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![[Post New]](/s/i/i.gif) 2016/12/03 16:17:02
Subject: Games Workshop - large profits announced
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Longtime Dakkanaut
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Just so long as it runs out after Exodites are done!
But in all seriousness they have a tonne of room left to explore, I wouldn't worry.
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![[Post New]](/s/i/i.gif) 2016/12/03 16:20:34
Subject: Games Workshop - large profits announced
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Slaanesh Chosen Marine Riding a Fiend
Australia
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Well deserved. Now they just need to keep this up.
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The Circle of Iniquity
The Fourth Seal
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![[Post New]](/s/i/i.gif) 2016/12/03 16:20:55
Subject: Re:Games Workshop - large profits announced
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The Daemon Possessing Fulgrim's Body
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To me, the concern is how sustainable this is.
Precisely. I see this as going one of two ways now. 8th Edition is a hit, revitalizes the community and we see success the likes of which have never been seen since peak LOTR, or 8th edition is actually 6.5.1, more people start to tire of it, GW start to run out of "never" releases so they start redesigning the same old stuff over again, and we have just essentially reset the clock on the decline.
Good to see solid business practices and no brainer initiatives rewarded where it counts though, it can only encourage GW Corporate to keep on the more positive track they've been going down.
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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![[Post New]](/s/i/i.gif) 2016/12/03 16:31:26
Subject: Games Workshop - large profits announced
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Eternally-Stimulated Slaanesh Dreadnought
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This is good news the question is can they keep it up? I am hopeful though. Kevin is correcting the ship their take on social media and the community engagement helped a lot I think.
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![[Post New]](/s/i/i.gif) 2016/12/03 16:40:28
Subject: Games Workshop - large profits announced
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Fixture of Dakka
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Can someone please explain something to me. Since it's a lot of numbers that I don't understand, what was the 4 million pounds (how do you do the pound symbol on a US Keyboard?) was? What that the total profit for 2016 when it was released in January or was that released in June?
So how does the 13 million pound compare to the 4 million pound from the last report? Is it the same total profits after expenses or different meanings one is total profit the 4 million while the 13 million means something else.
To me it seems GW quadrupled their profits but then reading them talking about lessening and what not sure what the 13 million is total profit or total profit after expenses or what not.
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Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong". |
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![[Post New]](/s/i/i.gif) 2016/12/03 17:35:49
Subject: Games Workshop - large profits announced
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Fresh-Faced New User
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Davor wrote:Can someone please explain something to me. Since it's a lot of numbers that I don't understand, what was the 4 million pounds (how do you do the pound symbol on a US Keyboard?) was? What that the total profit for 2016 when it was released in January or was that released in June?
So how does the 13 million pound compare to the 4 million pound from the last report? Is it the same total profits after expenses or different meanings one is total profit the 4 million while the 13 million means something else.
To me it seems GW quadrupled their profits but then reading them talking about lessening and what not sure what the 13 million is total profit or total profit after expenses or what not.
£13 million is the expected operating profit for the company for the six months from June 2016 to November 2016.
£6.2 million (not sure where you got 4 from) was the operating profit for Games Workshop between June 2015 and November 2015.
So you can see that they have more than doubled their profit compared to the same period last year.
Operating profit is what the company makes after all costs (rent, wages etc) and tax is deducted.
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![[Post New]](/s/i/i.gif) 2016/12/03 17:57:22
Subject: Games Workshop - large profits announced
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Grizzled Space Wolves Great Wolf
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They haven't really said anything that you can use to draw conclusions about anything.
We have profit but not revenue and the number we have isn't at constant currency. Brexit happened pretty close to the start of this financial year and even before brexit the pound was a lot weaker than it was in 2015, so the exchange rate is going to be a biggy and because we have profits instead of revenue we can't say much about it.
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![[Post New]](/s/i/i.gif) 2016/12/03 18:03:45
Subject: Games Workshop - large profits announced
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Fresh-Faced New User
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AllSeeingSkink wrote:They haven't really said anything that you can use to draw conclusions about anything.
We have profit but not revenue and the number we have isn't at constant currency. Brexit happened pretty close to the start of this financial year and even before brexit the pound was a lot weaker than it was in 2015, so the exchange rate is going to be a biggy and because we have profits instead of revenue we can't say much about it.
"Over the first half we have seen strong sales and profit growth in constant currency terms."
I would agree though that the value of the pound has probably had a bigger impact than I initially thought. However 50 percent of GW sales are in the UK (or were in the last financial report where they broke the numbers up into regions). Whatever caveats you add, these are great results.
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This message was edited 1 time. Last update was at 2016/12/03 18:07:52
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![[Post New]](/s/i/i.gif) 2016/12/03 18:14:51
Subject: Games Workshop - large profits announced
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Fixture of Dakka
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animal310 wrote:Davor wrote:Can someone please explain something to me. Since it's a lot of numbers that I don't understand, what was the 4 million pounds (how do you do the pound symbol on a US Keyboard?) was? What that the total profit for 2016 when it was released in January or was that released in June?
So how does the 13 million pound compare to the 4 million pound from the last report? Is it the same total profits after expenses or different meanings one is total profit the 4 million while the 13 million means something else.
To me it seems GW quadrupled their profits but then reading them talking about lessening and what not sure what the 13 million is total profit or total profit after expenses or what not.
£13 million is the expected operating profit for the company for the six months from June 2016 to November 2016.
£6.2 million (not sure where you got 4 from) was the operating profit for Games Workshop between June 2015 and November 2015.
So you can see that they have more than doubled their profit compared to the same period last year.
Operating profit is what the company makes after all costs (rent, wages etc) and tax is deducted.
Thank you very much. The 4 million is sticking in my head. I don't recall a 6.2 million anywhere.  But you explained it well to me and again, thank you.
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Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong". |
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![[Post New]](/s/i/i.gif) 2016/12/03 18:16:38
Subject: Re:Games Workshop - large profits announced
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Courageous Grand Master
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They never got a penny from me this year, or the last 5 years.
They burnt too many bridges with me to ever go back, plus, there is so much good stuff, cheaper, from rival companies. I need no GW.
I will always cherish my GW memories from years ago, but the GW ship sailed a long time ago for me...
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"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd |
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![[Post New]](/s/i/i.gif) 2016/12/03 18:25:17
Subject: Games Workshop - large profits announced
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Grisly Ghost Ark Driver
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Have you posted that in a GW financial thread for the last 5 years?
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![[Post New]](/s/i/i.gif) 2016/12/03 19:07:02
Subject: Games Workshop - large profits announced
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The Daemon Possessing Fulgrim's Body
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animal310 wrote:Operating profit is what the company makes after all costs (rent, wages etc) and tax is deducted.
Actually, operating profit is after costs, but before tax.
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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![[Post New]](/s/i/i.gif) 2016/12/03 19:23:47
Subject: Games Workshop - large profits announced
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Fresh-Faced New User
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Azreal13 wrote:animal310 wrote:Operating profit is what the company makes after all costs (rent, wages etc) and tax is deducted.
Actually, operating profit is after costs, but before tax.
There may be different definitions of operating profit in the US and UK. I'm no expert but pre-tax profit or profit before taxation is listed on the attached reports
http://19485-presscdn-0-14.pagely.netdna-cdn.com/wp-content/uploads/2016/07/Combined-document-with-front-page.pdf
http://19485-presscdn-0-14.pagely.netdna-cdn.com/wp-content/uploads/2016/01/2015-16-Press-Statement.pdf
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This message was edited 1 time. Last update was at 2016/12/03 19:26:56
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![[Post New]](/s/i/i.gif) 2016/12/03 19:45:10
Subject: Re:Games Workshop - large profits announced
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Wrathful Warlord Titan Commander
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Do_I_Not_Like_That wrote:They never got a penny from me this year, or the last 5 years.
They burnt too many bridges with me to ever go back, plus, there is so much good stuff, cheaper, from rival companies. I need no GW.
I will always cherish my GW memories from years ago, but the GW ship sailed a long time ago for me...
I buy £100 more stuff off them every time you post tha sentiment from my special DINLT account, as far as GW know you still love them so you can go back into anytime you want, the Nu-BB set is delicious.
You can thank me later mate.
All jokes aside good luck to GW they have weathered a storm (much of their own making) and are doing allot of stuff we have been asking for for years.
It still seems like a big profits spike, so unless there is a significant (10%+) increase in turnover and unit sales then allot if the profit could be license related. As ever the full 12 month report makes for more informative reading.
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How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " |
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![[Post New]](/s/i/i.gif) 2016/12/03 20:04:31
Subject: Games Workshop - large profits announced
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Grizzled Space Wolves Great Wolf
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animal310 wrote:AllSeeingSkink wrote:They haven't really said anything that you can use to draw conclusions about anything. We have profit but not revenue and the number we have isn't at constant currency. Brexit happened pretty close to the start of this financial year and even before brexit the pound was a lot weaker than it was in 2015, so the exchange rate is going to be a biggy and because we have profits instead of revenue we can't say much about it. "Over the first half we have seen strong sales and profit growth in constant currency terms." I would agree though that the value of the pound has probably had a bigger impact than I initially thought. However 50 percent of GW sales are in the UK (or were in the last financial report where they broke the numbers up into regions). Whatever caveats you add, these are great results.
That line still doesn't say much. What are they defining as "strong" sales? And profit growth could mean either increase in revenue and/or decrease in costs. I don't think they're anywhere near 50% sales in the UK, They still have some breakdowns in more recent reports and Retail UK only makes up 33% of total retail while trade for UK AND Continental Europe only make up 34% of all trade. So the only way they'd be near 50% is if UKites made up almost all of the mail order sales and I don't think there's any reason to believe that. EDIT: I'm not actually sure where you're going 50% from, even in 2014 when they still had a region by region breakdown it was more like 20-25% of revenue came from sales in the UK. 2013 was only 23%.
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This message was edited 4 times. Last update was at 2016/12/03 20:15:03
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![[Post New]](/s/i/i.gif) 2016/12/03 20:05:30
Subject: Games Workshop - large profits announced
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The Daemon Possessing Fulgrim's Body
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animal310 wrote: Azreal13 wrote:animal310 wrote:Operating profit is what the company makes after all costs (rent, wages etc) and tax is deducted.
Actually, operating profit is after costs, but before tax.
There may be different definitions of operating profit in the US and UK. I'm no expert but pre-tax profit or profit before taxation is listed on the attached reports
There may be, but I'm British, so are you, and so are GW. Also while anyone who self proclaims themselves an expert is generally a douche, I do hold relevant qualifications and have relevant experience in the field.
Operating profit and pre tax profit are usually broadly synonymous in the case of a retail company, the only small distinction is operating profit includes profit from whatever the company ostensibly does for a living but not any interest it may have accrued on investments etc, hence the small difference in the reported figures.
In either case, it is a pre tax figure.
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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![[Post New]](/s/i/i.gif) 2016/12/03 20:15:43
Subject: Games Workshop - large profits announced
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Fresh-Faced New User
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Azreal13 wrote:animal310 wrote: Azreal13 wrote:animal310 wrote:Operating profit is what the company makes after all costs (rent, wages etc) and tax is deducted.
Actually, operating profit is after costs, but before tax.
There may be different definitions of operating profit in the US and UK. I'm no expert but pre-tax profit or profit before taxation is listed on the attached reports
There may be, but I'm British, so are you, and so are GW. Also while anyone who self proclaims themselves an expert is generally a douche, I do hold relevant qualifications and have relevant experience in the field.
Operating profit and pre tax profit are usually broadly synonymous in the case of a retail company, the only small distinction is operating profit includes profit from whatever the company ostensibly does for a living but not any interest it may have accrued on investments etc, hence the small difference in the reported figures.
In either case, it is a pre tax figure.
I stand corrected. Learn something every day!
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![[Post New]](/s/i/i.gif) 2016/12/03 20:17:27
Subject: Games Workshop - large profits announced
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Longtime Dakkanaut
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Tannhauser42 wrote:To me, the concern is how sustainable this is. GW has released a lot of stuff in the past year or so. While we know that more is to come (specialist games, maybe more 40K primarchs, 8th edition, etc.), how much longer before the train starts to lose steam?
I think you might be surprised. Alan Merrett was more responsible for a lot of the issues people had with gw than Kirby was. His rigid view of what 40k should be caused a number of internal problems (his "imperial vehicles can only have tracks" is a prime example, hence the tracked taurox that originally had wheels). Him gone and Jes in place means that a huge amount of previously withheld creativity is now able to be explored, so we could be in for a lot of new stuff over the next couple of years.
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![[Post New]](/s/i/i.gif) 2016/12/03 20:22:02
Subject: Games Workshop - large profits announced
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The Daemon Possessing Fulgrim's Body
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We can only hope.
While it will take a 40K that I'm excited to play to get me back, I'd much rather be gazing wistfully at the new releases while others get excited than just seeing some new nonsense being roundly derided by everyone and thanking my lucky stars I'm playing other games.
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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![[Post New]](/s/i/i.gif) 2016/12/03 20:25:17
Subject: Games Workshop - large profits announced
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Grizzled Space Wolves Great Wolf
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AllSeeingSkink wrote:animal310 wrote:AllSeeingSkink wrote:They haven't really said anything that you can use to draw conclusions about anything.
We have profit but not revenue and the number we have isn't at constant currency. Brexit happened pretty close to the start of this financial year and even before brexit the pound was a lot weaker than it was in 2015, so the exchange rate is going to be a biggy and because we have profits instead of revenue we can't say much about it.
"Over the first half we have seen strong sales and profit growth in constant currency terms."
I would agree though that the value of the pound has probably had a bigger impact than I initially thought. However 50 percent of GW sales are in the UK (or were in the last financial report where they broke the numbers up into regions). Whatever caveats you add, these are great results.
That line still doesn't say much. What are they defining as "strong" sales? And profit growth could mean either increase in revenue and/or decrease in costs.
I don't think they're anywhere near 50% sales in the UK, They still have some breakdowns in more recent reports and Retail UK only makes up 33% of total retail while trade for UK AND Continental Europe only make up 34% of all trade. So the only way they'd be near 50% is if UKites made up almost all of the mail order sales and I don't think there's any reason to believe that.
EDIT: I'm not actually sure where you're going 50% from, even in 2014 when they still had a region by region breakdown it was more like 20-25% of revenue came from sales in the UK. 2013 was only 23%.
Actually they do still have a breakdown even in the 2016 report....
UK 33,021
Continental Europe 32,391
North America 40,788
Asia Pacific 10,981
Rest of the world 888
Total 118,069
So 28% of revenue came from the UK last financial year.
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![[Post New]](/s/i/i.gif) 2016/12/03 20:41:01
Subject: Games Workshop - large profits announced
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Courageous Grand Master
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"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd |
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![[Post New]](/s/i/i.gif) 2016/12/03 20:41:46
Subject: Games Workshop - large profits announced
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Longtime Dakkanaut
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I could feel the change in them and the community. If they want money from me for years release kroot army, demiurge army, elder exodites, a completely new xenon race, update the dark elder with a cool big release, and keep the tau stuff coming. Also deathwatch models techmarine needed and a cool stealth ground transport.
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![[Post New]](/s/i/i.gif) 2016/12/03 20:43:35
Subject: Re:Games Workshop - large profits announced
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Courageous Grand Master
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notprop wrote: Do_I_Not_Like_That wrote:They never got a penny from me this year, or the last 5 years.
They burnt too many bridges with me to ever go back, plus, there is so much good stuff, cheaper, from rival companies. I need no GW.
I will always cherish my GW memories from years ago, but the GW ship sailed a long time ago for me...
I buy £100 more stuff off them every time you post tha sentiment from my special DINLT account, as far as GW know you still love them so you can go back into anytime you want, the Nu-BB set is delicious.
You can thank me later mate.
All jokes aside good luck to GW they have weathered a storm (much of their own making) and are doing allot of stuff we have been asking for for years.
It still seems like a big profits spike, so unless there is a significant (10%+) increase in turnover and unit sales then allot if the profit could be license related. As ever the full 12 month report makes for more informative reading.
I looked at BB and although the heart said yes, the head said NO!
I opted for Guildball instead. Hadn't had a game yet, but I'm impressed with what I got in terms of rules and minis.
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"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd |
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![[Post New]](/s/i/i.gif) 2016/12/03 20:53:45
Subject: Games Workshop - large profits announced
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Fresh-Faced New User
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JamesY wrote: Tannhauser42 wrote:To me, the concern is how sustainable this is. GW has released a lot of stuff in the past year or so. While we know that more is to come (specialist games, maybe more 40K primarchs, 8th edition, etc.), how much longer before the train starts to lose steam?
I think you might be surprised. Alan Merrett was more responsible for a lot of the issues people had with gw than Kirby was. His rigid view of what 40k should be caused a number of internal problems (his "imperial vehicles can only have tracks" is a prime example, hence the tracked taurox that originally had wheels). Him gone and Jes in place means that a huge amount of previously withheld creativity is now able to be explored, so we could be in for a lot of new stuff over the next couple of years.
I'm not disbelieving that this is the case and if true then its great that he has gone, but where has this information come from? Was he also responsible for the Facebook shutdown, crazy cease and desist orders against community websites, the destruction of White Dwarf (much improved now), the drive to centralise Black Library and remove all non bolter action stories from the line up, stupid re-naming of things like Orcs and Imperial Guard?
Lot of appalling decisions. I can't work out how any of them were supposed to help the company.
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This message was edited 1 time. Last update was at 2016/12/03 20:56:33
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![[Post New]](/s/i/i.gif) 2016/12/03 20:55:38
Subject: Games Workshop - large profits announced
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Longtime Dakkanaut
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JamesY wrote:I think you might be surprised. Alan Merrett was more responsible for a lot of the issues people had with gw than Kirby was. His rigid view of what 40k should be caused a number of internal problems (his "imperial vehicles can only have tracks" is a prime example, hence the tracked taurox that originally had wheels). Him gone and Jes in place means that a huge amount of previously withheld creativity is now able to be explored, so we could be in for a lot of new stuff over the next couple of years.
Really?  Bet he just loooves FW's Custodes hover tank
RE the profits though, haven't GW been investing heavily in new tech in recent years? I'd imagine finally getting all that in place would free up a lot of money on the balance sheets.
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![[Post New]](/s/i/i.gif) 2016/12/03 20:56:34
Subject: Games Workshop - large profits announced
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Dakka Veteran
Central WI
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Let's see... gw lowered their prices (a little), have released many boxed sets that are steals (BAC, BOP, etc), released a points system for AOS, released boxed games again (blood bowl, space hulk, deathwatch overkill, etc). They are listening to the community, making better products, lowering prices, and making what folks want.
Makes sense to me, doesn't take a business major to see why their profit is up.
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IN ALAE MORTIS... On the wings of Death!! |
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![[Post New]](/s/i/i.gif) 2016/12/03 21:00:05
Subject: Re:Games Workshop - large profits announced
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The Daemon Possessing Fulgrim's Body
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haven't GW been investing heavily in new tech in recent years?
Not so you'd notice. One would assume investment in new tech is a normal cost of running a business like theirs, but it hasn't been a headline number over the last three or four years I can recall.
They did give Kirby's wife £4m for the new website though.
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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![[Post New]](/s/i/i.gif) 2016/12/03 22:23:57
Subject: Games Workshop - large profits announced
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Automated Rubric Marine of Tzeentch
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Tannhauser42 wrote:To me, the concern is how sustainable this is. GW has released a lot of stuff in the past year or so. While we know that more is to come (specialist games, maybe more 40K primarchs, 8th edition, etc.), how much longer before the train starts to lose steam?
A good question, but they could just update what they have until the end of time, and the possibilities for supplements and events are endless.
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This message was edited 1 time. Last update was at 2016/12/03 23:54:28
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![[Post New]](/s/i/i.gif) 2016/12/03 22:36:00
Subject: Games Workshop - large profits announced
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Gore-Drenched Khorne Chaos Lord
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Gamgee wrote:I could feel the change in them and the community. If they want money from me for years release kroot army, demiurge army, elder exodites, a completely new xenon race, update the dark elder with a cool big release, and keep the tau stuff coming. Also deathwatch models techmarine needed and a cool stealth ground transport.
Sorry can't resist, it's an OCD but it's Demiurg, no 'e' on the end. http://wh40k.lexicanum.com/wiki/Demiurg
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![[Post New]](/s/i/i.gif) 2016/12/03 23:08:13
Subject: Games Workshop - large profits announced
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Warning From Magnus? Not Listening!
UK
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Do people think GW are somehow scraping the barrel already? Even if they burn out on all the 40k support they're currently doing, there are so many classic games I'd like them to bring back! I don't get it. /shrug
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Dead account, no takesy-backsies |
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