I've recently been working on a Harlequins army, since I'm a sucker for anything that goes fast. Still very new to the game, so I could also definitely use some pointers on how to properly utilize each unit. I played a few pickup games to try them out, which were disastrous
Here we go:
Masque: Soaring Spite
HQ:
Shadowseer (
WL)
-
WL Trait: A Foot in the Future
-Relic:The Shadowstone
-Pivotal Role: Shield from Harm + Veil of Illusion
-Psychic powers: Twilight Pathways, Veil of Tears
Troupe Master
-Pivotal Role: Choreographer of War
Troops:
5x Troupe
-5x fusion pistol, 4x caress
5x Troupe
-5x fusion pistol, 4x caress
Elites:
Death Jester
-Pivotal Role: Humbling Cruelty
Solitaire
-Pivotal Role: Blitz + Unnatural Acrobatics
Fast Attack:
5x Skyweavers
-5x haywire cannons, 4x Zephyrglaves,
Total: 1000 pts.
Maybe the Solitaire could be replaced with a second Death Jester for holding back objectives, but I like the idea of being able to do that with the Solitaire until he Sonic the Hedgehogs across the board if he needs to.