Switch Theme:

Why the Tac heavy bolter hate?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Fiery Bright Wizard






Idaho

The title says all. I know that there are better weapons for the HW slot, but why is there so much disdain for the heavy bolter?

I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in us
Fireknife Shas'el




Lisbon, Portugal

My 2c:

S5 is too weak for an advanced weapon. At least S6 to deal with everything
AP4 isn't that much to speak for. AP3 is the sweet spot for advanced weapons
Heavy 3 is okay
36"... coud hit farther to be safe

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

It's not strong enough to sacrifice moving for, and it is highly ineffective if you have to snap shoot it.


We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in us
Dark Angels Librarian with Book of Secrets






 Vector Strike wrote:
My 2c:

S5 is too weak for an advanced weapon. At least S6 to deal with everything
AP4 isn't that much to speak for. AP3 is the sweet spot for advanced weapons
Heavy 3 is okay
36"... coud hit farther to be safe


Yep. For 5 points more, a ML is 48", S8 AP 4, or S4 but a Blast, and a PC is S7 AP2 small Blast. The ML can also get Skyfire. As it is, the Heavy Bolter is overpriced. Were it the same cost as a Flamer, I think it would be better, but as is, it can't compete. I think even giving it Rending at its current cost would make it a better choice.

~1.5k
Successful Trades: Ashrog (1), Iron35 (1), Rathryan (3), Leth (1), Eshm (1), Zeke48 (1), Gorkamorka12345 (1),
Melevolence (2), Ascalam (1), Swanny318, (1) ScootyPuffJunior, (1) LValx (1), Jim Solo (1), xSoulgrinderx (1), Reese (1), Pretre (1) 
   
Made in us
Longtime Dakkanaut



Orlando

If you are going to use a squad or team to sit back and shoot, there are much better options. I would take a ML or PC any day if I am building a back field objective holder. Tac marines need to be riding to objectives or storming enemy positions to soak overwatch fire for the real assault infantry.

Now alternatively speaking, they have a place in 30k lists in heavy support squads where they can put out withering amounts of anti-infantry fire relatively cheaply. Don't Imperial Fists get bonuses when using bolters and heavy bolters?

If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! 
   
Made in us
Fiery Bright Wizard






Idaho

what about it being used as an anti-infantry defensive weapon? Like being on your objective holders, or a tac. gun line?
Mind you, I am not ignoring the better weapons, just thinking of a place for it. Against a guardsmen spam, green tide, or eldar infantry, it definitely has its uses. Admittedly, it wont stop MEQs, but a higher strength than frag missiles, and less risky to the marine than plasma guns, Thats a good side, isnt it?

This message was edited 1 time. Last update was at 2015/02/09 20:13:01


I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in us
Omnipotent Necron Overlord






I don't know what I hate more - naked marines or marines with heavy bolters.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Locked in the Tower of Amareo




All I can say for the heavy bolter is that is lets you outshoot DA. Kinda.
   
Made in us
Lone Wolf Sentinel Pilot





The only way I run heavy bolters is 2+ in a devastator squad. And even then, it's only effective against a handful of troops choices.... unless I'm up against massed howling banshees or something I'd rather take missile/plasma. It's mainly for fluff that I like to run the things.

If it's on a tac squad, they're going to be charging ahead the first few turns, towards an obective. That's 2 or more turns that you're going to be snap firing.... better to not have any heavy weapon in that case.
   
Made in us
Mutilatin' Mad Dok






 Azreal13 wrote:
It's not strong enough to sacrifice moving for, and it is highly ineffective if you have to snap shoot it.



This right here. I'd rather save the 5 points and remain mobile with a Bolter.

   
Made in us
Irked Necron Immortal





Washington, USA

I'd rather take one of the AP2 guns. Massed heavy bolters will force a lot of saves, but I would rather have mobility and some AP 2 and anti armor.
That said, some of the newer Tyranid stuff is a bit weak against AP 4. It might have some usefulness there.


 
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

Things to change when you use Imperial Fist/Sentinels of Tara.
With the re-rolls it increased your chances to hit.

It also depends on what the rest of your army is tolled up for. If you already have buckets of anti-tank weapons and you are fighting something like Orks or Nids an extra Missie launcher might not do you any good, but tree shots that should wound on 2+ will.

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
Made in us
Locked in the Tower of Amareo




Too bad heavy bolters don't wound Orks on 2+.
   
Made in dk
Infiltrating Prowler






Heavy bolters ought to be changed to salvo 2/3 and cost 5 points, honestly that's the only thing I think should be changed about them.
   
Made in gb
Hallowed Canoness





Between

They did see a lot of use when Sisters had them for 5 ppm.

How much of that that's because the alternative was Heavy Flamers at 20 ppm or because they were Rending may depend on the meta.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Mutilatin' Mad Dok






 Zewrath wrote:
Heavy bolters ought to be changed to salvo 2/3 and cost 5 points, honestly that's the only thing I think should be changed about them.


I'll second that!

   
Made in us
Locked in the Tower of Amareo




I'd rather have S6 and make it a cheapo assault cannon.
   
Made in gb
Frightening Flamer of Tzeentch




Huddersfield

 jreilly89 wrote:
 Vector Strike wrote:
My 2c:

S5 is too weak for an advanced weapon. At least S6 to deal with everything
AP4 isn't that much to speak for. AP3 is the sweet spot for advanced weapons
Heavy 3 is okay
36"... coud hit farther to be safe


Yep. For 5 points more, a ML is 48", S8 AP 4, or S4 but a Blast, and a PC is S7 AP2 small Blast. The ML can also get Skyfire. As it is, the Heavy Bolter is overpriced. Were it the same cost as a Flamer, I think it would be better, but as is, it can't compete. I think even giving it Rending at its current cost would make it a better choice.


Krak Missile is AP3 not AP4.
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

Brennonjw wrote:The title says all. I know that there are better weapons for the HW slot, but why is there so much disdain for the heavy bolter?

Because they were invented in a day when AV12+ vehicles were rare, and basically nobody took monstrous creatures (which were limited to Sv4+ with no ++). They didn't have to deal with superheavies either.

Back when 40k was a game of infantry tactics with a few bits of exotic support units thrown in there, the heavy bolter had a lot of work on its hands. Now that we're in a game where you see how many riptides or wave serpents or russes you can cram into a list, well... they just have a lot less they're good against, and you'd rather not waste weapon slots on stuff that can't handle those heavy targets.

Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

Heavy Bolters have been largely meh forever. It has always suffered in comparison to other weapons offered as alternatives.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in ca
Commander of the Mysterious 2nd Legion





 docdoom77 wrote:
 Zewrath wrote:
Heavy bolters ought to be changed to salvo 2/3 and cost 5 points, honestly that's the only thing I think should be changed about them.


I'll second that!


it'd definatly be a popular gun then.

Opinions are not facts please don't confuse the two 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

Oh, also, there's the other side of it. While the number of things the heavy bolter isn't strong against have increased extremely rapidly, the number of things the heavy bolter is strong against has died off.

In 4th edition, you needed to take at least a few heavy bolters because you wouldn't be able to handle hordes without them. Now nobody brings hordes anymore, for good reason.


Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in us
Dark Angels Librarian with Book of Secrets






 docdoom77 wrote:
 Azreal13 wrote:
It's not strong enough to sacrifice moving for, and it is highly ineffective if you have to snap shoot it.



This right here. I'd rather save the 5 points and remain mobile with a Bolter.


They're 10 points, so even more of a pain


Automatically Appended Next Post:
 Opera wrote:
 jreilly89 wrote:
 Vector Strike wrote:
My 2c:

S5 is too weak for an advanced weapon. At least S6 to deal with everything
AP4 isn't that much to speak for. AP3 is the sweet spot for advanced weapons
Heavy 3 is okay
36"... coud hit farther to be safe


Yep. For 5 points more, a ML is 48", S8 AP 4, or S4 but a Blast, and a PC is S7 AP2 small Blast. The ML can also get Skyfire. As it is, the Heavy Bolter is overpriced. Were it the same cost as a Flamer, I think it would be better, but as is, it can't compete. I think even giving it Rending at its current cost would make it a better choice.


Krak Missile is AP3 not AP4.


Ah, thank you. I couldn't recall if it was 3 or 4. Thus making the Heavy Bolter even worse


Automatically Appended Next Post:
 Ailaros wrote:
Oh, also, there's the other side of it. While the number of things the heavy bolter isn't strong against have increased extremely rapidly, the number of things the heavy bolter is strong against has died off.

In 4th edition, you needed to take at least a few heavy bolters because you wouldn't be able to handle hordes without them. Now nobody brings hordes anymore, for good reason.



The only hordes I really see anymore are some Nid spam, in which taking out the high value targets is your best bet or lots of flamers that ignore cover saves, are some green tide hordes, but even those are rare.

This message was edited 2 times. Last update was at 2015/02/10 01:10:08


~1.5k
Successful Trades: Ashrog (1), Iron35 (1), Rathryan (3), Leth (1), Eshm (1), Zeke48 (1), Gorkamorka12345 (1),
Melevolence (2), Ascalam (1), Swanny318, (1) ScootyPuffJunior, (1) LValx (1), Jim Solo (1), xSoulgrinderx (1), Reese (1), Pretre (1) 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

jreilly89 wrote:The only hordes I really see anymore are some Nid spam, in which taking out the high value targets is your best bet or lots of flamers that ignore cover saves, are some green tide hordes, but even those are rare.

Yeah, and thinking back to 4th edition, before every codex gave you as many transports as you wanted, I saw plenty of hordes. Does anybody remember footdar? or WWP DE? Or when marine players used to actually bring scouts? And yeah, green tides, blob guard, and terevigon+gribblies nids were plenty common all the way through 5th.

There used to be a LOT to shoot your heavy bolters at.


Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in au
Missionary On A Mission




Australia

I always take a unit of 4 Heavy Bolters with my Soroitas Heavy Weapons squads (Retributors) and feel they are worth it. Granted, Retributors do get make them Rending twice a game and their only other options are Heavy Flamers or Multi-Meltas.


 
   
Made in us
Resolute Ultramarine Honor Guard






Peoria IL

If HB were assault 4, they'd be worth it.

DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0

QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners 
   
Made in us
Lone Wolf Sentinel Pilot





 Lobukia wrote:
If HB were assault 4, they'd be worth it.

Heck, if they were just assault anything I'd be happy! I do see it as a bit silly though (considering heavy is in the name), so compromising with salvo would be great.

Then again, HEAVY flamer is assault, and ASSAULT cannon is heavy.....
   
Made in us
Decrepit Dakkanaut




 Ailaros wrote:
Brennonjw wrote:The title says all. I know that there are better weapons for the HW slot, but why is there so much disdain for the heavy bolter?

Because they were invented in a day when AV12+ vehicles were rare, and basically nobody took monstrous creatures (which were limited to Sv4+ with no ++). They didn't have to deal with superheavies either.

Back when 40k was a game of infantry tactics with a few bits of exotic support units thrown in there, the heavy bolter had a lot of work on its hands. Now that we're in a game where you see how many riptides or wave serpents or russes you can cram into a list, well... they just have a lot less they're good against, and you'd rather not waste weapon slots on stuff that can't handle those heavy targets.

Don't kid yourself. The Heavy Bolter wasn't worth anything back then, and definitely isn't worth anything now. The stats are much worse for handling hordes compared to other options like Flamers and Frag Missiles.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in fi
Boosting Space Marine Biker





 kingbobbito wrote:
Heck, if they were just assault anything I'd be happy! I do see it as a bit silly though (considering heavy is in the name), so compromising with salvo would be great.

Then again, HEAVY flamer is assault, and ASSAULT cannon is heavy.....


Imagine boltguns as Assault 2. Tacs would rule the world...

Innocentia Nihil Probat.
Son of Dorn  
   
Made in us
Lone Wolf Sentinel Pilot





 Tigramans wrote:
 kingbobbito wrote:
Heck, if they were just assault anything I'd be happy! I do see it as a bit silly though (considering heavy is in the name), so compromising with salvo would be great.

Then again, HEAVY flamer is assault, and ASSAULT cannon is heavy.....


Imagine boltguns as Assault 2. Tacs would rule the world...

Can we make storm bolters Assault 4 so my termies don't suck so bad?
   
 
Forum Index » 40K General Discussion
Go to: