I noticed the lack of a Stormcast Eternals thread, and I know this is an army that a lot of AoS players will have due to having featured in every edition's starter (Stormcast are AoS's Space Marines). So I figured it would be nice to have a place to discuss what's working and what's not in the army. I've gotten a few games in with them recently thanks to my local group having an escalation league, so I thought I might start us off by telling a few thoughts I've had about some of the units I've tried and other musings.
Units I've used:
Reclusians: These guys are completely awesome and have been my MVPs in every game. They are decently durable with 3 wounds and a 3+ save, and they hit pretty hard especially with their Crit Mortals. Being able to blank an ability on a 3+ as long as at least one Memorian token is alive is very clutch in some games.
Lord-Vigilant on Gryph-Stalker: I like this guy, especially now that he's gone way down in points compared to where he started the edition. Being able to make a unit like Reclusians fight twice is quite good. His own stats are nothing to sneeze at, either.
Annihilators with Meteoric Grandhammers: I didn't really get a fair try with these, as I only ran a non-reinforced unit in a 750 point game vs. Skaven and they died before they could do much. More research is required.
Prosecutors: Getting 3 dice to charge is very nice and makes them pretty reliable out of reserves, and combined with Charge(+1 damage) they actually hit hard. Their shooting isn't too bad but it can be swingy in my experience.
Liberators: Very solid objective holders and action monkeys, and with Crit Mortals they can punch harder than you think.
Vindictors: I only used these in one game, and they were good for deterring charges from some Ironjawz who didn't want to risk getting hit with the Vindictors' ability.
Knight-Arcanum: I used her in the 1k point round (just played it yesterday), and I was facing Disciples of Tzeentch. She got sniped out with magic before she could do anything because I'm a noob and deployed her too far forward. So sadly I didn't really get to test her. I do know that once the Sacrosanct stuff goes to Legends we're stuck with just her and Krondys for magic, so she'll probably be needed.
In the league I've only been running the Sentinels of the Bleak Citadels, and it's been pretty clutch thanks to giving a 5+ Ward to a key unit. I'll probably continue using it for the rest of the league. The Quicksilver Draught is also too good to pass up IMO. I do look forward to trying it on a Lord Terminos, as the combo he can do with Reclusians is really mean. When we get to the 1500 point game in the league, I'll probably add in Ionus Cryptborn, as he seems really good. He's just too many points for smaller games.
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