other hand it is pretty easy for a person to get GW models if they don't have them on hand.

To me, it's a matter of taste if you want to use a falcon or war walkers. One gives you mobility the other gives you more ack ack.
   
Made in ca
Longtime Dakkanaut




Leo_the_Rat wrote:
I usually assume that a person making a list has those assets available to them. I never assume that a person has access to FW models since I have rarely seen one being used by the general public. On the other hand it is pretty easy for a person to get GW models if they don't have them on hand.

To me, it's a matter of taste if you want to use a falcon or war walkers. One gives you mobility the other gives you more ack ack.


Yeah, totally fair. War walkers are also nice because of the free out flank and 5++ to boot. I might pick up a Wraithseer with D-Cannon.. because an indirect firing, psychic Wraithlord feels cagey and REALLY Harlies.

I have another list that's pretty similar to this, basically I drop the Spiritseer and Falcon for 2 war walkers and 1 vyper, all with starcannons.

I basically have 195 points floating for this list. I think the Harlequin detachment is pretty solid as is, although I could be convinced to give the death jester his relic gun, or maybe to try out Domino Shroud instead of the Shadowstone.

Do you think I should spend these points elsewhere, or at its core, it's just sort of picking your battle here? The double wave serpent to me is for taking objectives, the loss of fire power is probably not relevant.

I'm also humming and hawing about the psychic powers. I could swap out my targeted Smites to get more defensive buffs, like Fortune and Webway dance.
   
Made in us
Painlord Titan Princeps of Slaanesh




Honestly I'm not good enough of a player to be giving other players a lot of advice and I just started to look at Harlies. The only thing I can say is play it and see what works best for you. Good luck.
   
Made in ca
Longtime Dakkanaut




All good, thanks for the help.
   
Made in it
Deadly Dire Avenger




Milan, Italy

I like it, similar to what I came up with.

I preferred bringing a second DA unit instead of the blades, as you already have enough melee presence with the troupes and skyweavers. 2x6 DA's will also help you with more anti-infantry fire, which I feel you lack a bit.

Also, maybe 2x3 skyweavers might do better with the new blast rule.
   
Made in ca
Longtime Dakkanaut




 Enhanced wrote:
I like it, similar to what I came up with.

I preferred bringing a second DA unit instead of the blades, as you already have enough melee presence with the troupes and skyweavers. 2x6 DA's will also help you with more anti-infantry fire, which I feel you lack a bit.

Also, maybe 2x3 skyweavers might do better with the new blast rule.


What's your list out of curiosity?

Yeah, the Wraithguard are largely there for being tanky objective campers. T6, 3 wounds, 3+, 4++ ( and 2+ at >12" ) are nuts for 40 points each. Their CC is passable, although not amazing if they don't charge. have you found that Dire Avengers hold objectives ok? They do have obsec, but are paper thin. Asurmen nearby helps, but won't survive a real push, and I think he's expensive unless you take a lot of avengers.

If I dropped the Spiritseer (not worth it without the WG, obviously), Wraithguard, and add in avengers, I'd potentially have another 195 points floating, though. Lots of room to experiment. As I stated previously, the falcon is sort of "floating" points. It just slotted in nicely as a decent tank I actually own and have painted from 4th edition

I like the 1x5 skyweaver squad, because I can use them cagily. I can easily lob their haywire grenades then fire and fade to keep them safe from shooting. I don't think I'd go to 6 for coherency and blast rules. I do like skyweavers but I was unsure about multiple squads, keeping them alive. Plus harlequins benefit from buffing units, so if I throw skyweavers into assault, I'd want them as a 5 man.

How have you used multiple skyweaver squads? Are the second units just held back until you need them?

Edit: I was actually thinking for some anti horde *and* anti character sniping of taking a second death jester. Give him the relic instead of the Shadowseer (Cegorah's Lament), with Mythic Role and Harvester of Torment.

What I like about this is it now has a character sniping weapon AND an anti horde weapon. If I hit with all 3 (which he has a re-roll to hit or wound per round), it gets me 9 hits at str 6, ap-3, 1 damage, which will remove a guard squad a turn even if they are in cover.

The only reason I didn't wanna include him was largely about keeping him around with the new character protection rules. I could try to pair him with the falcon I guess?

This message was edited 2 times. Last update was at 2020/08/08 21:24:39


 
   
Made in it
Deadly Dire Avenger




Milan, Italy

I too opted for:

Troupe Master
Shadowseer
3x5 Troupes
2x death jesters
2x3 Skyweavers / 1x5
3x Starweavers

CWE spearhead

Farseer Skyrunner
3x falcon
3x war walker
+ thinking about what to add to fill in the remaining points, probably 1x5 DA squad

About Falcons, as you can see, I bring 3 without having a unit inside them, they're so cheap and good now they will be the go-to heavy support for eldar.

Still thinking whether troupes in this setup are better equipped fully aggressive (full kisses and no fusions) and frozen stars masque, or having 1/2 of them with fusion pistols and blade for more anti-vehicle, that case I may want to go Soaring Spite, but not necessarily. Also I would play my troupe master for assassination purposes, Darkness' bite and Twilight Fang.

Skyweavers, I prefer to split them in 2 squads to follow the "msu" type of list, as they won't be able to push -2 to hit anymore and are a little squishier than before. I tend to use them as countercharge units and anti-vehicle.

Death Jesters, too good not to include now.

I feel wraithblades are very, very worth them in this edition for objective holding. You could actually make use of them and keep the troupes fully aggressive.

I was a pure CWE player in 8th, but now I feel like soup with Harlequins is the way to go.

This message was edited 1 time. Last update was at 2020/08/09 20:03:07


 
   
Made in ca
Longtime Dakkanaut




 Enhanced wrote:
I too opted for:

Troupe Master
Shadowseer
3x5 Troupes
2x death jesters
2x3 Skyweavers / 1x5
3x Starweavers

CWE spearhead

Farseer Skyrunner
3x falcon
3x war walker
+ thinking about what to add to fill in the remaining points, probably 1x5 DA squad

About Falcons, as you can see, I bring 3 without having a unit inside them, they're so cheap and good now they will be the go-to heavy support for eldar.

Still thinking whether troupes in this setup are better equipped fully aggressive (full kisses and no fusions) and frozen stars masque, or having 1/2 of them with fusion pistols and blade for more anti-vehicle, that case I may want to go Soaring Spite, but not necessarily. Also I would play my troupe master for assassination purposes, Darkness' bite and Twilight Fang.

Skyweavers, I prefer to split them in 2 squads to follow the "msu" type of list, as they won't be able to push -2 to hit anymore and are a little squishier than before. I tend to use them as countercharge units and anti-vehicle.

Death Jesters, too good not to include now.

I feel wraithblades are very, very worth them in this edition for objective holding. You could actually make use of them and keep the troupes fully aggressive.

I was a pure CWE player in 8th, but now I feel like soup with Harlequins is the way to go.


Yeah you have a very similar idea. More aggressive and less tanky, which is fine. I like the Serpents but I can see the appeal, as you save a LOT of points.

Are you giving your Jester the relic and 6+ model blast? the more I think about it, the more I think absolutely love the model. Its good against hordes (clearing a guard squad a turn easily), and if you give it mythic role, it can even push on certain nasty characters like the judiciar and other squishy characters. Second jester is iterally just there to turn off overwatch and that's worth 50 points without a question.

But yeah, I dig it. I don't think you need soaring spite. The boards are small. I think Frozen Star is the way to go. You need some power, and getting 4 attack Skyweavers and 5 attack Troupes is massive. It's basically another troupe model in your squad for free... and the Twilight Fang boss is a MONSTER even on turn 1.
5+ mortals, and then 2 extra mortal wounds is insane.

This message was edited 1 time. Last update was at 2020/08/09 20:39:07


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, I doubt that this list will work very well.
You are wasting the transport capabilities of the Falcons.
I'd run a full Harlie army. Much fluffier and doable.
See the 4th placed Harlie player here: https://www.40kstats.com/vanguardseries

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in ca
Longtime Dakkanaut




 wuestenfux wrote:
Well, I doubt that this list will work very well.
You are wasting the transport capabilities of the Falcons.
I'd run a full Harlie army. Much fluffier and doable.
See the 4th placed Harlie player here: https://www.40kstats.com/vanguardseries


And this guy got second place instead of 4th with a list similar to mine. ( https://bloodofkittens.com/wp-content/uploads/2020/08/Riley-Carter-2nd-Place-Board-Room-Brawl-2020-Harlequins.pdf )

Thanks for the feedback. Not interested in running pure harles at this time.
   
Made in it
Deadly Dire Avenger




Milan, Italy

I see many people keep supporting the idea that you HAVE to fill in all the spots of your tanks here, at all costs.

I don't think it that way. Falcons are so cheap and good you can easily field them empty. Wave Serpents too, like in the list in that link, are fine when taken for small DA units.
   
Made in ca
Longtime Dakkanaut




 Enhanced wrote:
I see many people keep supporting the idea that you HAVE to fill in all the spots of your tanks here, at all costs.

I don't think it that way. Falcons are so cheap and good you can easily field them empty. Wave Serpents too, like in the list in that link, are fine when taken for small DA units.


Not gonna lie, too. Wave Serpents and Falcons are looking even better now with the new Look Out Sir! Rules. They can protect my characters, where the Starweavers can't.

Although it might require me to shift to more infantry...
   
Made in us
Fixture of Dakka





Los Angeles

tulun wrote:
Craftworld Attribute. *Custom Craftworld*: Expert Crafters, Masters of Concealment

Are not the Psy-Awakening and such supplements 'not in play'? Sure, one can do what one likes at home ...

... but 'Out and About' tourney like?

(Those're the best Psychic Awakening traits, though! )

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in ca
Longtime Dakkanaut




 Brothererekose wrote:
tulun wrote:
Craftworld Attribute. *Custom Craftworld*: Expert Crafters, Masters of Concealment

Are not the Psy-Awakening and such supplements 'not in play'? Sure, one can do what one likes at home ...

... but 'Out and About' tourney like?

(Those're the best Psychic Awakening traits, though! )


PA is fair game. It's just the vigilus detachments that are not allowed.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

tulun wrote:
 wuestenfux wrote:
Well, I doubt that this list will work very well.
You are wasting the transport capabilities of the Falcons.
I'd run a full Harlie army. Much fluffier and doable.
See the 4th placed Harlie player here: https://www.40kstats.com/vanguardseries


And this guy got second place instead of 4th with a list similar to mine. ( https://bloodofkittens.com/wp-content/uploads/2020/08/Riley-Carter-2nd-Place-Board-Room-Brawl-2020-Harlequins.pdf )

Thanks for the feedback. Not interested in running pure harles at this time.

Thanks for this list.
This is a list I could imagine very well running by myself.
Serpents are very durable. I'd let DA dismount if necessary (preferably in the mid- or endgame).
Skyweavers are one of my favorite unit anyway.
Fast army with a lot of fire power.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
 
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