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Made in au
Fresh-Faced New User




Hows it going everyone.

Looking to play my Grey Knights at an up and coming tournament. It wouldn't be running leviathan missions so get those kind of tactics out of your head.

Tournament will consist of 3 missions.

1) Will have an objective in each players deployment zone and 2 in no mans land. Objectives in no mans land can held like normal and score 1 VP at the start of command phase.

Objectives in deployment zones do the same but you can capture your opponents objective and move them. If you manage to move your opponent objective into your deployment zone by the end of the game you gain an additional 10vp

2) Each player is to supply a model on a 60mm base. It is to be themed to match your army (also is part of the painted score for the comp) This model counts as a vehicle and has stealth and loan operative. You deploy this model in your deployment zone and it is worth 10 vp at the end of the game if you destroy your opponents.

There is also a single objective in the center of the table and is worth X VP at the end your turn where X is the Battle Round being played. Eg Turn 3 it's worth 3, Turn 1 it's worth 1 etc.

3) Final game has 6 objective each worth a single VP, each scored at the start of you Command Phase. Mission also makes you pick 3 units from your army which have the highest points value. You get points if you destroy your opponents 3 units not including characters. The highest points model is worth 6VP 2nd is 5VP & 3rd is worth 4VP

Anyways those are missions and I have been trying to build my lists to be able to play these missions. I feel like speed is important for all of the missions and durability is important for one fo them. Here are my two lists.

-- LIST 1 -- Speedy

This list focuses on Interceptors running around and jumping on things. Has a lot more MSU amd can be in a lot of places at once. 4 Dreadknights can pump out a lot of firepower and the GM has Inescapable Wrath for the extra charge distance. Libby's unit can pump out some mortals and also be a solid brick to hold an objective

++ Army Roster (Imperium - Grey Knights) [1,495pts] ++

+ Configuration +


Battle Size: 2. Strike Force (2000 Point limit)

Detachment: Teleport Strike Force

Show/Hide Options: Agents of the Imperium are visible, Imperial Knights are visible, Legends are visible, Titans are visible, Unaligned Forces are visible, Unaligned Fortifications are visible

+ Character +


Brotherhood Librarian [110pts]: Combi-Weapon

Grand Master in Nemesis Dreadknight [215pts]: Heavy Incinerator, Heavy Psycannon, Inescapable Wrath, Nemesis Daemon Greathammer, Warlord

+ Battleline +


Brotherhood Terminator Squad [210pts]

. Terminator
. Terminator with Ancient's Banner: Storm Bolter
. Terminator with Heavy Weapon: Psycannon
. Terminator with Narthecium

+ Infantry +


Interceptor Squad [135pts]

. 3x Interceptor: 3x Nemesis Force Weapon, 3x Storm Bolter
. Interceptor w/ incinerator
. Justicar

Interceptor Squad [135pts]

. 3x Interceptor: 3x Nemesis Force Weapon, 3x Storm Bolter
. Interceptor w/ incinerator
. Justicar

Interceptor Squad [135pts]

. 3x Interceptor: 3x Nemesis Force Weapon, 3x Storm Bolter
. Interceptor w/ incinerator
. Justicar

+ Vehicle +


Nemesis Dreadknight [185pts]: Heavy Incinerator, Heavy Psycannon, Nemesis Daemon Greathammer

Nemesis Dreadknight [185pts]: Heavy Incinerator, Heavy Psycannon, Nemesis Daemon Greathammer

Nemesis Dreadknight [185pts]: Heavy Incinerator, Heavy Psycannon, Nemesis Daemon Greathammer

++ Total: [1,495pts] ++



-- LIST 2 -- Tanky & Janky

This list has the 2 Libbys to pump out more mortals. Has the same NDK's as list one but has no Interceptors. This means a bit less speed for me but I also have bit more durability with a second terminator unit. I feel this list will pump out a bit more overall damage to bigger targets but losing the interceptors means less damage into the chaff. I also was able to get an Assassin in for opponent disruption.


++ Army Roster (Imperium - Grey Knights) [1,500pts] ++

+ Configuration +


Battle Size: 2. Strike Force (2000 Point limit)

Detachment: Teleport Strike Force

Show/Hide Options: Agents of the Imperium are visible, Imperial Knights are visible, Legends are visible, Titans are visible, Unaligned Forces are visible, Unaligned Fortifications are visible

+ Character +


Brotherhood Librarian [110pts]: Combi-Weapon

Brotherhood Librarian [110pts]: Combi-Weapon

Grand Master in Nemesis Dreadknight [215pts]: Heavy Incinerator, Heavy Psycannon, Inescapable Wrath, Nemesis Daemon Greathammer, Warlord

+ Battleline +


Brotherhood Terminator Squad [210pts]

. Terminator
. Terminator with Ancient's Banner: Storm Bolter
. Terminator with Heavy Weapon: Psycannon
. Terminator with Narthecium

Brotherhood Terminator Squad [210pts]

. Terminator
. Terminator with Ancient's Banner: Storm Bolter
. Terminator with Heavy Weapon: Psycannon
. Terminator with Narthecium

+ Vehicle +


Nemesis Dreadknight [185pts]: Heavy Incinerator, Heavy Psycannon, Nemesis Daemon Greathammer

Nemesis Dreadknight [185pts]: Heavy Incinerator, Heavy Psycannon, Nemesis Daemon Greathammer

Nemesis Dreadknight [185pts]: Heavy Incinerator, Heavy Psycannon, Nemesis Daemon Greathammer

+ Allied Units +


Callidus Assassin [90pts]

++ Total: [1,500pts] ++

Either way a lot to read over so any feedback will be much appreciated.

Thanks in advance.
   
 
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