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![[Post New]](/s/i/i.gif) 2012/11/13 11:02:37
Subject: why does GW hate tyranids?
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Long-Range Land Speeder Pilot
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so why is it that tyranids are the only army that cant fire a gun emplacement? its like the writers at gw just want nids to get the nerf bat and want them to have no AA
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![[Post New]](/s/i/i.gif) 2012/11/13 11:04:39
Subject: why does GW hate tyranids?
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Dark Angels Librarian with Book of Secrets
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What "call" are we making here? Wrong forum for ranting...
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![[Post New]](/s/i/i.gif) 2012/11/13 11:28:46
Subject: why does GW hate tyranids?
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Raging Ravener
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Tyranids dont' use weapons like any other race in the game. The ones they do use are part of their bodies, they don't pull triggers to fire them.
Hey it fits nicely with the fluff and makes perfect sense to me.
Maybe when the codex finally gets redone they'll add a skyfire mode to Pyrovores to make them worth taking.
I know 'Nids are suffering at the moment (I rarely use mine) but not being able to use turrets isn't exactly a game breaker.
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More than 7pts, less than 7000...just
4000+ 2500 2000+
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![[Post New]](/s/i/i.gif) 2012/11/13 11:29:28
Subject: Re:why does GW hate tyranids?
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Raging-on-the-Inside Blood Angel Sergeant
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With 6th and the new Psychic powers, Tyranids are a really good army,
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d-usa wrote:Orks are the GW version of R2D2. No matter how advanced the defenses may be, there is always an open serial port somewhere that can be pluged into and a firewall that was never configured. |
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![[Post New]](/s/i/i.gif) 2012/11/13 11:36:53
Subject: Re:why does GW hate tyranids?
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Decrepit Dakkanaut
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1.) Tyranids can use the automatic fire option of fortifications, just not fire them with their own BS.
2.) Yes, GW hates Tyranids
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![[Post New]](/s/i/i.gif) 2012/11/13 11:38:35
Subject: Re:why does GW hate tyranids?
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Long-Range Land Speeder Pilot
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so if i have an aegis defence line.. with a quad gun can i do anything with the quad gun? i thought you had to be in B2B with it to fire it period
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![[Post New]](/s/i/i.gif) 2012/11/13 12:15:28
Subject: why does GW hate tyranids?
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Hardened Veteran Guardsman
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Thats right, you cant fire the quad gun.
What Kroothawk means is that they can use the heavy bolters on the side of the bastion with the automated fire (BS2) option.
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![[Post New]](/s/i/i.gif) 2012/11/13 12:36:09
Subject: Re:why does GW hate tyranids?
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Sneaky Lictor
Eye of Terror... I think
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Tyrandis had their day in the sun just like every other army did at some point with their last codex and spamming Canifexes. I'm content with not being either the best or the worse right now and seeing what happens.
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Children of Excess 2500pts
Hive Fleet Chimera 3000pts
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![[Post New]](/s/i/i.gif) 2012/11/13 13:21:37
Subject: why does GW hate tyranids?
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Grim Dark Angels Interrogator-Chaplain
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In a home game you could model bio-fortifications and say that your enemies can't use them! The rules are just a start-point for a fun game narrative, after all.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2012/11/13 13:26:49
Subject: Re:why does GW hate tyranids?
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Water-Caste Negotiator
Florida
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me and my brother talked about this a bit and the fact they dont have allies we though it would make sense for the nids to get a gen stealer cultist to work weapons like that for the nids or just have guard tau or orks as allies but change them a bit in the nid codex to make them gen stealer cult members.
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Don't tell people how to do things, tell them what to do and let them surprise you with their results.
George S. Patton : The wode capn deaf klawz Freebooters Shas'O Storm knifes Shan'al |
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![[Post New]](/s/i/i.gif) 2012/11/13 13:29:20
Subject: why does GW hate tyranids?
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Bonkers Buggy Driver with Rockets
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I wish GW hated Tyranids as much as I do... But I'm afraid they don't hate the tyranids any more than they hate any other army. Aside from Grey Knights and new Chaos, all the other armies are pretty well balanced. Even the old ones.
Edited by AgeOfEgos
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This message was edited 1 time. Last update was at 2012/11/13 18:20:56
For The Emperor
~2000
Blood for blood's sake!
~2400 |
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![[Post New]](/s/i/i.gif) 2012/11/13 14:03:08
Subject: why does GW hate tyranids?
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Shadowy Grot Kommittee Memba
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So DE razorwing flocks, Chaos Spawns (if you could get them in position) and Fenrisian wolves could fire the quad gun but tyranids would be unrealistic.
The same reason that DE can pal around with daemonettes and emperors children but someone striking at the same time to take advantage of a tyranid invasion? Ludicrous.
So the answer is yes GW hates tyranids. They almost beat the ultrasmurfs! Unforgivable!
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2012/11/13 14:52:36
Subject: Re:why does GW hate tyranids?
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Been Around the Block
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What irritates me is the vanilla feeling of the codex, they couldve done so much more with a little bit of inspiration. Like a hormagaunt spawner btw? how hard could it be?
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![[Post New]](/s/i/i.gif) 2012/11/13 15:15:59
Subject: why does GW hate tyranids?
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Fresh-Faced New User
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the_scotsman wrote:So DE razorwing flocks, Chaos Spawns (if you could get them in position) and Fenrisian wolves could fire the quad gun but tyranids would be unrealistic.
Well, all the guys you've mentioned can't fire Quadgun, they have BS 0  .
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This message was edited 3 times. Last update was at 2012/11/13 15:19:32
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![[Post New]](/s/i/i.gif) 2012/11/13 15:22:36
Subject: Re:why does GW hate tyranids?
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Confessor Of Sins
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Thamor wrote:With 6th and the new Psychic powers, Tyranids are a really good army,
Mate tested two Tervigons with Biomancy... in a 450 point game. He said it wasn't funny anymore, what with the enemy being totally chanceless. I imagine they'd be a bit more balanced in a bigger game. ;-)
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![[Post New]](/s/i/i.gif) 2012/11/13 16:00:51
Subject: Re:why does GW hate tyranids?
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Decrepit Dakkanaut
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GW said they'd be aware of Tyranids being in need of an update / a few fixes...guess ya'll have to wait then.
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![[Post New]](/s/i/i.gif) 2012/11/13 16:23:00
Subject: Re:why does GW hate tyranids?
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Been Around the Block
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Sigvatr wrote:GW said they'd be aware of Tyranids being in need of an update / a few fixes...guess ya'll have to wait then.
That usually means 5 years wait time
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![[Post New]](/s/i/i.gif) 2012/11/13 16:26:54
Subject: why does GW hate tyranids?
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Infiltrating Broodlord
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They have the nice plastic hive tyrants, which I might buy if G.W. updates the army. For now they're just too bland for me.
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I refuse to join any club that would have me as a member. -Groucho Marx
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![[Post New]](/s/i/i.gif) 2012/11/13 16:38:06
Subject: why does GW hate tyranids?
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Lurking Gaunt
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Tyranids don't use things like weapon emplacements because they don't need them they can destroy an enemy without them with ease.
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![[Post New]](/s/i/i.gif) 2012/11/13 16:44:00
Subject: why does GW hate tyranids?
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Infiltrating Broodlord
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I just hope that in the 6th ed Tyranid codex, or almighty Atheismo forbid, 7th edition codex adds some special Tyranid fortifications.
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I refuse to join any club that would have me as a member. -Groucho Marx
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![[Post New]](/s/i/i.gif) 2012/11/13 16:51:13
Subject: why does GW hate tyranids?
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Crushing Black Templar Crusader Pilot
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Nids should just get a slimy version of the Aegis that can fire itself but models can hide in it.
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BLACK TEMPLARS - 2000 0RkZ - 2000 NIDZ - WIP STEEL LEGION - WIP
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![[Post New]](/s/i/i.gif) 2012/11/13 16:56:08
Subject: why does GW hate tyranids?
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Infiltrating Broodlord
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I'm actually thinking like, Spore Towers, Digestion Pools, Synapse Nodes. Things like that.
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I refuse to join any club that would have me as a member. -Groucho Marx
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![[Post New]](/s/i/i.gif) 2012/11/13 17:15:19
Subject: why does GW hate tyranids?
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Plummeting Black Templar Thunderhawk Pilot
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Why would a pyrovore get skyfire? It's a flamer template. If anything it should be a biovores. Just me thinking
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Black Templars 4000 Deathwatch 6000
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![[Post New]](/s/i/i.gif) 2012/11/13 17:21:26
Subject: why does GW hate tyranids?
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Regular Dakkanaut
United Kingdom
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SgtSixkilla wrote:I wish GW hated Tyranids as much as I do... But I'm afraid they don't hate the tyranids any more than they hate any other army. Aside from Gay Knights and new Chaos, all the other armies are pretty well balanced. Even the old ones.
The new chaos codex is very balanced. I assume you haven't read the Blood Angels codex then?
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Quis custodiet ipsos custodes? |
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![[Post New]](/s/i/i.gif) 2012/11/13 17:40:37
Subject: why does GW hate tyranids?
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Beautiful and Deadly Keeper of Secrets
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conker249 wrote:Why would a pyrovore get skyfire? It's a flamer template. If anything it should be a biovores. Just me thinking
There was a rumor that in a WD update Pyrovores would become "Anti-Air"
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![[Post New]](/s/i/i.gif) 2012/11/13 17:46:51
Subject: why does GW hate tyranids?
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Nasty Nob on Warbike with Klaw
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Honestly "Psychic" Nids is one of the strongest armies you can play around 1750pts imo.
their AA is a bit "weak" in a traditional sense as it's a T6 4 wound IIRC FMC that normally has 6 str 6 twin linked shots.
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![[Post New]](/s/i/i.gif) 2012/11/13 18:33:18
Subject: why does GW hate tyranids?
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Been Around the Block
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conker249 wrote:Why would a pyrovore get skyfire? It's a flamer template. If anything it should be a biovores. Just me thinking
exactly, it shoots flame, like, melta stuff, make it round, a ball of lava and BAM skyfire
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![[Post New]](/s/i/i.gif) 2012/11/13 18:39:03
Subject: Re:why does GW hate tyranids?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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I could see Pyrovores have an upgrade that turns them into a Skyfire platform. Somthing like a Str7 AP4 shot with Skyfire.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/11/13 18:48:27
Subject: why does GW hate tyranids?
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The Hive Mind
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jdjamesdean@mail.com wrote:Honestly "Psychic" Nids is one of the strongest armies you can play around 1750pts imo.
their AA is a bit "weak" in a traditional sense as it's a T6 4 wound IIRC FMC that normally has 6 str 6 twin linked shots.
12 Str6 Twinlinked shots - at BS3.
Not disagreeing, just correcting.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/11/13 18:54:27
Subject: Re:why does GW hate tyranids?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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They should have allowed FMCs to assault Flyers, but only hit on a 5+ in melee.
Hmmm, off to the proposed rules forum!
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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