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Made in fr
Longtime Dakkanaut






I just saw this video and all I could say was "Holy xxxx!"




This guy loves necrons and plainly didn't want to tear apart a new unit this badly, but seemed to have no choice.

I did think with the mephrit dynasty he gets nasty at half range with AP2, but still this review makes him look like a very dubious choice at best.

I watched this review carefully and really couldn't see much wrong with his logic. I tried to see a use or two from the hexmark, maybe if a soft unit seized a corner objective you could drop him on them to clear it but even if it was just stock IG i don't know if he could clear a unit in 2 turns. Maybe if you hit the unit with a few long range shots and used him to finish the last survivors...

He just looks like a really bad unit when you get past the "cool" factor and start running the numbers.

Anyone find any flaw with this review?


"But the universe is a big place, and whatever happens, you will not be missed..." 
   
Made in us
Longtime Dakkanaut




Overall it's weak. It does completely wreck a very few specific things, most notably Repentia and Acolytes, but it'll do some work on any 1W models with bad saves that rely on coming in from reserves for a charge.

It's a very small niche and I'm not sure it's enough to make anybody take it, but it does get really good value for points in that very specific situation.
   
Made in au
Battlewagon Driver with Charged Engine





Well, he's a light infantry killer right? That's the sort of role a troop choice usually takes right? It just feels like you'd be better off taking a unit of warriors for day to day guardsman killing. Maybe if it had damage two instead of generating more shots combined with the ability the snipe characters it'd have more life as a kind of robotic Kellermorph.
   
Made in ca
Commander of the Mysterious 2nd Legion





I suppose it all depends on your meta, if your meta was say.. Guard heavy and playing space marines was rare, you'd likely take VERY VERY differant units from what the internet decrees as being "good" the internet 's idea of good TEEEENDS to assume a meta that's heavy on Marines as well as whatever the popular "net list" is at the time.

Opinions are not facts please don't confuse the two 
   
Made in us
Longtime Dakkanaut




It's terrible against normal guard as well, though it does pretty well against plasma scions.
   
Made in fr
Longtime Dakkanaut






Not only is this unit's utility very questionable, but it seems like there are just so many elite choices that are clearly more useful.

I mean he has no buffing at all as I see it,he can't buff deathmarks, the closest he has to a buff if extending command protocol reach.

There are cost equivalent units that can do that which certainly dolt have the number of shots of the BS but have other effects, like crypteks. Even a plasmancer, which now looks like a lesser cryptek, might be more effective than this guy. I mean, a plasmancer might get a lot few shots off counting his harbinger ability and staff, but he has a better chance of having a real effect on something that isn't the absolute bottom of the barrel in terms of T, W and armor.

"But the universe is a big place, and whatever happens, you will not be missed..." 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, GW should have put a bit more effort to make hexmark work.
A single model with 6 pistol shots?

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in de
Nihilistic Necron Lord






Germany

First of all that guy is wrong, you can use more than one hexmark. I dont think the hexmark is useless. He can deepstrike for secondaries like linebreaker or engage on all fronts, or he can react against enemy deepstrikers. You can give him the gauntlet relic thing against hordes. He always hits on 2s, rerolls 1s, and there is no cover against his attacks. Overwatch hits on 2s as well.
   
Made in fi
Locked in the Tower of Amareo





He would be good early 8th edition. He's edition and 2.5 years too late.

2024 painted/bought: 109/109 
   
Made in de
Regular Dakkanaut




Unless you are tailoring, he's a joke. Secondary/action shenanigans are the only use, but you can also use five Flayed Ones for that and save 10 points in the process.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Its not trash per se, its just a really niche unit.
There's a specific set of targets its designed to kill and its efficient against those targets, but beyond that it's not great.

It does have the strongest synergy with Ethereal Interception, so it has that going for it at least.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Longtime Dakkanaut




He fills a niche Necrons don't really struggle filling. Killing light infantry is not a problem Necrons tend to have. The only possible use I can see for him is as a character to hand out Command Protocols but that's dubious in the extreme as well.
   
Made in ca
Regular Dakkanaut




Ive played against the Hexmark a few times (as Guard) and I can safely say that it does work on outflanking infantry units. Kills 8-9 of the unit pretty reliably.

Not sure how well it would work against MEQ units.

Native DS is always nice in a game about positioning, and the crons have trouble with movement.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Fisheyes wrote:
Ive played against the Hexmark a few times (as Guard) and I can safely say that it does work on outflanking infantry units. Kills 8-9 of the unit pretty reliably.

Not sure how well it would work against MEQ units.

Native DS is always nice in a game about positioning, and the crons have trouble with movement.

A hexmark can disrupt enemy plan if used correctly.
But he's rather situational.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Longtime Dakkanaut




Slipspace wrote:
He fills a niche Necrons don't really struggle filling. Killing light infantry is not a problem Necrons tend to have. The only possible use I can see for him is as a character to hand out Command Protocols but that's dubious in the extreme as well.


The use is to bring him in on your opponent's turn using the strat to blow up a unit of theirs arriving from reserves before it can do its thing. If you've got one in the bag, it basically means the opponent can't put their acolytes or repentia into reserve, which can really mess with their strategy. Against those two armies he's gold, and he's decent against orks and guard too. Super niche, probably too niche to see general play, but he does have a solid use case against those specific armies. .
   
Made in us
Morally-Flexible Malleus Hearing Whispers




You know what is super helpful? All these single issue threads in the Tactics forum. "Is the Hexmark useful?" "Lets Talk about Eradicators" "Getting Beatup by Deathwing Terminators" are great questions or issues, that belong in the main Faction threads.
   
Made in us
Quick-fingered Warlord Moderatus




You know what is super helpful? All these single issue threads in the Tactics forum. "Is the Hexmark useful?" "Lets Talk about Eradicators" "Getting Beatup by Deathwing Terminators" are great questions or issues, that belong in the main Faction threads.


Yep! The main faction threads! Where the first 20+ pages are meaningless speculation based on what we "might" get, the next 5-10 are hashing out what we actually DID get, and the rest is a disorganized, sloppy mess that becomes impossible to follow if you don't read the thread every single day ... Those ... aren't very helpful to a lot of folks. Especially if you have a specific question like this where you can't call out that you asked it and it's likely that the question will appear in the middle of a discussion about something else and get ignored ...

If those threads really were that helpful, I don't think you'd see so many threads like this one.

Far as the Hexmark - I like the model so much that I got one to experiment with, but I agree he's so niche. The fact that 'Crons also have issues with buffing things (this guy should have been able to at least buff Death Marks) combined with the fact that, for the most part, he (and a lot of the Necron roster) is a little over-costed makes him dubious at best for now. I am using the Plasmancer for the same reason. He's almost confusingly bad compared to the other Crypteks, and he's silly expensive for what he provides but I REALLY like the model so I'm gonna try to get some use from him. Will report back if either unit meets with any kind of repeatable success.

Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug

Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." 
   
Made in us
Longtime Dakkanaut




Pretty sure the mods specifically encouraged such single-issue threads a couple of months ago.
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

FezzikDaBullgryn wrote:
You know what is super helpful? All these single issue threads in the Tactics forum. "Is the Hexmark useful?" "Lets Talk about Eradicators" "Getting Beatup by Deathwing Terminators" are great questions or issues, that belong in the main Faction threads.


You do realize the mods actually wanted this more and less big tactics thread right?

Anyway, i dont understand all the hate for the hexmark. Yeah hes not ridiculously powerful, hes not trash by any means either.
Dude is unusually durable, consistent, and mobile for a 75pt model. Unless you are axing protocols (which i am of the opinion is a mistake) he's another source of it for downfield units.
I admit i think his gun should have been AP2, and i swear he was supposed to be a character sniper, but he's actually really strong for 75pts. Hes just strong in a way that doesnt scream "TAKE ME IF YOU WANT TO WIN" which is all people tend to look for these days.
He's also the only real good choice for the Gauntlet. All other characters either dont really have a way to use it reliably (overlords should be nowhere near the enemy's numbers, only things that DS near him should be that close) or have nonpistol weapons that you cant use in conjunction with it. And the Gauntlet is pretty good.

i'd say he's B-tier. You arent really missing out on much if you decide to not use him but he's not a bad pick.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in fi
Dakka Veteran






 p5freak wrote:
First of all that guy is wrong, you can use more than one hexmark. I dont think the hexmark is useless. He can deepstrike for secondaries like linebreaker or engage on all fronts, or he can react against enemy deepstrikers. You can give him the gauntlet relic thing against hordes. He always hits on 2s, rerolls 1s, and there is no cover against his attacks. Overwatch hits on 2s as well.


Re. Can't take more than 1 Hexmark - I believe he was specifically talking about the fact that the Hexmark takes up and elite slot and you can't take more than 1 per slot. I.e. if you could take 2 or 3 for one elite slot you could do enough damage to justify the loss of an elite slot.
   
Made in us
Quick-fingered Warlord Moderatus




Anyway, i dont understand all the hate for the hexmark. Yeah hes not ridiculously powerful, hes not trash by any means either.


I think part of it stems from people seeing the preview and naturally drawing comparisons to the Kellermorph. He falls well short of being a Kellermorph. lol

The other part is that, his strength isn't really in killing characters imo, it's in whittling down squads of light infantry. I think a lot of people are wondering why, in an edition that is extremely unmerciful on its own to light infantry, and in a codex that already naturally shreds light infantry, we got something that seems to specialize in killing light infantry?

I think I can see using him as something to try to clear weak back-field objective campers, but even then, I admit there are better things in the book for that. He's just too cool to not at least try to use!

Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug

Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." 
   
Made in us
Pyro Pilot of a Triach Stalker





The Eternity Gate

This is a large reddit thread today as well.

They do something different for the Necrons which is an anti-infantry character (protocol extender) which can deepstrike. You may decide you don't need that utility but I don't think they are a bad choice.

I think their hate comes two fold. First, as the poster above said, they are not a kelermorph and second, they are not great against 2w marine meta.

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
Made in gb
Long-Range Land Speeder Pilot




UK

Hexmark seems pretty good to me, basic pistols are basically an assault cannon with awesome accuracy and exploding hits and the gauntlet of the conflagrator is a great extra to take.

Seems like the 2 easy plays are to either deepstrike objectives (can easily be obsec), or to be obnoxious with intercept and overwatch - the hexmark could shoot 3 times in a your turn/my turn cycle (intercept, overwatch and normal shooting phase) and can rinse/repeat every turn that reserves come in.
   
Made in gb
Longtime Dakkanaut




Its probably just some ingrained need to disagree - but while I thought he was useless when first revealed, I don't think he's *that* bad now. 75 points really isn't much.

The whole "but my elite slots" feels... totally alien. I'm not sure how people are building their lists - but a standard battalion has 6 slots, and I don't think using them all is an especially common thing. I guess if you wanted to try something odd like double patrol for 2 C'Tan (not convinced, but its there) - then okay... but still.

Admittedly if you wanted to take 3 its starting to eat up slots - but I'm not convinced you would. Although it could be interesting to actually try it out.

As said - his main advantage is DSing. Or, potentially even better, intercept-DSing. This may not be great - but saying "eh, I'll just bring some warriors over" seems to skip quite a few steps.

The main downside is simple. His gun is awful against multi-wound 3+ save guys, who are unfortunately "the meta", and barring some rather egregious codex creep, which wouldn't help Necrons, that is unlikely to change.

I think he's reasonable - potentially even situationally good - against just about anything else. But if 50% of your games are against Marines, you probably don't care.
   
Made in us
Longtime Dakkanaut




I dunno why you'd take more than one, the gimmick that makes him worth considering is the intercept strat. Taking more than one just means you double down even more into uselessness in matchups where he doesn't do much.
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

yeah i dont get that point either.

Battalions have 6 elites, and unless youre running 2 patrols youre running a batt.

Most of the elites are pretty expensive so running 6 slots of elites is unlikely w/o running min squads of stuff, which necrons dont wanna do.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in us
Decrepit Dakkanaut




How many Tesla Immortals do you get for the Hexmark?

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

4 teslamorts is 76pts

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Vineheart01 wrote:
4 teslamorts is 76pts


You can't field 4 immortals though, you have to field 5. So its more like 95pts.

This message was edited 1 time. Last update was at 2020/10/19 19:38:07


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Quick-fingered Warlord Moderatus




As said - his main advantage is DSing. Or, potentially even better, intercept-DSing. This may not be great - but saying "eh, I'll just bring some warriors over" seems to skip quite a few steps.


What's he going to intercept though. That's where the questions are for me. What's he going to have an appreciable effect on in terms of units you would want to intercept - Terminators? No. Mega Nobz? No. Oblits? No. A unit of Rsut Stalkers? Maybe? If he rolls real well and it's a small unit? He's built to hurt the one thing that doesn't really DS. And for the other things - Deathmarks are generally better.


Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug

Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." 
   
 
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