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2021/02/19 14:04:28
Subject: [2000] - Craftworld - Wraith list
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Been Around the Block
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hi guys
Since craftwolrd are in a pretty tought spot exept for wraith units i wanted to brew a fluffy ghost list that is funny and can still stand some ground
Asuryani - Strikeforce - Grand Tournament ( 12CP - 2000PT - 0PT )
Asuryani Battalion Detachment ( 3CP - 1950PT )
SUB-FACTION: Test
Traits wrath of the death, hunter of ancient relics
HQ
WARLORD: Farseer (120) Singing spear
TRAITS: Fate's Messenger
PSYCHIC POWERS: Executioner, Fortune, Ghostwalk
RELICS: Faolchú’s Wing
Spiritseer (60)
PSYCHIC POWERS: Enhance/Drain
Spiritseer (60)
PSYCHIC POWERS: Protect/Jinx
TROOPS
Dire Avengers (55)
4x Dire Avenger
1x Dire Avenger Exarch: 2x Avenger shuriken catapult
Dire Avengers (60)
4x Dire Avenger
1x Dire Avenger Exarch: Power glaive, Shimmershield
Dire Avengers (55)
4x Dire Avenger
1x Dire Avenger Exarch: 2x Avenger shuriken catapult
ELITES
Wraithblades (200)
5x Wraithblade: Ghostaxe, Forceshield
Wraithblades (200)
5x Wraithblade: Ghostaxe, Forceshield
Wraithguard (190)
5x Wraithguard
HEAVY SUPPORT
Wraithlord (160) 2 X Flamer, Bright lance, Bright lance, Ghostglaive
Wraithseer (170) D-cannon
PSYCHIC POWERS: Quicken/Restrain
DEDICATED TRANSPORT
Wave Serpent (195) Shuriken cannon, Twin bright lance, Crystal targeting matrix, Spirit stones
Wave Serpent (185) Twin bright lance, Crystal targeting matrix, Spirit stones
FLYER
Hemlock Wraithfighter (240)
PSYCHIC POWERS: Empower/Enervate
Total Command Points: 3/15
Reinforcement Points: 0
Total Points: 2000/2000
What do you guys think?
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This message was edited 1 time. Last update was at 2021/02/19 14:06:31
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2021/03/01 23:56:06
Subject: Re:[2000] - Craftworld - Wraith list
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Dangerous Duet
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Awesome.
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2021/03/02 01:30:07
Subject: [2000] - Craftworld - Wraith list
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Regular Dakkanaut
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Thematically nice but if you want a proper wraith army, you need a Wraithknight and 3 Wraithlords. No reason other than they look awesome.
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2021/03/03 20:44:47
Subject: [2000] - Craftworld - Wraith list
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Regular Dakkanaut
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Hey, I've had two Wraith army's myself since I started the hobby, so have a some experience fielding them. If you want to try go competitive with as many Wraiths as possible, then go Expert Crafter's (arguably one of the best army rules across any list) and headstrong for the +1 to charge.
As for the list this is what I'd personally change, which isn't actually too much. I'd drop the hemlock, from my experience with them, even with lightning fast they crumple and you'll rarely see a return for the points. With those points I'd get another serpent. Kit them all out with Missiles so you can have some versatility Vs infantry with the blast option available.
Also double the farseers, (so drop one spiritseer) far more reliable with the runes to reroll and powers which are super clutch. Make the spiritseer your warlord and give him seer of shifting vector, so he can reroll his protect/jinx if it fails once per turn.
Double Wraithseers to get that extra psychic utility. Also pretty fun to give one witch strike to make them truly devastating in close combat. One Wraithlord (no need for the glaive as it's fists are sadly way more reliable with flat 3dmg). Should probably ditch the flamers, shuriken catapults are better and cost nothing also. Kit all your constructs with brighlances to give your whole army some really potent high damage ranged threat as your wraith host marches up the board! (Expert crafter's makes all of this bright Lance fire very reliable, especially as you've got no penalty to moving with heavy weapons).
All wraithguard units have a transport to zip up the board with the big constructs following and Dire avengers camping back objectives.
Hope that helps if you're gunning for something abit more optimised
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2021/04/17 11:08:02
Subject: [2000] - Craftworld - Wraith list
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Speed Drybrushing
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ThatNorthLondonGuy wrote:Hey, I've had two Wraith army's myself since I started the hobby, so have a some experience fielding them. If you want to try go competitive with as many Wraiths as possible, then go Expert Crafter's (arguably one of the best army rules across any list) and headstrong for the +1 to charge.
Also double the farseers, (so drop one spiritseer) far more reliable with the runes to reroll and powers which are super clutch. Make the spiritseer your warlord and give him seer of shifting vector, so he can reroll his protect/jinx if it fails once per turn.
Double Wraithseers to get that extra psychic utility. Also pretty fun to give one witch strike to make them truly devastating in close combat. One Wraithlord (no need for the glaive as it's fists are sadly way more reliable with flat 3dmg). Should probably ditch the flamers, shuriken catapults are better and cost nothing also. Kit all your constructs with brighlances to give your whole army some really potent high damage ranged threat as your wraith host marches up the board! (Expert crafter's makes all of this bright Lance fire very reliable, especially as you've got no penalty to moving with heavy weapons).
All wraithguard units have a transport to zip up the board with the big constructs following and Dire avengers camping back objectives.
Hope that helps if you're gunning for something abit more optimised
So i haven t played in a couple editions, but just found 30 wraithguard 2-3 wraithlords and a wraith knight in my closet. I have 1 serpent. I have the leaders. You can't take wraithguard as core troops anymore i take it? Id need to get the craftworld codex and some troops to make an army right?
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2021/04/17 11:25:57
Subject: [2000] - Craftworld - Wraith list
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Ladies Love the Vibro-Cannon Operator
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buckero0 wrote: ThatNorthLondonGuy wrote:Hey, I've had two Wraith army's myself since I started the hobby, so have a some experience fielding them. If you want to try go competitive with as many Wraiths as possible, then go Expert Crafter's (arguably one of the best army rules across any list) and headstrong for the +1 to charge.
Also double the farseers, (so drop one spiritseer) far more reliable with the runes to reroll and powers which are super clutch. Make the spiritseer your warlord and give him seer of shifting vector, so he can reroll his protect/jinx if it fails once per turn.
Double Wraithseers to get that extra psychic utility. Also pretty fun to give one witch strike to make them truly devastating in close combat. One Wraithlord (no need for the glaive as it's fists are sadly way more reliable with flat 3dmg). Should probably ditch the flamers, shuriken catapults are better and cost nothing also. Kit all your constructs with brighlances to give your whole army some really potent high damage ranged threat as your wraith host marches up the board! (Expert crafter's makes all of this bright Lance fire very reliable, especially as you've got no penalty to moving with heavy weapons).
All wraithguard units have a transport to zip up the board with the big constructs following and Dire avengers camping back objectives.
Hope that helps if you're gunning for something abit more optimised
So i haven t played in a couple editions, but just found 30 wraithguard 2-3 wraithlords and a wraith knight in my closet. I have 1 serpent. I have the leaders. You can't take wraithguard as core troops anymore i take it? Id need to get the craftworld codex and some troops to make an army right?
Have a look into the 9th ed rule book and especially into the possible FOC's.
You will see that you can play an elite army.
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Former moderator 40kOnline
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Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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2021/04/18 04:36:00
Subject: [2000] - Craftworld - Wraith list
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Speed Drybrushing
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wuestenfux wrote:buckero0 wrote: ThatNorthLondonGuy wrote:Hey, I've had two Wraith army's myself since I started the hobby, so have a some experience fielding them. If you want to try go competitive with as many Wraiths as possible, then go Expert Crafter's (arguably one of the best army rules across any list) and headstrong for the +1 to charge.
Also double the farseers, (so drop one spiritseer) far more reliable with the runes to reroll and powers which are super clutch. Make the spiritseer your warlord and give him seer of shifting vector, so he can reroll his protect/jinx if it fails once per turn.
So i haven t played in a couple editions, but just found 30 wraithguard 2-3 wraithlords and a wraith knight in my closet. I have 1 serpent. I have the leaders. You can't take wraithguard as core troops anymore i take it? Id need to get the craftworld codex and some troops to make an army right?
Have a look into the 9th ed rule book and especially into the possible FOC's.
You will see that you can play an elite army.
Thanks for the reply. I will check it out. BTW, i need the craftworlds codex not the psychic awakening book, right?
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2021/04/18 20:25:26
Subject: Re:[2000] - Craftworld - Wraith list
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Ancient Venerable Dark Angels Dreadnought
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Played a similar build with Hunters and wrath, it's decent.
The Avengers will die horribly and I think you'd be better of just going for a Vanguard and forgetting the weak troops (unless a few rangers for secondaries)
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