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2022/12/18 20:38:18
Subject: Warhammer 40,000 - Darktide - OUT NOW - REJOICE REJECTS
Well, I tend to go for body shots anyway for Maulers, so not sure if I will remember to go for the head again in the future.
Will also give the plasma gun another try when the game allows me to have one again, as I found it such an arse to handle thus far, the heat management and delay between pulling the trigger and lobbing the shot were what it made it unplayable for me.
I do hope weapon modding becomes a thing, I think there was mention of that? Would not mind putting a bayonet on my Kantrael or a holo sight on my Lucius or boltgun.
2022/12/18 22:40:29
Subject: Warhammer 40,000 - Darktide - OUT NOW - REJOICE REJECTS
When I will find the time I'll give the Lucius another trial for sure, but to completely reject my beloved Kantrael?! HERESY!
Though this may also be due to how with the Lucius tap-firing isn't as easy as with the Kantrael, though the latter still has some glitches where no sound or visual effect is produced when you fire as fast as you can click.
2022/12/19 07:42:19
Subject: Warhammer 40,000 - Darktide - OUT NOW - REJOICE REJECTS
That they made the lasgun such a reliable, not to mention (YMMV obv.) satisfying weapon to use falls neatly in line with the old Guard lore of veterans preferring lasguns over more exotic weaponry.
Found a MK. III Lucius, it does as advertised, which is nice, only.. it has the wrong bayonet on it. I hate the cumbersome swing attack on the Lucius, I much prefer the faster thrust attack for dealing with enemies coming too close.
I know, I know, veteran problems.
2022/12/24 07:38:23
Subject: Warhammer 40,000 - Darktide - OUT NOW - REJOICE REJECTS
I've had a few runs where level 30s will trigger the daemonhost on purpose, then disconnect.
But yeah, having people speed running maps is a big annoyance right now, makes doing certain tasks hard or impossible. I've put the game on the backburner for now, hopefully single player will be implemented soon, because I want to enjoy my game from time to time, take in the maps, not be Sonic the Hedgehog.
2023/01/12 20:40:16
Subject: Warhammer 40,000 - Darktide - OUT NOW - REJOICE REJECTS
Ah yeah, barrel poppers are also an annoyance, especially because they only launch players and don't do all that much damage to the enemy.
Still waiting on single player support to happen at this point, but did spy new cosmetics which may, though this may be just me, be inspired by an old Guard story about a squad escaping a jungle before it gets glassed from orbit.
2023/01/24 19:28:05
Subject: Re:Warhammer 40,000 - Darktide - OUT NOW - REJOICE REJECTS
I've been wanting to jump back in, but not with fething randos who feel the need to speed run every map, single player support was promised to be implemented in December, I've been waiting on that to happen, but I guess that's also a few extra months out now.
2023/01/25 07:27:20
Subject: Re:Warhammer 40,000 - Darktide - OUT NOW - REJOICE REJECTS
In the same boat as you really, the loop is good, some of the weapons are so satisfying to use, but yeah, aside from my griping about a lack of single player.. spot on.
?? that this can become the next redemption story with enough time.
2023/03/05 10:12:03
Subject: Warhammer 40,000 - Darktide - OUT NOW - REJOICE REJECTS
Due to how the map pool rotation is done (away with that gak already!) I've yet to play the entirety of the limited offering of maps myself, heh.
End of the month we should be seeing a large patch being rolled out, followed by another update which will hopefully give us an idea of when to expect single player.
2023/03/06 11:00:40
Subject: Warhammer 40,000 - Darktide - OUT NOW - REJOICE REJECTS
Careful now, you'll upset the grognards and other piss & vinegar types who think that modern optics have no place in these games or the setting as a whole. ?
But yeah, slapping an optic onto other guns (like the Lucius), or dare I say, swap out the flashlight for a stabby (not slashy, I hate those!) bayonet attack would be ace.
2023/03/06 17:10:50
Subject: Warhammer 40,000 - Darktide - OUT NOW - REJOICE REJECTS
With regards to the power failure scenarios, IIRC all characters have a weak flashlight as a standard? At least, that's what I remember from when we tried it once or twice during the beta. It's not a fun game modifier to begin with, certainly not worth the pittance in reward XP.
I really hate that there's no way of telling what kind of melee attack is performed by what type of Lucius. I really like to use stab attacks instead of swapping to my power sword for mobs, but I hate it when the melee attack on some of the Lucius types is not a stab, but an overhead chop of sorts, really slow and leaves you wide open to the enemy. ?
2023/03/06 21:19:05
Subject: Warhammer 40,000 - Darktide - OUT NOW - REJOICE REJECTS
The power failure got even worse after the introduction of the daemonhost, as power failure usually means 99,9% chance of multiple daemonhosts also being present.. ?
2023/03/07 06:33:27
Subject: Warhammer 40,000 - Darktide - OUT NOW - REJOICE REJECTS
As a veteran I triggered a host by accident, leave it to randos to not ping it when they see it and for the entire fight all I could do was block it while the others piled in to kill it with melee attacks. I did not take much damage, if any at all, as I had enough stamina and just about a good enough regeneration to keep up the blocks, but oh yes, a verm with shield would've been amazing in that scenario.
Still don't want them in my party though! ? Nine times out of ten they are in the way, soak up your special ability or use their stupid charge attack to scatter nicely packed hordes, making more work for others.
As for hosts, they either need to be toned down, or there should be a reward attached to making the effort to kill one, aside from an achievement you get doing it first time around.
2023/03/07 13:58:12
Subject: Warhammer 40,000 - Darktide - OUT NOW - REJOICE REJECTS
A promised massive update coming next week or so has been scaled back to a smaller content drop, things are all over the place right now. And while private games are a welcome change from having to deal with fluffing randos ruining it for others, solo play is still not possible or even mentioned by the devs since it was announced before launch. ?
There are more melee weapons planned and slowly being drip fed to us, plus mention of at some point implementing pistol + melee weapon system. Aside from that, we don't really need more ranged weapons right now, quite a few could benefit from a buff or rebalance however, as well.. a lot of them are just not worth taking at the moment. Personally I love the Lucius pattern, but it pales in comparison to the much more boring, but effective and friendlier to use Kantrael pattern lasguns: good rate of fire, fast reload, good ammo pools, no glitchy or lengthy animations when pulling it out and putting it away..
2023/03/20 19:02:37
Subject: Warhammer 40,000 - Darktide - OUT NOW - REJOICE REJECTS
Yeah, some of the cosmetics may alter the physical appearance of the weapon. I've yet to see one for the Lucius, but I have one or two for the Kantrael that change the barrel length.
I'm not sure which of the three Lucius patterns I've been using the most a while ago, it's the one with the stab melee attack.
Also, sigh.
2023/03/21 07:12:52
Subject: Warhammer 40,000 - Darktide - OUT NOW - REJOICE REJECTS
Could be that they changed the model, when I feel like it I'm going to hop on the game and compare my Lucius rifles, buy whichever one I am missing for comparison.
I'll also check the premium shop and see if custom skins are included there that radically change the appearance of the guns.
2023/03/23 15:02:48
Subject: Re:Warhammer 40,000 - Darktide - OUT NOW - REJOICE REJECTS
New weapons, both melee and ranged (take that, me, for being wrong hehe), the weapon vendor got moved closer to the forge, new conditions and a metric feth-ton of other fixes and balances.
2023/03/23 17:29:13
Subject: Warhammer 40,000 - Darktide - OUT NOW - REJOICE REJECTS
There are some cosmetics shown that still haven't made an appearance yet, like the headset and helmet of the trailer veterans, the eyepatch of the priest, as well as more back items, like the big book the priest has in some of the trailer footage.
But more regular Guard uniforms would also be great, Cadian 8th or the like already please.
2023/05/04 18:55:42
Subject: Warhammer 40,000 - Darktide - OUT NOW - REJOICE REJECTS
Might be they're saving it for when the new leaked classes make their appearance, whenever that might be at this point, their updates are still disappointingly selective in what they will and won't address.
A head option with old Cadian-style rebreather has also been leaked, with and without helmet.
Automatically Appended Next Post: Speaking of cosmetics..
Decided to hop back on, update dropped today. Got to play the new map twice, it's a lovely map alright, plenty of new assets in use.
Also feels like they've fixed or tweaked the Lucius in some capacity, I can now more reliably rapid-fire it, instead of the gun skipping every other shot.
2023/05/30 06:04:29
Subject: Warhammer 40,000 - Darktide - Patch #10 "Rejects Unite" out now
I got a few new ones, including one where when I wear the new backpack cosmetic, my entire model, sans head and bare arms, disappears for a good while. Also got one of the dreaded error codes again that prevented me from logging in. ?
It's disappointing how quickly people adjusted to the new map, on my second and subsequent playthroughs of the archives, I already had people speedrunning it like no tomorrow, running ahead of everybody else, triggering every wave and group while spamming the location marker to let you know you needed to hurry up.
I was prompted by Steam if I'd like to revise my review, not yet Fatshark, not until bot support is thrown in.
2023/06/02 20:29:48
Subject: Re:Warhammer 40,000 - Darktide - Patch #10 "Rejects Unite" out now
The event Fatshark has set up has seen all goals smashed and both the cosmetics and new map have been unlocked.
Go to https://accounts.atoma.cloud/login and use the code CONVICT-SKULLS23 to unlock the Memento Mori helmet pack and code ABADDON-BLACK for the Convict's Ink pack.
2023/06/02 21:42:41
Subject: Warhammer 40,000 - Darktide - Patch #10 "Rejects Unite" out now
Has the psyker become more viable on higher difficulties again? Because previously, a psyker didn't bring much to the table in those games due to the powers not really scaling with the uptick in difficulty.