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Made in us
Longtime Dakkanaut





 Avrik_Shasla wrote:
I honestly just want to see more of the Aquan Prime right now.

Anyone got a release date for this yet?


The rumor-mill keeps saying October, and their forum-mods haven't done anything to dissuade us from thinking that. However, if it is the case, they'll announce something in the next week or two, and they always have their pre-release "calender" up six weeks in advance.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Regular Dakkanaut




I have a feeling it'll be like the DL2 release.

The second or third Wednesday of September a newsletter will go out announcing the following for preorder:

Dystopian Legions: Russian, Antarctican, and French armies
Planetfall: Directorate Vs Aquans 2 player starter set and stand alone rulebook

Then second or third Wednesday of October on preorder:
Planetfall: Box sets for all 6 core races.
   
Made in us
Stubborn Temple Guard






roadkizzle wrote:
I love the Battletech world, and the mechs. I've read a handful of the books. But I've never enjoyed a game of it. I've always felt that mech games represent a few mechs in basically arena/very small scale combat, but they have always felt much more based around target priority and in Battletech weapon controlling with the heat mechanics.

I prefer my games with actual squad actions and a bit more strategy with a little less of the nitty and gritty. I think I may prefer some more of the very simplified Battletech rules, but then I'd prefer something where I could easily control four or more lances of mechs or two or three with a number of supporting tank/infantry formations.

I see Planetfall as more of large scale war scenarios with some heavy backup in the Leviathans or heavy tanks rather than a mech game with some supporting tanks and infantry backup.


Look into Alpha Strike then. Sounds like it is the Battletech you need.

27th Member of D.O.O.M.F.A.R.T.
Resident Battletech Guru. 
   
Made in us
Regular Dakkanaut




While I have seen Battletech played occasionally at my LGS, and people play it at conventions, nobody plays Alpha Strike.

It has potential, but not really what I would prefer. I like having mechs be a punctuation to a game not the other way around.
Spartans games are fun, especially Dystopian Legions and the original Planetfall rules, and it is looking like the adjustments for the full rulebooks are just taking the games in the right direction.

Also... Battletech doesn't have armies built around sentient 25ft tall spider-centaurs who go to battle with powered armor in place of battle tanks, who make heavy use of stealth and cloaking systems to entrap their opponents in a web of nanobots to tear them apart molecule by molecule.

I'm sorry, but Planetfall and the Relthozans or Sorylians is one of the few games for me.
   
Made in us
Freaky Flayed One






Here are some quotes from developers

Severoth, on 21 Aug 2014 - 01:31 AM, said:




•Win conditions (how many what they are).
•Scenarios in the rulebook?
•Ideal table size (I'd assume 6x4 from pictures).
•Size of armies in a general game.
•Time it takes to play a "general" match.
•Tactics/Strategies etc.





Sev

Hi Sev, Delboy/Spartan Derek here!



Thanks for the questions, which I'm happy to answer!

I've grouped my responses since a lot of what you are asking dove-tails into each other.



1+2 - Win Conditions and Scenarios.

There are 3 ways to play a Planetfall Game - Objectives, Narrative or Scenario Games

*Objective Games involve the placing of Primary and Secondary Objectives (each with an Attached Tactical Value -TV) and you win the game by moving your Zero-Hour Tracker down to 0 by taking and holding these objectives, along with killing the enemy of course!

*Narrative Games allow players to build a scenario by bidding points on conditions prior to the game such as Battlefield Conditions, Deployments, etc. This also uses Objectives if desired and the Zero-Hour Tracker is used too..

*Scenario Games are pre-set games generated using a simple D6 (i.e. there are 6 of them!). This is the simplest game designed for those who don't have much experience of combined strategic/tactical gameplay and allows those folks to get started straight away. The Win Conditions here are dictated by the scenario played.



3 The ideal gameplay space?

Well it all depends on your agreed MFV (Maximum Force Value) but a 6x4 will give you enough space to play up to 5000pts....I know that doesn't really mean anything to you right now as you don't know how much things cost...... but...... its enough space to play a game with 4-6 Helixes in it!



4+5 Size of Armies and How long for a game?

It really depends on what size of game you want to play. Competitive Play is designed to be at 4000pts, with 6x4 being used and games should last about 2-2.5 hours depending on the players! This means that Planetfall should be suitable for many folks who want to use it as a Tourney-Game.



6 Strategies

Yikes.....where do I start?

The game is designed to encourage players to think strategically (prior to the game starting) with the placement of Terrain, Objectives, Sky Drop/ Ordnance Markers, and Deployment.....along with Tactical Action Cards and their likely execution in-game.



But once the game kicks off its the tactics of the player and their ability to adapt that becomes important - in much the same way as most Spartan Games. Explosive Dice can be unforgiving, but its a poor player that cites their dice (....even if I do it all the time.....but that's different.....). Having a battle plan, a route to engagement, perform success plotting, reserve elements and in some cases having the wherewithal to deliver a Forlorn Hope into the teeth of the enemy all combine to achieving victory.

I know that I've not been very helpful with question 6....but there is simply too much to cover to paint with anything other than broad strokes


Hope that's answered a few things for you?

Cheers

d


Boblogik, on 28 Aug 2014 - 07:39 AM, said:



Nifty info. I have a question, are the helix choices fixed or are there different configurations within them? I wouldn't mind seeing a teaser entry like what was shown for the pathogen, just a screenshot of a helix entry itself (any helix) would be nice.

Here is an example of a Helix: The Directorate Recon Helix


Quote


The Directorate Recon Helix MUST contain:

1 Reprimand Light Recon Tank Squadron – The Squadron gains the Command Element (8”) MAR

Options: *In addition, the Recon Helix may add the following squadrons:

0-2 Clearance Infantry Cadres - A Clearance Infantry Cadre may be deployed via a Breacher Medium Transport for the appropriate additional points

0-1 Avenger Medium Ack-Ack Tank Squadron


The Directorate Recon Helix has only one Requisite - The Reprimand Light Recon Tank Squadron, but has options to take Light Infantry (which can be mounted in an APC), and an Ack Ack Squadron too.



When you buy the Directorate Recon Box, you will get all the options available. Of course you don't need to use them all, all the time, but its nice to have access to all of them if you want them.




During testing last night we had a 'Drone Heavy' Relthosan list (....with so many Light and Heavy Infantry Drones on the table, we could hardly move them!) against an Aquan 'Focused Anti-Armour' list.



The elite Aquans were brutally efficient, shooting round corners and sniping off the larger elements in the Relthosan force....and then the Drones began to capture the objectives, scoring solidly, pushing the Aquans back with sheer weight of numbers.



In the end both forces were in tatters, with an Aquan Heavy Helix (with 2x Heavy Tanks and 2x Tank Hunters) and the remnants of the Core Helix holding out against the Relthosan Assault Helix with loads of Heavy Drones in objectives..... a fantastic game that ended in an exact draw (in terms of Tactical Value). Both players achieved their Zero-Hour score by the End Phase, and even managed to score the exact same amount (due on part to a TAC played by the Aquan Player to win the Recon Phase)....leading to our first draw in over 200+ games!



Both players noted that the flexibility in the building mechanics meant that taking lists that were off the wall didn't feel off putting and both are now away to build more zany lists that push the system to maximum - I believe one is planning a Leviathan Stampede (2x Leviathan Helixes and an Assault Helix) whereas the Relthosan player is planning a Drone Nexus/Brood Mother Force (A strong Core Helix with lots of Light Infantry and 2x Field Support Helixes....including 2x Brood Mothers!)



Taking a leaf out of their book, I'm planning a game today with a list I'm calling 'Iron Rain'.....a Dindrenzi force with so many Drop Pods and Nexus Designators (the mechanic used to guide the Drop Pods to their target) that I feel kinda....dirty.....I'm even planning to drop in a Leviathan (...cos I have no shame!) :blink:



Of course I'm informed that my Sorylian foe is planning an Assault Force, with 2xAssault Helixes! ......which may be a tough prospect. :unsure: ....especially if they get close to my Hyperion Leviathan.



Cant Wait!


For me, this is one of the best things about the upcoming Planetfall - the diversity that is possible within the simple system of list building. The Core Helix has 3 Requisites (1x Heavy Tank Squadron, 1x Medium Tank Squadron, 1x Light Recon Tank Squadron), and all other Helixes have 1 Requisite (although this differs between the Helixes)......and after that, the restrictions are minimal, and are based upon the choices of helixes players decide upon.


Of course, that said, List Building in any game is important - but it shouldn't replace gameplay.

I would have looked at the Aquan/Relthosan game last night on paper and said the Aquans were gonna get hammered. but good gameplay and some acts of in-game heroics meant that it was the Relthosan player that was scrambling at the end (....the Aquans hit their Zero-Hour mid turn, and the Relthosan had to pull out all the stops to get over the line - performing a Storming CQB Action into a building with Heavy Infantry deployed via a Birthing Pod shot by the Brood Mother......). All this lead to a lot of people crowding round the table, watching the Relthosan player 'throw the long bomb'.......with some scattered cheering and more than a few shouts of "you jammy git!" chorusing out from the watchers.



Just to chip in here chaps, I saw the rapid prototypes for the Directorate Heavy tank and infantry, Relthoza small & medium armour units, infantry swarms, Sorylian Medium and Heavy walkers, heavy/light infantry and APC, plus some other (more hush-hush!) toys yesterday - and they're looking awesome!

At the moment I plan to just get EVERYTHING!!!

So far the games I've played have been BRUTAL. Don't get attached to your units, people, the Firestorm Universe is a harsh and unforgiving one where weapons tech is very, very nasty! Scrambled Terran, anyone?


   
Made in us
Freaky Flayed One






So courtesy of AlexMann's blog http://mannmomo.blogspot.co.uk/2014/08/planetfall-old-new-size-comparisons.html

we have some comparisons of the original planetfall minis to the new ones. More importantly we have images of new models.

the dindrenzi infantry... love them the new tanks are the black ones.


here is the Dindrenzi heavy tank.


nice close ups of the Terran stuff. the new models are the ones in green



wow that terran heavy sure is beefy looking


I am hoping that this coming week will show some things that we have not seen before like Directorate.
   
Made in us
Executing Exarch




The Spartan Games Facebook page has been updated with new pics.

Aquan and Directorate infantry, Directorate APC, and Sorylian infantry.
   
Made in us
Freaky Flayed One






I will put them up later tonight. The new stuff looks great.
   
Made in us
Freaky Flayed One






Fun stuff from Spartans FB page.

these two images are the rendered models with color added




Directorate Armoured APC

Just finished painting this one, so thought I would snap a quick picture. This is one of my favourite models for the Directorate, I just love its battle hardened exterior and those chunky wheels!

It is a great size model, sitting on a 70mm x 40mm scenic base and designed to hold several bases of the Shock Infantry I posted a picture of earlier. The logic being it had to look like it could actually carry its occupants.




Meet the Bruisers!

It is fair to say the Sorylians are the heavyweights in the game, their reptilian nature showing through. In Planetfall they have two types of troops to start with, Light and Heavy. Although Light is almost an odd thing to say, given that they are larger than humans.

But it is the Heavies that are the scariest to engage as they are designed (and armed) to take on vehicles.

Here are some sample poses.


I have to admit, I am not to sure about these. I want to see them painted.








So glad to finally see some new stuff.
   
Made in gb
Longtime Dakkanaut





Ooh, interesting. Works Raptor (and Terquoi) stuff might mean some of the subfactions are making an appearance. I wonder if there will be pure Works Raptor available?

hello 
   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

Really want to see the Directorate infantry..

I like the Dalek-esque aesthetic from FSA and hope the infantry looks Dalek-esque..

If that were to happen then I would be sold on them..

Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in us
Regular Dakkanaut




The Directorate are not really based on the Daleks, rather the early flying saucer UFO sightings... In fact there's a very interesting bit of fluff describing the Directorates alien encounters, carving out their area of space and the technology that defines their ships design.

That said, they've already shown pictures of some Directorate infantry. They're the second picture on the last picture post.

The Directorate are human arms manufacturing corporations that have no qualms over forcibly abducting civilians from any race or galaxy to do genetic/weapons research on, and the heavier assault infantry may be cybernetically enhanced creatures.
   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

Fair do's.. I would probs go Didrenzi as I like the idea of frop strikes..

Now to find some players..

Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in us
Executing Exarch




Just thought I'd throw out this odd factoid -

The Pre-Orders link on the Spartan Games website currently leads to the Planetfall section of their Online Store - as in, the top of the page indicates that you're in the Planetfall section, and clicking the Planetfall tab leads you to the same page. However, the only products listed there are a couple of Dystopian Wars battlegroups. It appears that they're in the process of tweaking the website for a Planetfall release announcement, but haven't finished quite yet.
   
Made in us
Longtime Dakkanaut




Wow they all look amazing. No release date yet though right?
   
Made in us
Executing Exarch




str00dles1 wrote:
Wow they all look amazing. No release date yet though right?


Nope. Nothing yet. Spartan's been hinting at being extremely busy, though, suggesting that they've got a lot of releases planned for next month. So hopefully they'll be making an announcement shortly.
   
Made in us
Hungry Little Ripper





Some of the stuff looks awesome - and some of it not so much. I'll be more curious when it launches. I'd like some of the terrain for use with my DZC battles
   
Made in gb
Secretive Dark Angels Veteran






Ah, Spartan... quixotic makers of Brilliant Games that No One Plays.

Seriously, have you ever seen a Dystopian Legions army in the flesh? I haven't.

I remember their Uncharted Seas starters being really cheap though.

This message was edited 1 time. Last update was at 2014/09/09 10:10:50


Mechanicus
Ravenwing
Deathwing

Check out my Mechanicus Project here... http://www.dakkadakka.com/dakkaforum/posts/list/570849.page 
   
Made in gb
Regular Dakkanaut






I have and play on occasion dystopian wars but not played it since the new rules mostly because ever second word in the book is in bold so couldn't be bothered with it.

Problem I have with Spartan is all the games are the same play dystopian wars you have played firestorm or legions or even uncharted seas they have never modified the rules correctly to scale and have no concept that you have to change the rules when you scale a game up.

I really don't think this game is going to be any different all hit on the same everything will be subject to the 4 range bands and dice according to the band and the link fire makeing the tank in this case have no flavour on its own and try and put in Mars (special small bits) to pug the dull gap.

I so hope I am wrong but I won't be best thing to do is make your own game with it which is what I am considering depending on how good or bad the rules are where its simple fixes or throw the book away time will tell
Only thing that gives me hope is this is the longest play tested of the games I think so who knows
   
Made in us
Thermo-Optical Tuareg





California

The more I'm seeing of this game, the more I'm liking the looks of it. Do we know when the expected release for this stuff is?

   
Made in gb
Regular Dakkanaut






Prob be end of October
   
Made in us
Fixture of Dakka





Runnin up on ya.

Stuff looks great but I literally am unable to paint models that small. I might be interested in a 28mm game, if one ever arises, but tiny unpainted models are a non-starter for me.

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in us
Executing Exarch




 agnosto wrote:
Stuff looks great but I literally am unable to paint models that small. I might be interested in a 28mm game, if one ever arises, but tiny unpainted models are a non-starter for me.


Seriously?

In my experience, the itty-bitty stuff is *easier* to paint than larger models. If you don't pick out the fine details on 28mm stuff, that's all anyone sees. If you don't do that on 15mm figures, no one notices.
   
Made in ca
Hauptmann





Yeah, small stuff is the kind of thing you can hit with a base coat, a wash, and... well, you're basically done at that point.

Maybe a quick highlighting drybrush to make things pop? I love painting things in 6-10mm, even a quick job looks fantastic.
   
Made in us
Fixture of Dakka





Runnin up on ya.

Eumerin wrote:
 agnosto wrote:
Stuff looks great but I literally am unable to paint models that small. I might be interested in a 28mm game, if one ever arises, but tiny unpainted models are a non-starter for me.


Seriously?

In my experience, the itty-bitty stuff is *easier* to paint than larger models. If you don't pick out the fine details on 28mm stuff, that's all anyone sees. If you don't do that on 15mm figures, no one notices.


Hey, to each their own. I personally don't like 10-15mm stuff as it's more of a pain to paint for me. I try making these things look like the pics and they'll look like utter gack because I don't have the fine motor control to paint just a faceplate on a helmet; my hamfisted self will wind up putting the faceplate color over the whole model.

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in us
Fickle Fury of Chaos





Portland, OR

I haven't been this excited for a tabletop wargame release in quite some time. Ive just recently bought in to Firestorm Armada and now this comes along. ouch my wallet. Spartan Games, despite some of its faults feels like a breath of fresh air compared to some other large company's stale product releases of late. while 28mm is nice it just really doesn't work for large scale battles in my opinion. Im really looking forward to mass battle tank formations and stompy mechs in the near future.
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Redondo Beach

this is looking like a great scale to do mini-dioramas...
may just end up being my first Spartan Games purchases...

love the look of the rubble on the infantry stands, and who doesn't like Sci-Fi fighter planes, and big stompy mecha...

Terran and Directorate are pushing my Sci-Fi buttons...

cheers
jah

Paint like ya got a pair!

Available for commissions.
 
   
Made in us
Regular Dakkanaut




10penceman wrote:
I have and play on occasion dystopian wars but not played it since the new rules mostly because ever second word in the book is in bold so couldn't be bothered with it.

Problem I have with Spartan is all the games are the same play dystopian wars you have played firestorm or legions or even uncharted seas they have never modified the rules correctly to scale and have no concept that you have to change the rules when you scale a game up.

I really don't think this game is going to be any different all hit on the same everything will be subject to the 4 range bands and dice according to the band and the link fire makeing the tank in this case have no flavour on its own and try and put in Mars (special small bits) to pug the dull gap.

I so hope I am wrong but I won't be best thing to do is make your own game with it which is what I am considering depending on how good or bad the rules are where its simple fixes or throw the book away time will tell
Only thing that gives me hope is this is the longest play tested of the games I think so who knows


Have you ever played or even read through the Legions rules?

I do agree that there are a lot of similarities between Dystopian Wars, Firestorm Armada, and Uncharted Seas, although I think that the variety between weapon systems, turning style, targetted attacks, and reliance on directional weapons means that Firestorm has a different feel to the game than DW. It puts a bit more emphasis on maneuvering.

But I will say that Legions has very little in common with the smaller scale games. You roll dice and count successes. But the fact that in Legions you target a squad but kill of each model with one wound each while the naval games are a struggle to get any model off the table.

Legions also puts a stronger emphasis on the strategy involved with the set activation order for each turn, and the Command Point resource management (at least with my FSA this is a big deal). In general the Command mechanics in Legions are central to the feel of the game, where officers are crucial for a number of things like giving orders to units, allowing them to run or shoot at long range, and their morale benefits.

The emphasis on terrain also leads to very different gameplay, while islands do block line of sight in DW there are big difference in how prevalent terrain is for the infantry and how they can actually use it.

The old rules for Planetfall were much more similar to Legions than they were Dystopian Wars or Firestorm Armada. Tanks were much more fragile and maneuverable. Most vehicles could be killed with just one attack. It also put more of an emphasis on strategy with the set activation system as well but with also a very defined reinforcement mechanics representing forces being deployed from planetary orbit.

The new rules will be changing though, so I will absolutely not make any predictions on how similar or different they are from Firestorm or Dystopian. I will say that Spartan has stated that the game is very fast paced, and that units die quickly, but I think they say the same about DW 2.0 so it sounds more like marketing speak to me. I will say that so far I'm not happy that they did away with the colored dice differences, but I'm hoping that it doesn't signal to much of a return to Spartans original game design.
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

I find it funny that there is a large surge in 6-10mm gaming, with absolutely cool models coming from several sources......just not the giant elephant of a company who already has the possibility of a 6mm game with more than two decades of history and tons of casts for sculpts both in metal and plastic. Really, GW? It shows when the "little guys" can walk all over them while they just rehash old successes 'till there is no meat left on the bones.

More power to Spartan. I never was interested in Dystopian Wars, and Dropship Commander looks awesome on a table revolves too much around Dropships (yeah I know it's in the name...but still) and using their (admittedly awesome) city building terrain.

I hope Planetfall really has that "combined arms" feel that I am looking for since the different versions of Epic 40K. It would definitely make me want to get back into 6mm minis again, as their stuff so far is beautiful.

This message was edited 2 times. Last update was at 2014/09/09 22:59:32




"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in gb
Regular Dakkanaut






I have read the rules for legions it was utter crap one of the worst rule systems I have seen for a 28mm game and never liked the models much. Just my opinion

I never got to play the original PF didn't like the rules and had to order it from Spartans sub site but again the minis where nice as are the looks of the new ones except the bugs.

Don't mind tanks have one hit point but I do want flavour all different weapon systems different traits to them I want depth but I get a very bad feeling they are going to role out the same old system and screw it up be another armoured clash but for firestorm. If artillery can't fire a lot longer range than a tank there is something screwed up.

One thing I wonder is will they bring out more of the big drop ships terrain things?


Automatically Appended Next Post:
Gw won't do epic again because epic 40k was a huge failure they went from epic being one of there best sellers to epic 40k being one of there worst.

Would be great if they admitted they where wrong an started the old epic back up I know at least 10 people that would drop huge amounts of cash if it was done right but sadly all we have is fond memories.

Spartan models are good there resin is usually great have huge amount of dwars models and they have been a joy to paint its the rules that worry me greatly it would be better the rules being closer to FoW than dwars/firestorm but just can't see them using a new rule system.

This message was edited 1 time. Last update was at 2014/09/09 23:12:03


 
   
 
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