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Made in no
Liche Priest Hierophant





Bergen

So GSC got a big benefit from the flamer update. Are somebody good with math averedges per point cost?

5 acolytes with S3 habdflamers are 50 points.
10 broodbrothers with 2 S4 flamers and 15 S3 lasgunshots are 60 points. BS4+.
10 neophytes lying in wait with 2 S4 flamers, 14 S4 shotgun shots, 2 S3 autogun shots 70 points, BS4+.

Witch of then do the most damage for their points? I am thinking it might just be the brood brothers?

(Tecnically the chimera can have 2 heavy flamers for 95 points, but that is just crazy talk.)

   
Made in it
Dakka Veteran




There are only HF Acolytes for all chaff clearing purposes right now, their damage increases by A LOT for 2 mere points a model

Against Guardsmen

5 HF Acolytes = 50 points / 5,833 Damage
8 Neophytes with Autoguns and 2 Neophytes with Flamers = 70 points / 5,778 Damage
6 Neophytes with Autoguns, 2 Neophytes with Flamers and 2 Neophytes with Seismic Cannons = 90 points / 7,778

This message was edited 2 times. Last update was at 2020/10/11 11:18:03


 
   
Made in no
Liche Priest Hierophant





Bergen

Thank you. 8 broodbrothers with lasguns and 2 with flamers is 10 points less then the neophytes though. You loose cult creed , but they are 10 points cheaper.

So 50 points for 5,83 damage and 60 points fof 5,7 damage, and for 10 points you get 5 ekstra wounds on there.

I am not a fan of any seismic cannon. But how are those S4 shotguns?

Thanks for doing the math though.

   
Made in it
Dakka Veteran




 Niiai wrote:
Thank you. 8 broodbrothers with lasguns and 2 with flamers is 10 points less then the neophytes though. You loose cult creed , but they are 10 points cheaper.

So 50 points for 5,83 damage and 60 points fof 5,7 damage, and for 10 points you get 5 ekstra wounds on there.

I am not a fan of any seismic cannon. But how are those S4 shotguns?

Thanks for doing the math though.


For flamers only BBs are 10 points cheaper (60 instead of 70) without any relevant missing quality but you're losing out on the (eventual) melee part that Acolytes offer.
Seismic are bad even in their base case scenario (2W Primaris), with Shotguns you only increase your damage by 1,11 in either case but you NEED to spend 2 CPs to get S4, so it's a bad tradeoff

This message was edited 3 times. Last update was at 2020/10/11 11:31:10


 
   
Made in no
Liche Priest Hierophant





Bergen

I loose out on the melee potensial yes. But a 9th charge is not very good odds. (Unless you are 4 armed emperor.) But what I gain are 5 wounds. They need to kill 8 gardsmen before I acrually loose a flamer. With the damage outoutt beeing so sinilae I think that is very strong indeed for 10 points.

Depending on the rest of the list of course. Also acolytes scales up better for stratagems (a perfect ambush shooting twice on 2 different units comes to mind. Can be combined with lying in wait for total destruction for 200 points and 5 cp.)

Edit: Regarding the sesmic cannon I can see that percentvice for the points invested it is good. 70 points for 5,7 damage. Add in 20 point more for an aditional 2 damage. You aldo have the mixed profile vs SM.

Again. Thanks for the help.

This message was edited 2 times. Last update was at 2020/10/11 11:36:42


   
 
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