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![[Post New]](/s/i/i.gif) 2023/03/20 20:47:29
Subject: Game Designers: What did you work on today?
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Battlefield Tourist
MN (Currently in WY)
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Thanks man! Appreciate it.
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Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing |
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![[Post New]](/s/i/i.gif) 2023/03/24 14:13:08
Subject: Game Designers: What did you work on today?
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Battlefield Tourist
MN (Currently in WY)
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Lately I have been working on a generic Horror RPG scenario for my Patreon.
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Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing |
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![[Post New]](/s/i/i.gif) 2023/04/19 05:55:13
Subject: Game Designers: What did you work on today?
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Blood-Drenched Death Company Marine
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No prob, dude. I know how much of a struggle it is as an indie publisher myself (it's a novel, but still similar)
Anyway, back OT! I just typed up and sent a proposal email to Osprey Publishing for The Angaran Chronicles: The Skirmish game! Been meaning to do it for months and finally bit the bullet and did it! Wish me luck everyone!
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"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.
The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?
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![[Post New]](/s/i/i.gif) 2023/04/25 15:10:53
Subject: Game Designers: What did you work on today?
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Battlefield Tourist
MN (Currently in WY)
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If you need help on your proposal, let me know. I am happy to give it a look over.
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Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing |
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![[Post New]](/s/i/i.gif) 2023/04/26 09:10:14
Subject: Game Designers: What did you work on today?
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Blood-Drenched Death Company Marine
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Easy E wrote:If you need help on your proposal, let me know. I am happy to give it a look over.
Thanks for the offer, dude! But I already sent it in. They haven't gotten back to me so I'm guessing they aren't interested.
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"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.
The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?
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![[Post New]](/s/i/i.gif) 2023/04/26 15:02:04
Subject: Game Designers: What did you work on today?
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Battlefield Tourist
MN (Currently in WY)
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Osprey can take a long, long time.
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Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing |
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![[Post New]](/s/i/i.gif) 2023/05/15 16:36:23
Subject: Game Designers: What did you work on today?
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Battlefield Tourist
MN (Currently in WY)
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I have been playing around in two major areas for fun:
- Diceless RPGs
- New Historical Periods using my MoB as a base
I have also been trying to get acquainted with some new RPG systems to keep my knowledge of the genre growing. I picked up the G.I. Joe RPG using the Essence 20 system, and the Legends of the 5 Rings 5th edition which uses the Genesys system.
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Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing |
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![[Post New]](/s/i/i.gif) 2023/05/17 16:01:30
Subject: Game Designers: What did you work on today?
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Longtime Dakkanaut
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I've realised that I have 4+ publications lacking any artwork, and that AI art generation is not for me (moral reasons) and so have been trying to get art done so that I can publish something else!
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![[Post New]](/s/i/i.gif) 2023/07/03 00:50:10
Subject: Re:Game Designers: What did you work on today?
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Longtime Dakkanaut
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Today I began the process of converting a wargame I created as a military planner into a recreational activity.
Still not sure what I will call it, but the mechanics are sound, it's just a question of fleshing out an actual rulebook rather than the one-page cheat sheet I used with the squadron. We played it often, so the mechanics are solid, it's just making sure I write it correctly.
I see this as the first in a series, because the mechanics can work in a variety of settings, all you need are new maps and some scenario-specific rules. My opening scenario is the Wars of the Roses because my family likes to play Kingmaker, but it takes too long. This should result in plenty of volunteers for additional testing.
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![[Post New]](/s/i/i.gif) 2023/07/10 20:59:44
Subject: Game Designers: What did you work on today?
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Battlefield Tourist
MN (Currently in WY)
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I have started a few RPG scenarios, but not finished them.
I am still dabbling with a Diceless RPG.
I am doing post-production work on a Chariot Wars game.
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Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing |
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![[Post New]](/s/i/i.gif) 2023/07/15 12:44:41
Subject: Game Designers: What did you work on today?
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Longtime Dakkanaut
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Easy E wrote:I have started a few RPG scenarios, but not finished them.
I am still dabbling with a Diceless RPG.
I am doing post-production work on a Chariot Wars game.
Ah, how quickly fortunes change. I'm still interested in putting that design together, but my schedule has been upended, so it may be a few weeks before I can get back to it.
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![[Post New]](/s/i/i.gif) 2023/07/18 14:32:00
Subject: Game Designers: What did you work on today?
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Battlefield Tourist
MN (Currently in WY)
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I find that what I am working on depends on my mood and the phase of the moon at any given interval.
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Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing |
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![[Post New]](/s/i/i.gif) 2023/08/07 08:29:07
Subject: Game Designers: What did you work on today?
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Longtime Dakkanaut
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Today I have found myself inspired and am working on a new game involving a basic RPG levelling system, and an endless maze of traps, monsters, and something horrible behind you!
Basics are coming together, next step is the long haul of trying to draw all the prototype cards up and see whether the thing works in the slightest!
Current basics are:
Roll 5 dice for a check
Level up to change what is considered a success
3 types of check; Strength, Skill, Arcane
Looking forward to trying it out!
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![[Post New]](/s/i/i.gif) 2023/08/07 17:53:06
Subject: Game Designers: What did you work on today?
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Dakka Veteran
Seattle, WA USA
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Over the weekend, finally purchased Affinity Publisher (and suite) since DriveThru no longer supports Scribus apparently. So spent a little time learning that layout software.
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![[Post New]](/s/i/i.gif) 2023/08/25 20:57:27
Subject: Game Designers: What did you work on today?
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Shrieking Guardian Jetbiker
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Finetuning a special scenario for UFO Wars
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This message was edited 2 times. Last update was at 2023/08/25 21:00:16
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![[Post New]](/s/i/i.gif) 2023/08/29 21:38:04
Subject: Game Designers: What did you work on today?
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Battlefield Tourist
MN (Currently in WY)
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Fun Horizon!
I have been working on some Wild West rules and some RPG related rules.
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Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing |
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![[Post New]](/s/i/i.gif) 2023/08/30 00:28:39
Subject: Game Designers: What did you work on today?
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Blood-Drenched Death Company Marine
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My new mate has been coming over ever so often and we've been playing a lot of the Angaran: The Skirmish Game and it's been a ton of fun! Playtested a new scenario where one side is trying to kill a newly sired vampire while the other side is trying to protect her. I played the Cultists trying to kill her and my friend played Anargrin’s team. I lost but by the barest of margins but I really had a great time. I hadn't really written down any rules for the scenario so had to improvise a bit, but ot worked out well!
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This message was edited 1 time. Last update was at 2023/08/30 05:02:45
"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.
The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?
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![[Post New]](/s/i/i.gif) 2023/09/06 15:02:22
Subject: Game Designers: What did you work on today?
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Battlefield Tourist
MN (Currently in WY)
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Sometimes, improvisation is the best.
Then, you can go back and hard code what you discovered in the scenario later.
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Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing |
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![[Post New]](/s/i/i.gif) 2023/11/03 21:42:03
Subject: Game Designers: What did you work on today?
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Dakka Veteran
Seattle, WA USA
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Finally got up the courage to post some beta rules up in a discord group for some feedback. Got lots of very useful stuff back, and gave me some direction on where I was getting a little stuck, so that's good.
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![[Post New]](/s/i/i.gif) 2024/03/14 10:01:57
Subject: Re:Game Designers: What did you work on today?
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Blood-Drenched Death Company Marine
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This message was edited 1 time. Last update was at 2024/03/14 10:02:36
"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.
The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?
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![[Post New]](/s/i/i.gif) 2026/05/20 10:30:46
Subject: Game Designers: What did you work on today?
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Longtime Dakkanaut
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I've been back at looking at my game, Red Sky, of late. Refining the convoluted attack & damage mechanics I made by reading them with a fresh eye (4 years later...) and trying to standardise them. Now I have a good handle on how to make things standard, so that individual units can modify them. The general rule for hitting is this:
1: Determine how many dice you need to roll.
2: Roll the dice, and spend them on hits & bonuses.
3: Apply hits and bonuses.
The target's size matters for how easy it is to hit (giving you more dice). Weapons have a limit on how many dice can be spent on hits, so if you shoot a barn door at point blank range, you can't somehow get tons of damage from a pistol!
An example might be:
Unit A fires a gun at unit B. Unit A has a Range Skill of 2, and unit B is size 3, so unit A rolls 5 dice, getting 1,3,4,5,5.
The weapon needs 1x4+ to hit something 10" away, 2x4+ to hit something 20" away, and 4x4+ to hit something 30" away. Unit B is 12" away.
The gun has 2 abilities: Scope, allowing you to spend a 2+ to increase the range by 5", and Critical, allowing you to spend a 5+ to deal 1 extra damage.
Unit A spends the 4 on range and the 3 on scope, to get a hit (range 10", plus 5" for the scope ability). Then they use one of the 5s on the Critical ability to deal one additional damage. Abilities are limited to once per attack, so they cannot use Critical or Scope twice.
The attack has enough range to hit the target, so deals the weapons damage (let's say, 2) plus the 1 damage for Critical.
Damage itself is an entirely different thing to any other game I've seen, because I want a cinematic action-hero-esque playstyle. Damage resolves after you activate the damaged unit (meaning everything gets to play at least once!) and is counteracted by defence. I want last-minute dashes to cover (giving improved defence), heroic last stands as a unit is blown away, the dust to clear to reveal the person is unscathed, that sort of thing!
Enjoying getting back onto this!
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![[Post New]](/s/i/i.gif) 2026/05/22 15:38:27
Subject: Re:Game Designers: What did you work on today?
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Rough Rider with Boomstick
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Putting together a major update for my project - primarily re-doing the game pieces to improve clarity during gameplay.
The pieces themselves as well as the print-out sheets for them are done. I'm currently working on updating the Tabletop Simulator assets.
Not terribly difficult. Just time consuming.
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You say Fiery Crash! I say Dynamic Entry!
*Increases Game Point Limit by 100*: Tau get two Crisis Suits and a Firewarrior. Imperial Guard get two infantry companies, artillery support, and APCs. |
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![[Post New]](/s/i/i.gif) 2026/05/26 04:24:44
Subject: Game Designers: What did you work on today?
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Battlefield Tourist
MN (Currently in WY)
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I put an idea in the old Concept Folder for later development.... maybe.,,,,
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Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing |
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