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Made in us
Scarred Ultramarine Tyrannic War Veteran





Finally got the tweaking to work out to something old/new balanced as well as RW/DW balanced. I know the CP's are off, it should be 8 I think - most of the army is two by two. Two Outriders, two Bladeguard, Two of the new Melta Speeders, Two Caps, two LT's, two Shootinators, each Det has two CCW units and two shooters, two units for "tanks" and two for "grunts". Sort of.

+++ Wing It (Warhammer 40,000 9th Edition) +++

++ Outrider Detachment -3CP (Imperium - Adeptus Astartes - Dark Angels) [48 PL, 12CP, 1,005pts] ++

+ Configuration +

**Chapter Selection**: Dark Angels

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment Command Cost [-3CP]

Ravenwing Outrider Detachment [3CP]

+ HQ +

Lieutenant(s) [8 PL, 160pts]
Ravenwing Talonmaster

Sammael [8 PL, 150pts]

+ Fast Attack +

Attack Bike Squad [2 PL, 55pts]
Attack Bike: Multi-melta

Outrider Squad [6 PL, 150pts]: Outrider Sgt
2x Outrider: 2x Astartes Chainsword, 2x Frag & Krak grenades, 2x Heavy Bolt Pistol, 2x Twin Bolt rifle

Outrider Squad [6 PL, 150pts]: Outrider Sgt
2x Outrider: 2x Astartes Chainsword, 2x Frag & Krak grenades, 2x Heavy Bolt Pistol, 2x Twin Bolt rifle

Storm Speeder Hammerstrike [9 PL, 170pts]

Storm Speeder Hammerstrike [9 PL, 170pts]

++ Vanguard Detachment -3CP (Imperium - Adeptus Astartes - Dark Angels) [51 PL, , 995pts] ++

+ Configuration +

**Chapter Selection**: Dark Angels

Deathwing Vanguard Detachment [3CP]

Detachment Command Cost [-3CP]

+ HQ +

Belial [7 PL, 140pts]: 4-6. Inexorable, Warlord
Sword of Silence & Storm Bolter

Lieutenant(s) [6 PL, 105pts]
Primaris Lieutenant: Bolt pistol, Rites of Initiation
Neo-volkite pistol, Master-crafter power sword and Storm Shield: Neo-volkite pistol

+ Elites +

Bladeguard Veteran Squad [10 PL, 180pts]
4x Bladeguard Veteran: 4x Frag & Krak grenades, 4x Heavy Bolt Pistol, 4x Master-crafted power sword, 4x Storm Shield
Bladeguard Veteran Sergeant: Plasma pistol

Bladeguard Veteran Squad [10 PL, 180pts]
4x Bladeguard Veteran: 4x Frag & Krak grenades, 4x Heavy Bolt Pistol, 4x Master-crafted power sword, 4x Storm Shield
Bladeguard Veteran Sergeant: Plasma pistol

Deathwing Terminator Squad [9 PL, 195pts]
Deathwing Sergeant
Storm Bolter & Power Sword
Deathwing Terminator
Assault cannon, Power Fist: Assault cannon, Power fist
Deathwing Terminator
Storm Bolter & Power Fist: Power fist
Deathwing Terminator
Storm Bolter & Power Fist: Power fist
Deathwing Terminator
Storm Bolter & Power Fist: Power fist

Deathwing Terminator Squad [9 PL, 195pts]
Deathwing Sergeant
Storm Bolter & Power Sword
Deathwing Terminator
Assault cannon, Power Fist: Assault cannon, Power fist
Deathwing Terminator
Storm Bolter & Power Fist: Power fist
Deathwing Terminator
Storm Bolter & Power Fist: Power fist
Deathwing Terminator
Storm Bolter & Power Fist: Power fist

++ Total: [99 PL, 12CP, 2,000pts] ++

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in it
Bounding Dark Angels Assault Marine





Sesto San Giovanni, Italy

My main gripe with this list (but I may be wrong) is that being comprised only by minimal size unit each and everyone of them will stop protecting Character after the first casualty (except I think the Bladeguards).
Am I right?

Also probably both Sammael and Belial together are overkill.


Finally, I think you should include at least an Apothecary, and possibly some additional support character like a stendardo bearer.
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

The list is fine imo.

I would consider dropping the Primaris LT for a RW Apothecary if you can find one. You might have to drop an assault cannon to fit him in.

I have found that 2x named characters is appropriate for a dual wing list but I might not do that if I was running a Battalion or something.

Plastic Path Gaming:
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Semper Fi! 2nd Bn 8th Marines Weapons Co (2003-2008)
 
   
Made in ca
Secretive Dark Angels Veteran




Canada

your deathwing terminators suck, thats some of their worst loadouts, especially when you could bring chainfists that are objectively better then power fists. and im aware that they are just 2 dark vengeance squads, but maybe theres a reason dark vengeance was a terrible box set

DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts

 
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

 ionusx wrote:
your deathwing terminators suck, thats some of their worst loadouts, especially when you could bring chainfists that are objectively better then power fists. and im aware that they are just 2 dark vengeance squads, but maybe theres a reason dark vengeance was a terrible box set

Bro, your bluntness is not really necessary, and chainfists are not ALWAYS better (d3 damage is swingy). Honestly your attitude towards new people trying to learn an army is always so hostile. It's one thing to give constructive criticism and advice, but you do it in such a rude and condescending way. That is neither helpful nor desireable, so either be nice or please go away.

@OP: ionusx isn't entirely wrong here; Assault Cannons are generally not very good. Whenever you get the chance and start expanding your Deathwing collection, one thing to grab would probably be a couple of Cyclone Missile Launchers. Or, skip the shooty Termies entirely and get some with either twin Lightning Claws or Thunder Hammers and Storm Shields. The suggestion to replace the Lieutenant with a Ravenwing Apothecary is also a good one; with the Talonmaster in there, the other Lieutenant is probably redundant and Ravenwing Apothecaries are really strong choices right now, especially with the Chief Apothecary upgrade and associated trait.

My armies (re-counted and updated on 9/25/20, including modeled wargear options):
Dark Angels: ~16000 | Space Marines (Blood Ravens and others): ~900 | Space Wolves: ~3800
Astra Militarum: ~800 | Officio Assassinorum: ~600 | Imperial Knights: ~1300 | Sisters of Battle: ~1900
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Total models painted in 2020: 47 | Total models painted in 2021: 16 | Current main painting project: Star Fleet Battles ships
 Mr_Rose wrote:
Who doesn’t love crazy mutant squawk-puppies? Eh? Nobody, that’s who.
 
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

I'm under the impression that, defensively, the presence of the terminators in the list at all is good and their loadout is a non issue tbh.

If it was a pure army of DW units only, I'd be more inclined to worry about loadouts on the DWTs. Let the Bladeguards be the ones to do the heavy lifting. The rest of the DW are just cheerleaders.

Plastic Path Gaming:
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Semper Fi! 2nd Bn 8th Marines Weapons Co (2003-2008)
 
   
Made in ca
Jinking Ravenwing Land Speeder Pilot



Canada

If you intend for the Deathwing, both Bladeguard and Terminators, to do the heavy lifting then you might want a Deathwing or Bladeguard Ancient with the Pennant of Remembrance. Remember that your Bladeguard will not be Obsec unless you add a suitable Warlord Trait to somebody who will accompany them (like the Ancient). Maybe drop one Bladeguard squad, bump the other one to five models to get the points.

You certainly want a Ravenwing Apothecary in there. Dropping the Strikemaster should just about do it (as others said you already have a Lt type).

All you have to do is fire three rounds a minute, and stand 
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

Not even the Lt thing- its just that you can get your Deathwing rerolls against the important targets where it matters in melee (monsters etc) and the LT will just be standing around picking his nose while you enjoy full rerolls in that case haha.

I also think its ok to only have a single unit of bladeguard like Tango mentioned

This message was edited 1 time. Last update was at 2021/04/20 00:45:57


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Semper Fi! 2nd Bn 8th Marines Weapons Co (2003-2008)
 
   
 
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