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Made in gb
Sacrifice to the Dark God Tzeentch




**++ Battalion Detachment 0CP (Chaos - Chaos Space Marines) [75 PL, 13CP, 1,468pts] +

**+ Configuration

**Battle Size [12CP]:** 3. Strike Force (101-200 Total PL / 1001-2000 Points)

**Detachment CP**

**Legion [3CP]:** Red Corsairs

**+ Stratagems

**Gifts of Chaos (1 Relic) [-1CP]**


**Specialist Detachment [-1CP]:** Soulforged Pack


**+ HQ +**


**Chaos Lord [7 PL, 115pts]:** Jump pack, 2x Lightning Claw, Mark of Slaanesh, The Rapacious Talons


**Lord Discordant on Helstalker [10 PL, 200pts]:** Baleflamer, Mark of Khorne, Master of the Soulforges, Talisman of Burning Blood, Warlord


. **Helstalker:** Techno-virus injector


**Sorcerer [5 PL, 90pts]:** Bolt pistol, Force stave, Mark of Slaanesh, Prescience, Warptime


**+ Troops +**


**Chaos Space Marines [4 PL, 81pts]:** Mark of Khorne


. **Aspiring Champion:** Chainaxe, Chainsword

. **3x Marine w/ chainsword:** 3x Bolt pistol, 3x Chainsword, 3x Frag & Krak grenades

. **Marine w/ heavy or special weapon:** Meltagun


**Chaos Space Marines [4 PL, 71pts]:** Mark of Khorne


. **Aspiring Champion:** Chainaxe, Chainsword

. **4x Marine w/ chainsword:** 4x Bolt pistol, 4x Chainsword, 4x Frag & Krak grenades


**Chaos Space Marines [4 PL, 71pts]:** Mark of Khorne


. **Aspiring Champion:** Chainaxe, Chainsword

. **4x Marine w/ chainsword:** 4x Bolt pistol, 4x Chainsword, 4x Frag & Krak grenades


**+ Elites +**


**Possessed [10 PL, 210pts]:** Icon of Excess, Mark of Slaanesh


. **10x Possessed:** 10x Horrifying Mutations


**Possessed [10 PL, 210pts]:** Icon of Excess, Mark of Slaanesh


. **10x Possessed:** 10x Horrifying Mutations


**+ Heavy Support +**


**Maulerfiend [7 PL, 140pts]:** Lasher tendrils, Mark of Khorne


**Maulerfiend [7 PL, 140pts]:** Lasher tendrils, Mark of Khorne


**Maulerfiend [7 PL, 140pts]:** Lasher tendrils, Mark of Khorne


**++ Patrol Detachment -2CP (Chaos - Chaos Space Marines) [26 PL, -2CP, 530pts] ++**


**+ Configuration +**


**Detachment CP [-2CP]**


**Legion:** Alpha Legion


**+ HQ +**


**Master of Possession [5 PL, 95pts]:** Infernal Power, Mark of Slaanesh, Mutated Invigoration

**+ Troops +**

 

**Chaos Cultists [6 PL, 120pts]:** Mark of Khorne


. **19x Chaos Cultist w/ autopistol and brutal assault weapon:** 19x Autopistol, 19x Brutal assault weapon

. **Cultist Champion:** Brutal assault weapon and Autopistol


**+ Heavy Support +**


**Obliterators [15 PL, 315pts]:** Mark of Slaanesh


. **3x Obliterator:** 3x Crushing fists, 3x Fleshmetal guns


**++ Total: [101 PL, 11CP, 1,998pts] ++**



I'll be running this list in some kind of mini tournament with my friends over the next few weeks to test out souping csm legion.

Red corsairs hands itself to souping giving 3cps just for showing up. Plus the advance and charge is really useful for the new missions giving you board presence quickly. This really helps out my possessed and CSM squads.

The idea is the possessed rush the mid board to allow for greater charging opportunities whilst the marines flank/hide to keep objectives.

The maulers and the disco push up the board where there's space, making use of warp time from the sorcerer and the formation stratagems to hopefully get a T1 charge with 2-3 of the 4 of them (terrain dependant). And yes our "tournament" is allowing the use of formations.

They mostly act as a distraction but if I feel the need I can demonforge one and/or double tap one to crush a dangerous unit/prevent one from shooting in the next turn.

This gives time for my oblits to get into position just behind the midfield and set up firing lanes to limit my opponents safe movement. They also act as deepstrike deterrent due to AL strats shutting down any BA shenanigans might brother my try and pull.

My auto include secondary would be engage on all fronts, the other would be enemy dependant, though I do like attrition, assassinate and first strike.

I'm considering swapping the sorcerer for a second MOP to give buffs to the possessed and maulers, though this could slow down the list and limits the oblits shooting potential (they would be presience target).

I might also run the cultists in 2 squads of 10 to increase screening potential.

If you have any thoughts on the list all ideas are appreciated.

This message was edited 1 time. Last update was at 2020/09/06 00:51:02


 
   
Made in us
Pyro Pilot of a Triach Stalker





The Eternity Gate

Wouldn't it make more sense to use the possessed in the Alpha Legion detachment or at least split them to use the forward deployment?

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Made in us
Dakka Veteran




Agreed plus they benefit from -1 to hit and anti DS assault strat.

For minor tweaks I suggest a jump pack for the sorcerer if you want to use warp time. I would also consider delightful agonies over prescience to keep your warlord kickin since the oblits have infernal power.

Lastly I know first hand how devastating those oblits are but I feel you could still use some more ranged presence.
   
 
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