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Made in us
Scarred Ultramarine Tyrannic War Veteran






Maple Valley, Washington, Holy Terra

I'm going to build some modular spaceship interior tiles, each with a floor and two walls, with various doorways so characters can move between rooms. They'll be multistory too, for some vertical gaming action!

I'm going to start off with a few pieces of terrain that I can plop into the rooms, so I have an idea of how wide and how tall to make the tiles. First up, a void shield generator. I built the first floor of the thing so far:


"Calgar hates Tyranids."

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Made in fr
Fresh-Faced New User





This is gonna be massive and awesome !
   
Made in us
Scarred Ultramarine Tyrannic War Veteran






Maple Valley, Washington, Holy Terra

I finished building the Voidshield Generator and some, uh, Thermic Plasma Regulators. The big generator can sit in the middle of a tile, and the regulators can serve as very fancy modular ladder pieces to connect to otherwise un-served platforms.




Automatically Appended Next Post:
Quick and dirty foam core mockup of the basic layout of a tile. I may end up making a few of these mockups in different sizes to see what I prefer.

This message was edited 1 time. Last update was at 2025/06/26 12:34:12


"Calgar hates Tyranids."

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Fresh-Faced New User





Like I said, massive and awesome! Incredible work definitely want to see more !
   
Made in us
Scarred Ultramarine Tyrannic War Veteran






Maple Valley, Washington, Holy Terra

I built some scatter terrain from the Kill Team Into the Dark set.


"Calgar hates Tyranids."

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Made in us
[DCM]
.. .-.. .-.. ..- -- .. -. .- - ..






Toowoomba, Australia

Couple questions.

Why not squares so that every edge can fit with another edge?

Why not remove the walls or have stand alone walls? This would free up access (reaching over a wall to get to a model) and allows for more variety in terrain layout.

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Made in us
Brigadier General






Chicago

 Waaagh_Gonads wrote:
Couple questions.

Why not squares so that every edge can fit with another edge?

Why not remove the walls or have stand alone walls? This would free up access (reaching over a wall to get to a model) and allows for more variety in terrain layout.


My suggestions exactly. Terrain tiles with large fixed pieces on them really limit use. As cool as a spaceship interior would be, having to play on the same 4-6 terrain sections every time will get stale fast.

Better I think to make a set of interesting floor tile sections, a set of 2-sided wall sections (with gangways, ladders, greebliling and second story doors), a batch of unbased large terrain items (like you're already doing) and then a set of bridges/walkways to go between sections, terrain, walls, etc. Then you have a flexible system of items that can be rearranged at will. They will take up much less space when stored and be far more useful over time than large, fixed terrain system.

Lastly, You can even make a set of raised sections to vary the heights of your rooms setups. Freestanding ladders are a good thing to have as well...

I recommend 1 foot as your standard size for wall and floor sections. For raised sections, 4 inches tall and 6-8 inches square is a useful standard, but that's of course up to you.

This message was edited 1 time. Last update was at 2025/06/30 15:14:17


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My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

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Made in us
Scarred Ultramarine Tyrannic War Veteran






Maple Valley, Washington, Holy Terra

Thanks for the suggestions. I’ll keep thinking over different ways of putting the floors and walls together. I want to strike the right balance between modularity, ease of setup, durability, and theming.

I played around with various Zone Mortalis and Boarding Action terrain to see how they fit with each other.

This message was edited 1 time. Last update was at 2025/07/01 06:35:23


"Calgar hates Tyranids."

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Made in us
Brigadier General






Chicago

 Pariah Press wrote:
Thanks for the suggestions. I’ll keep thinking over different ways of putting the floors and walls together. I want to strike the right balance between modularity, ease of setup, durability, and theming.

I played around with various Zone Mortalis and Boarding Action terrain to see how they fit with each other.



You're welcome.

As for walls, there's nothign saying you can't have some chunks of machinery attached to them to keep them from falling over. Pegs-and-holes, or magnets are also a possiblity.

Good luck with the project.

Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in us
Scarred Ultramarine Tyrannic War Veteran






Maple Valley, Washington, Holy Terra

That’s a great point. There’s a lot of chunks of machinery that are designed to attach to the walls that come with the various boarding action kits which would serve that purpose admirably.

This message was edited 2 times. Last update was at 2025/07/01 18:41:53


"Calgar hates Tyranids."

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Made in us
Hurr! Ogryn Bone 'Ead!





USA

I can see the vision already!

Guard, Templars, Dungeons & Dragons, Terrain & More. - https://www.dakkadakka.com/dakkaforum/posts/list/800909.page

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Made in us
Brigadier General






Chicago

 Pariah Press wrote:
That’s a great point. There’s a lot of chunks of machinery that are designed to attach to the walls that come with the various boarding action kits which would serve that purpose admirably.


Good idea. One thing I've been meaning to try also -but haven't yet- that might be useful to you, is ladders attached to bits of cargo so that they will stand upright on their own and flat against whatever wall they are placed. You can't have too many ladders...

This message was edited 1 time. Last update was at 2025/07/02 14:48:43


Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
 
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