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![[Post New]](/s/i/i.gif) 2015/03/29 02:02:14
Subject: New Necrons 7th Edition Tactica
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Longtime Dakkanaut
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That's exactly what I wanted to hear, thanks  oh man the options...if taking a CAD would you take Warriors or Immortals? Immortals are obviously cheaper to bring but you get less models..
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2015/03/29 02:23:01
Subject: New Necrons 7th Edition Tactica
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Fixture of Dakka
Chicago, Illinois
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I find Immortals to be one of the most survivable units in the codex for the point cost. 3+ 5++ .
Personally though I really love Warrior Squads in Ghost Arks for the Decurion it may not be MSU but once someone pointed out I could roll up get out fire with the Ghost Ark, then Rapid Fire, then Charge. I was all about it. I mean it's a obvious tactic but I just never did it but now yes. Yes, I like this.
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2015/03/29 03:33:24
Subject: New Necrons 7th Edition Tactica
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Proud Triarch Praetorian
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Could you tank shock with a Ghost Ark, then have the Warriors disembark, then fire with both Ark and rapid firing Warriors, THEN charge with said Warriors? If so, that'd be a lot of potential hits.
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![[Post New]](/s/i/i.gif) 2015/03/29 03:34:52
Subject: New Necrons 7th Edition Tactica
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Fixture of Dakka
Chicago, Illinois
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I don't think you can disembark after a tank shock I'll look at it real quick.
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2015/03/29 03:36:25
Subject: New Necrons 7th Edition Tactica
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Fresh-Faced New User
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skoffs wrote:Could you tank shock with a Ghost Ark, then have the Warriors disembark, then fire with both Ark and rapid firing Warriors, THEN charge with said Warriors? If so, that'd be a lot of potential hits.
No, you cant tank shock and disembark. "... a vehicle cannot tank shock or ram on a turn that a unit disembarks from it..." ( BRB pg 81)
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![[Post New]](/s/i/i.gif) 2015/03/29 03:54:13
Subject: New Necrons 7th Edition Tactica
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Hurr! Ogryn Bone 'Ead!
A Place
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Ghost arks can't tank shock anyway, I am pretty sure you must be a tank to tank shock and GAs aren't.
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![[Post New]](/s/i/i.gif) 2015/03/29 04:07:59
Subject: New Necrons 7th Edition Tactica
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Proud Triarch Praetorian
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Ah, okay, seemed like a bit much.
Well, still a lot of hits with 30 shots followed by 20 attacks. That's not bad output against a single unit.
Plus, if you can position the Ark, you can still fire a full 10 shots at another unit as well, thanks to independent targeting.
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![[Post New]](/s/i/i.gif) 2015/03/29 04:18:41
Subject: New Necrons 7th Edition Tactica
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Fixture of Dakka
Chicago, Illinois
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Yeah it's my favourite thing right now to do. If only it was possible to put a character in a Ghost Ark it would be perfect.
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2015/03/29 05:14:39
Subject: New Necrons 7th Edition Tactica
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Alluring Mounted Daemonette
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Finally got my first game with Decurion detachment in today. 1500 Points using
CCB phylactary/staff of light
3 ignore cover 3+ tomb blades
7 immortals gauss
10 warriors GA
10 warriors GA
Destroyer cult
Destroyer lord 2+ armor relic, phylactary
3 destroyer
3 destroyer
3 destroyer
3 heavy destroyer.
I ran the CCB in the middle of the destroyers to get the reroll RP and used that entire wing as a hammer while the ghost arks tomb blades and immortals were the anvil.
My opponent was Space Wolves and by turn 4 I had half of his army dead including his warlord and his 2 rune priests while he had killed 4 immortals and 1 tomb blade
I can hardly believe how resilient crons are in decurion. and destroyers are great!
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![[Post New]](/s/i/i.gif) 2015/03/29 05:46:33
Subject: New Necrons 7th Edition Tactica
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Proud Triarch Praetorian
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Did they not assault?
You had no CC units, so I would have thought he'd try to get into combat with you ASAP.
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![[Post New]](/s/i/i.gif) 2015/03/29 09:55:35
Subject: New Necrons 7th Edition Tactica
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Killer Klaivex
The dark behind the eyes.
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Frozocrone wrote:That's exactly what I wanted to hear, thanks  oh man the options...if taking a CAD would you take Warriors or Immortals? Immortals are obviously cheaper to bring but you get less models..
At the moment, I'm messing around with multiple 5-man Immortal squads.
However, it might be due to the fact that I don't happen to own any Ghost Arks.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2015/03/29 14:37:31
Subject: New Necrons 7th Edition Tactica
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Regular Dakkanaut
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keltikhoa wrote:Finally got my first game with Decurion detachment in today. 1500 Points using
CCB phylactary/staff of light
3 ignore cover 3+ tomb blades
7 immortals gauss
10 warriors GA
10 warriors GA
Destroyer cult
Destroyer lord 2+ armor relic, phylactary
3 destroyer
3 destroyer
3 destroyer
3 heavy destroyer.
I ran the CCB in the middle of the destroyers to get the reroll RP and used that entire wing as a hammer while the ghost arks tomb blades and immortals were the anvil.
My opponent was Space Wolves and by turn 4 I had half of his army dead including his warlord and his 2 rune priests while he had killed 4 immortals and 1 tomb blade
I can hardly believe how resilient crons are in decurion. and destroyers are great!
When you say you ran your ccb around your destroyers to give re roll rp, it sounds like you made a mistake. Destroyers are not apart of the reclamation legion thus don't benefit from re rolling 1s when the overlord is near. Plus how did you not get assaulted, your ccb can't win an assault and your army is pretty terrible in general to assault, a plain 5 man marine squad could hold your ccb down indefinately and possibly win that assault.
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This message was edited 2 times. Last update was at 2015/03/29 14:38:45
Psienesis wrote:While that's possible, it's also stupid to build your game around your customers being fething morons |
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![[Post New]](/s/i/i.gif) 2015/03/29 16:38:24
Subject: New Necrons 7th Edition Tactica
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Proud Triarch Praetorian
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Funny, I thought all auxiliary formations taken under the Decurion benefited from the reroll 1s for RP bonus.
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This message was edited 1 time. Last update was at 2015/03/29 16:40:36
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![[Post New]](/s/i/i.gif) 2015/03/29 16:55:04
Subject: New Necrons 7th Edition Tactica
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Deranged Necron Destroyer
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Punisher wrote: keltikhoa wrote:Finally got my first game with Decurion detachment in today. 1500 Points using
CCB phylactary/staff of light
3 ignore cover 3+ tomb blades
7 immortals gauss
10 warriors GA
10 warriors GA
Destroyer cult
Destroyer lord 2+ armor relic, phylactary
3 destroyer
3 destroyer
3 destroyer
3 heavy destroyer.
I ran the CCB in the middle of the destroyers to get the reroll RP and used that entire wing as a hammer while the ghost arks tomb blades and immortals were the anvil.
My opponent was Space Wolves and by turn 4 I had half of his army dead including his warlord and his 2 rune priests while he had killed 4 immortals and 1 tomb blade
I can hardly believe how resilient crons are in decurion. and destroyers are great!
When you say you ran your ccb around your destroyers to give re roll rp, it sounds like you made a mistake. Destroyers are not apart of the reclamation legion thus don't benefit from re rolling 1s when the overlord is near. Plus how did you not get assaulted, your ccb can't win an assault and your army is pretty terrible in general to assault, a plain 5 man marine squad could hold your ccb down indefinately and possibly win that assault.
Considering there's 18 S5 AP3 shots on jet packs, 3 S9 AP2 on jet packs, 2 AV13 skimmers and 3 jet bikes in that army, I would have been more surprised if he had been assaulted by an army of mostly 3+ saves. I run the Destroyer cult usually and those 18 AP3 shots with rerolling 1's to hit, rerolls to wound are absolutely withering for most armies. I mean, I run warscythes instead of that wargear, but still, you'd be surprised.
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![[Post New]](/s/i/i.gif) 2015/03/29 17:26:05
Subject: New Necrons 7th Edition Tactica
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Killer Klaivex
The dark behind the eyes.
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Does anyone use Voidblades?
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2015/03/29 17:28:50
Subject: New Necrons 7th Edition Tactica
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Longtime Dakkanaut
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A rending unit works pretty well, but a rending single model is generally a small bonus if you get it, not something worth seeking out. You want a free melee weapon, just take the sword.
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![[Post New]](/s/i/i.gif) 2015/03/29 17:34:05
Subject: New Necrons 7th Edition Tactica
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Loyal Necron Lychguard
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On Praetorians, yes. On a Lord or Overlord, it is very possible sometimes. AP4 with rending isn't bad, especially now that it's free.
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40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
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![[Post New]](/s/i/i.gif) 2015/03/29 17:47:09
Subject: New Necrons 7th Edition Tactica
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Alluring Mounted Daemonette
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Punisher wrote: When you say you ran your ccb around your destroyers to give re roll rp, it sounds like you made a mistake. Destroyers are not apart of the reclamation legion thus don't benefit from re rolling 1s when the overlord is near. Plus how did you not get assaulted, your ccb can't win an assault and your army is pretty terrible in general to assault, a plain 5 man marine squad could hold your ccb down indefinately and possibly win that assault. Yep you are right my mistake. I looked it up and the overlord reroll is just for reclamation legion units so running the CCB with destroyers is a no go. The JSJ ability does most of your protection anyway. As for assault, your right my guys would have crumbled in assault. Fortunately my 2 other armies are SluggaChoppa Orks + BullyBoyz and Slaanesh Daemons I know very well how to get into assault and how to avoid getting into assault. My focus at the start was to remove anything that could either keep up with me or slow me down as a result he tried several times to assault me but the closest charge range he tried to roll was about 10" and only succeeded in charging the Immortals. Automatically Appended Next Post: skoffs wrote:Funny, I thought all auxiliary formations taken under the Decurion benefited from the reroll 1s for RP bonus.
They do benefit from the Decurion bonus, which is +1rp and vehicles ignore crew shaken/stuned.
The reroll 1s within 12" of overlord is a Reclamation legion bonus and those do not transfer so it was my mistake.
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This message was edited 3 times. Last update was at 2015/03/29 18:02:33
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![[Post New]](/s/i/i.gif) 2015/03/29 22:06:25
Subject: New Necrons 7th Edition Tactica
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Fixture of Dakka
Chicago, Illinois
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If Lords could get the Dispersion Shield and Void Blade combo, it'd be worth taking the Void Blade. They can't so I don't see the point of the Void Blade :(.
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2015/03/29 22:34:53
Subject: New Necrons 7th Edition Tactica
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Loyal Necron Lychguard
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Hollismason wrote:If Lords could get the Dispersion Shield and Void Blade combo, it'd be worth taking the Void Blade. They can't so I don't see the point of the Void Blade :(.
Why only if they could get a shield? I mean, the idea of them having a shield is cool, but would defeat the purpose of the Phase Shifter.
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40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
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![[Post New]](/s/i/i.gif) 2015/03/29 23:04:34
Subject: New Necrons 7th Edition Tactica
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Fixture of Dakka
Chicago, Illinois
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3+ Invulnerable  and it's basically a Storm shield. I don't think it'd defeat the Phase Shifter.
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2015/03/30 00:21:57
Subject: New Necrons 7th Edition Tactica
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Regular Dakkanaut
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The phase shifter would still see play, seeing as the warscythe is two-handed. Access to dispersion shields and particle casters would actually make voidblade/hyperphase sword Lords and Overlords interesting and viable, whereas now nobody uses them.
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![[Post New]](/s/i/i.gif) 2015/03/30 06:24:53
Subject: New Necrons 7th Edition Tactica
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Freaky Flayed One
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skoffs wrote:Alright, so if you scatter out of rapid fire range when playing the new D&D squad (Death & Destruction), just fire anyway. It's better to get those 2+ wounds (rerolling 1s, lol) while you can even if it's only half as many shots.
Here's something I've been wondering, though:
So the Destroyer Lord has the extra move in the assault phase, right? Can he use it to get himself closer to the unit he wants to charge next turn, even if it might move him out of coherancy with the Deathmark unit?
If so, would there be any good reason you would want to do so, or would it be better to leave him with them and move him up in your own movement phase? (followed by flamer in shooting and Warscythe in assault)
As the assault phase move is a unit ability there is an argument that he is not allowed to make a jet pack move while attached to a squad that can't do it. The rules are not particularly clear though.
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![[Post New]](/s/i/i.gif) 2015/03/30 06:57:40
Subject: New Necrons 7th Edition Tactica
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Proud Triarch Praetorian
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If Tau have been allowed to do so with their mixed movement units, why would Necrons not be allowed to?
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![[Post New]](/s/i/i.gif) 2015/03/30 07:33:37
Subject: New Necrons 7th Edition Tactica
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Freaky Flayed One
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skoffs wrote:If Tau have been allowed to do so with their mixed movement units, why would Necrons not be allowed to?
Because many people perceive the Necron codex as overpowered, and automatically take the side of anything that makes them less powerful. If you insist on this interpretation it means dlords can never keep up with wraiths, and I'm sure there aren't many Tau mixed units that need the ability, so they won't lose any effectiveness.
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![[Post New]](/s/i/i.gif) 2015/03/30 08:43:47
Subject: New Necrons 7th Edition Tactica
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Deranged Necron Destroyer
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Just a thought did any forge world models/units get better/worse because of the new codex rules?
All I can think of is the Tesseract Ark got an AV downgrade from av14 to av 13 but is still av 12 after pen.
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It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case. |
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![[Post New]](/s/i/i.gif) 2015/03/30 09:07:41
Subject: New Necrons 7th Edition Tactica
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Loyal Necron Lychguard
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Okapi wrote:The phase shifter would still see play, seeing as the warscythe is two-handed. Access to dispersion shields and particle casters would actually make voidblade/hyperphase sword Lords and Overlords interesting and viable, whereas now nobody uses them.
I would love to have dual wielding lords. Pleeeeeease, that'd be awesome.
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40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
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![[Post New]](/s/i/i.gif) 2015/03/30 09:17:12
Subject: New Necrons 7th Edition Tactica
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Longtime Dakkanaut
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Oberron wrote:Just a thought did any forge world models/units get better/worse because of the new codex rules?
All I can think of is the Tesseract Ark got an AV downgrade from av14 to av 13 but is still av 12 after pen.
Dark Harvest is an awkward mess of mixed rules from one codex or the other now.
I highly recommend house ruling units to have the new codex stats with only the same differences from the prior codex carrying over if you want the list to be particularly playable.
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![[Post New]](/s/i/i.gif) 2015/03/30 11:20:45
Subject: New Necrons 7th Edition Tactica
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Regular Dakkanaut
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krodarklorr wrote:Okapi wrote:The phase shifter would still see play, seeing as the warscythe is two-handed. Access to dispersion shields and particle casters would actually make voidblade/hyperphase sword Lords and Overlords interesting and viable, whereas now nobody uses them.
I would love to have dual wielding lords. Pleeeeeease, that'd be awesome.
An 80 point Overlord with voidblade and hyperphase sword would have four attacks, with AP3 for MEQ and rending and entropic strike for vehicles and TEQ. The warscythe Overlord is still better against anything but hordes, but this would at least make it viable, especially at 80 points versus 100.
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![[Post New]](/s/i/i.gif) 2015/03/30 13:42:05
Subject: New Necrons 7th Edition Tactica
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Fixture of Dakka
Chicago, Illinois
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Who's making the argument D-lords can't use their assault move? It really has been that way for Tau for like ever and a day.
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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