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![[Post New]](/s/i/i.gif) 2016/11/22 22:30:34
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Longtime Dakkanaut
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Galef wrote:"Q: Does Warhammer 40,000: The Rules (7th edition) override Codex: Stronghold Assault? A: Yes. This is an exception to the normal rules, in which expansions override the rulebook." So I guess Aegis defense lines, VSGs and Landing Pads can't be used anymore? Or is Stronghold still valid, but the BRB takes precedent if a conflict arises? Let me introduce you to ... -> Planetary Onslaught ; ) Automatically Appended Next Post: Blugh I still don't t like their multi lv blasts and 1 melta bomb in close combat, and I am kinda surprised that they did not address the huge amount of no we don't want that replies at all, but I'll take it. Automatically Appended Next Post: for simplicity and ease of play, the core game rules allow most models to climb any piece of scenery. Use the ‘Wobbly Model Syndrome’ rule if it is not possible to place the model in the position it is meant to be occupying. If you wish, you may want to say that models are only allowed to move to places that they could reach ‘in real life’, but you will need to apply a certain amount of common sense and discretion in order to make such a rule work well. So are they a saying we have no common sense ?
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This message was edited 5 times. Last update was at 2016/11/22 22:37:39
Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2016/11/22 22:38:06
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Dakka Veteran
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So Tyranids MCs are even worst now.
I'm out
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![[Post New]](/s/i/i.gif) 2016/11/22 22:40:00
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Longtime Dakkanaut
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Q: Does an Aegis Defence Line have to be deployed as one
continuous line?
A: Yes.
Nice real nice, they did it again... They just released a new book with an aegis defence line in it and guess what it still isn't worded this way.
Automatically Appended Next Post:
Whut... all can move trough walls now... :\
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This message was edited 1 time. Last update was at 2016/11/22 22:42:37
Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2016/11/22 22:56:14
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Auspicious Aspiring Champion of Chaos
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Favorite entry:
Q: Can a unit Jink and Go to Ground?
A: No.
Reminds me of the time I was play against Wood Elves in Blood Bowl 2. A Wardancer attempted to Leap next to my ball carrier and failed, rerolled and failed again, followed by me breaking his armor and killing him. Shouldn't have attempted to Jink and Go to Ground, buddy.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2016/11/22 23:30:43
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Aspirant Tech-Adept
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BoomWolf wrote:
Some are outright silly though.
"can a fortification scout? "
I should sig that one X D
Silly in almost any other setting, but legit in 40k where you have cathedrals with tank treads, walking shrines and flying bunkers.
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![[Post New]](/s/i/i.gif) 2016/11/22 23:54:00
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Legendary Dogfighter
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The grenades thing doesn't make sense when some units pay for grenades' per model.
And walking through solid walls in ruins. WTF, I just can't process that level of stupidity. Why did they change that from the draft?
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it's the quiet ones you have to look out for. Their the ones that change the world, the loud ones just take the credit for it. |
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![[Post New]](/s/i/i.gif) 2016/11/23 00:04:36
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Haemonculi Flesh Apprentice
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Tamereth wrote:
And walking through solid walls in ruins. WTF, I just can't process that level of stupidity. Why did they change that from the draft?
Thank the LVO guys for that one is my guess. Tournaments have been playing that way forever.
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This message was edited 1 time. Last update was at 2016/11/23 00:05:00
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![[Post New]](/s/i/i.gif) 2016/11/23 00:07:44
Subject: Re:Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Missionary On A Mission
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They explained the walking through walls in an older edition of the rules I believe.
They said that every unit in game was capable or suitably equipped to blow,cut,burn,smash,melt their ways through walls. Like marines setting shaped charges and blowing a hole to walk through or Tyranids spitting some acid all over it to melt a hole to get through.
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Anvils Hammer wrote:
@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..
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![[Post New]](/s/i/i.gif) 2016/11/23 00:19:09
Subject: Re:Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Assassin with Black Lotus Poison
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MrFlutterPie wrote:They explained the walking through walls in an older edition of the rules I believe. They said that every unit in game was capable or suitably equipped to blow,cut,burn,smash,melt their ways through walls. Like marines setting shaped charges and blowing a hole to walk through or Tyranids spitting some acid all over it to melt a hole to get through. Yup. And it saves so much time compared to having to measure the distance from a model to a gap in the wall, then measure from there to where they are going on the other side.
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This message was edited 1 time. Last update was at 2016/11/23 00:26:48
The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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![[Post New]](/s/i/i.gif) 2016/11/23 00:24:59
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Savage Khorne Berserker Biker
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I'm really happy they decided to change their mind on that one. My maulerfiends suddenly not being able to crash through walls was kinda dumb.
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![[Post New]](/s/i/i.gif) 2016/11/23 00:32:23
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Pious Palatine
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Tamereth wrote:The grenades thing doesn't make sense when some units pay for grenades' per model.
And walking through solid walls in ruins. WTF, I just can't process that level of stupidity. Why did they change that from the draft?
Trying to play with solid walls is hugely inconvienient, easily exploitable, and leads to rules arguments about what the word 'solid' means.
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![[Post New]](/s/i/i.gif) 2016/11/23 00:32:59
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Longtime Dakkanaut
Ireland
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With the changes to cover saves for Monstrous Creatures and this change. I think Tyranids have been kicked in the face again.
RIP Tyrant Guard.
Q: If a Monstrous Creature is also an Independent Character, can it join other units? Can other Independent Characters then join the unit that the Monstrous Creature is now a part of?
A: No, to both question.
Codex Tyranids Page 47. Shieldwall. A Single Hive Tyrant (or the Swarmlord) may join a unit of Tyrant Guard exactly as if it were an Independent Character.
All Shieldwall grants is permission to join like an Independent Character, which again the Hive Tyrant can't now due to the FAQ.
I think it is one that they didn't encounter when writing the FAQ, and will hopefully be addressed in a Tyranid FAQ. I wish it wan't so, I really do. I imagine that this is one that is going to be brought up by players who adhere to RAW.
Thanks GW, thanks!
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This message was edited 2 times. Last update was at 2016/11/23 00:35:20
The objective of the game is to win. The point of the game is to have fun. The two should never be confused. |
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![[Post New]](/s/i/i.gif) 2016/11/23 00:42:23
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Grim Dark Angels Interrogator-Chaplain
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Nah, the Codex provides a specific permission 'as if it were an IC', it doesn't make the Tyrant an IC. Not a problem RAW.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2016/11/23 00:44:23
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Fixture of Dakka
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JohnnyHell wrote:Nah, the Codex provides a specific permission 'as if it were an IC', it doesn't make the Tyrant an IC. Not a problem RAW.
But joining as if it were an IC means it follows the rules of an IC. Including not joining.
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2016/11/23 00:46:57
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Stealthy Sanctus Slipping in His Blade
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stonehorse wrote:With the changes to cover saves for Monstrous Creatures and this change. I think Tyranids have been kicked in the face again.
RIP Tyrant Guard.
Q: If a Monstrous Creature is also an Independent Character, can it join other units? Can other Independent Characters then join the unit that the Monstrous Creature is now a part of?
A: No, to both question.
Codex Tyranids Page 47. Shieldwall. A Single Hive Tyrant (or the Swarmlord) may join a unit of Tyrant Guard exactly as if it were an Independent Character.
All Shieldwall grants is permission to join like an Independent Character, which again the Hive Tyrant can't now due to the FAQ.
I think it is one that they didn't encounter when writing the FAQ, and will hopefully be addressed in a Tyranid FAQ. I wish it wan't so, I really do. I imagine that this is one that is going to be brought up by players who adhere to RAW.
Thanks GW, thanks!
If I recall, "Specific beats General"
Hive Tyrant is a MC (Character) not an IC. So for the purpose of joining the Tyrant Guard, it is treated as an IC, not a MC(C).
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PourSpelur wrote:It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't. Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
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![[Post New]](/s/i/i.gif) 2016/11/23 00:48:06
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Grim Dark Angels Interrogator-Chaplain
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Nope. The Codex is more specific and the unit is called Tyrant Guard and *specifically designed* to be joined by the Tyrant. Sorry, a generic ruling doesn't invalidate that specific Codex pairing.
Edit: what Carnikang said!
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This message was edited 2 times. Last update was at 2016/11/23 00:52:20
Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2016/11/23 00:49:04
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Longtime Dakkanaut
Ireland
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For the purposive of Shieldwall we treat the Hive Tyrant exactly like an Independent Character that is also a Monstrous Creature.
Which according to the FAQ, can not join units.
If Shieldwall said something like a single Hive Tyrant (or Swarmlord) and a unit of Tyrant Guard form a single unit, then there wouldn't be an issue.
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This message was edited 1 time. Last update was at 2016/11/23 00:49:53
The objective of the game is to win. The point of the game is to have fun. The two should never be confused. |
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![[Post New]](/s/i/i.gif) 2016/11/23 00:51:52
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Grim Dark Angels Interrogator-Chaplain
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There really isn't an issue. The specific rule says 'may join a unit of Tyrant Guard' then how to treat it 'exactly as if it were an IC'. Specific trumps general.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2016/11/23 00:53:03
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Fixture of Dakka
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JohnnyHell wrote:There really isn't an issue. The specific rule says 'may join a unit of Tyrant Guard' then how to treat it 'exactly as if it were an IC'. Specific trumps general.
Treating it exactly like an IC includes not allowing it.
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2016/11/23 00:54:32
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Grim Dark Angels Interrogator-Chaplain
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Please see my earlier posts. Also please never play me. :-)
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2016/11/23 00:55:31
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Fixture of Dakka
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I did. Excuse me for not making rules up.
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2016/11/23 00:56:08
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Longtime Dakkanaut
Ireland
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So we treat it like an IC MC, and all the rules that it has, including this one.
Q: If a Monstrous Creature is also an Independent Character, can it join other units? Can other Independent Characters then join the unit that the Monstrous Creature is now a part of?
A: No, to both question.
I don't want it to be true, as Tyranid player, I really don't. But sadly this is the FAQ we have now.
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This message was edited 1 time. Last update was at 2016/11/23 00:57:12
The objective of the game is to win. The point of the game is to have fun. The two should never be confused. |
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![[Post New]](/s/i/i.gif) 2016/11/23 00:57:25
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Stealthy Sanctus Slipping in His Blade
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pm713 wrote: JohnnyHell wrote:There really isn't an issue. The specific rule says 'may join a unit of Tyrant Guard' then how to treat it 'exactly as if it were an IC'. Specific trumps general.
Treating it exactly like an IC includes not allowing it.
Please explain why not? They are not MC themselves, and it changes it's Unit type for the purpose of joining. What is the issue?
stonehorse wrote:So we treat it like an IC MC, and all the rules that it has, including this one.
Q: If a Monstrous Creature is also an Independent Character, can it join other units? Can other Independent Characters then join the unit that the Monstrous Creature is now a part of?
A: No, to both question.
I don't want it to be true, as Tyranid player, I really don't. But sadly this is the FAQ we have now.
It is treated as if it is an IC, not a MCIC.
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This message was edited 1 time. Last update was at 2016/11/23 00:58:56
PourSpelur wrote:It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't. Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
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![[Post New]](/s/i/i.gif) 2016/11/23 00:59:44
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Longtime Dakkanaut
Ireland
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It doesn't remove the Monstrous Creature type. So for the purposes of Shield wall it has both, which is where the FAQ kicks in. To further Kick Tyranids in the face, sadly.
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The objective of the game is to win. The point of the game is to have fun. The two should never be confused. |
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![[Post New]](/s/i/i.gif) 2016/11/23 01:00:03
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Fixture of Dakka
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Carnikang wrote:pm713 wrote: JohnnyHell wrote:There really isn't an issue. The specific rule says 'may join a unit of Tyrant Guard' then how to treat it 'exactly as if it were an IC'. Specific trumps general.
Treating it exactly like an IC includes not allowing it.
Please explain why not? They are not MC themselves, and it changes it's Unit type for the purpose of joining. What is the issue?
stonehorse wrote:So we treat it like an IC MC, and all the rules that it has, including this one.
Q: If a Monstrous Creature is also an Independent Character, can it join other units? Can other Independent Characters then join the unit that the Monstrous Creature is now a part of?
A: No, to both question.
I don't want it to be true, as Tyranid player, I really don't. But sadly this is the FAQ we have now.
It is treated as if it is an IC, not a MCIC.
The Tyrant IS an MC. MC cannot join units even if they are IC. Therefore the Tyrant cannot join the Tyrant Guard. No part of the rules change this.
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2016/11/23 01:02:45
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Stealthy Sanctus Slipping in His Blade
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stonehorse wrote:It doesn't remove the Monstrous Creature type. So for the purposes of Shield wall it has both, which is where the FAQ kicks in. To further Kick Tyranids in the face, sadly.
Wording is as, " may join a unit of Tyrant Guard as if it were an Independent Character."
This plainly means to treat it as an IC when joining the unit, allowing the Tyrant to join the Guard as intended. It's very simple. I don't see why the issue is an issue even considering the FAQ.
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This message was edited 1 time. Last update was at 2016/11/23 01:03:47
PourSpelur wrote:It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't. Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
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![[Post New]](/s/i/i.gif) 2016/11/23 01:06:46
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Longtime Dakkanaut
Ireland
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Yes treat it as an IC, and it follows all the rules. Sure. Nowhere in shield wall does it remove or replace the MC of the Tyrant. So it has both, following the rules for this the FAQ quite clearly says it can't join.
It will no doubt be a massive oversight on GW's behalf. One that they will eventually correct. Until then this will be brought up in games where Tyrant Guard are used.
This is going to be like the whole debacle of the can Carnifexs shoot booth of their weapons when shooting on overwatch. Until the FAQ RAW said no, RAI said yes,
Fun times!
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This message was edited 1 time. Last update was at 2016/11/23 01:07:53
The objective of the game is to win. The point of the game is to have fun. The two should never be confused. |
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![[Post New]](/s/i/i.gif) 2016/11/23 01:09:11
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Ultramarine Chaplain with Hate to Spare
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Carnikang wrote: stonehorse wrote:It doesn't remove the Monstrous Creature type. So for the purposes of Shield wall it has both, which is where the FAQ kicks in. To further Kick Tyranids in the face, sadly.
Wording is as, " may join a unit of Tyrant Guard as if it were an Independent Character."
This plainly means to treat it as an IC when joining the unit, allowing the Tyrant to join the Guard as intended. It's very simple. I don't see why the issue is an issue even considering the FAQ.
I'm going with this. Any Tyranid players that play against me are free to join Tyrant Guard with their Tyrant.
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![[Post New]](/s/i/i.gif) 2016/11/23 01:09:54
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Stealthy Sanctus Slipping in His Blade
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stonehorse wrote:Yes treat it as an IC, and it follows all the rules. Sure. Nowhere in shield wall does it remove or replace the MC of the Tyrant. So it has both, following the rules for this the FAQ quite clearly says it can't join.
It will no doubt be a massive oversight on GW's behalf. One that they will eventually correct. Until then this will be brought up in games where Tyrant Guard are used.
This is going to be like the whole debacle of the can Carnifexs shoot booth of their weapons when shooting on overwatch. Until the FAQ RAW said no, RAI said yes,
Fun times!
Unfortunately it might. Doubtful though. At any rate, my Tyranids take the backseat to my Cult still.
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This message was edited 1 time. Last update was at 2016/11/23 01:20:46
PourSpelur wrote:It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't. Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
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![[Post New]](/s/i/i.gif) 2016/11/23 01:17:44
Subject: Warhammer 40K FAQ&Errata Final Draft (Main Rulebook)
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Loyal Necron Lychguard
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Literally nobody is going to interpret it that way.
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