Bounding Dark Angels Assault Marine
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2 Species Hive Fleet
1st Species, Warriors. WS4, BS2, S4, T4, W2, I4, A2, LD10, Sv 5+, 14 points per model
2nd Species, Tearing-Gaunts. WS4, BS3, S4, T3, W1, I5, A1, LD5, Sv 6+, Leaping, Scything Talons, 13 points per model.
HQ
3 Warriors, 3 scything talons, 1 venom cannon, 2 deathspitters [79 points]
3 Warriors, 3 scything talons, 1 venom cannon, 2 deathspitters [79 points]
Troops
16 Tearing-Gaunts, 8 mutants with rending claws instead of scything talons [272 points]
17 Tearing-Gaunts, 8 mutants with rending claws instead of scything talons [285 points]
17 Tearing-Gaunts, 8 mutants with rending claws instead of scything talons [285 points]
[1000 points] total.
Kind of a trick-pony list just to see what I can do, having fun with theory crafting. I'm wondering if the base gaunt could just have spinefists instead of scything talons, because the mutants can still swap that out for rending claws, and then I'd have a little more shooting available and the standard models would be 1 point cheaper. Only having 56 models on the table might be a little risky though.
HQ
3 Warriors, 3 scything talons, 1 venom cannon, 2 deathspitters [79 points]
3 Warriors, 3 scything talons, 1 venom cannon, 2 deathspitters [79 points]
ELITES
3 Warriors, 3 scything talons, 1 venom cannon, 2 deathspitters [79 points]
3 Warriors, 3 scything talons, 1 venom cannon, 2 deathspitters [79 points]
3 Warriors, 3 scything talons, 1 venom cannon, 2 deathspitters [79 points]
Troops
18 Tearing-Gaunts, 8 mutants with rending claws instead of scything talons [298 points]
18 Tearing-Gaunts, 8 mutants with rending claws instead of scything talons [298 points]
[991 points] total
This gives a little more warriors so the synapse doesn't get nuked so hard, but reduces the gaunts down to 2 broods, maybe their threat would get under-estimated in this list.
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