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Made in gb
Preparing the Invasion of Terra






The only reference I found to rules in the articles that I shared was someone talking about the huge amount of rules involved in a tabletop wargame compared to boardgame. Which is really funny because half of the topics in 40k General Discussion are about "rules bloat" or "army dlc".
Sounds like Hecaton just being Hecaton tbh.
I'm not even going to address the implication that I'm pro-female SM for sexual reasons. Nobody here has any idea who I am, let alone my sexuality. I think the comment says more about Hecaton than me.
   
Made in us
Longtime Dakkanaut




 Gert wrote:
The only reference I found to rules in the articles that I shared was someone talking about the huge amount of rules involved in a tabletop wargame compared to boardgame.


Yes, and they were saying that women couldn't handle those rules.
   
Made in us
Warp-Screaming Noise Marine




Hecatron, I had to explain to my wife this isn’t some incel forum on account of some of the statements you have made. The gaslighting is real...

Beware of the man who works hard to learn something, learns it, and finds himself no wiser than before. -Kurt Vonnegut 
   
Made in gb
Preparing the Invasion of Terra






No it doesn't. Here's what the article actually said:
Spoiler:
Afterwards, amateur players are staring down an intense rules crunch—understanding the core mechanics of the game, but also the specific nuances and eccentricities of the faction of your choice. "You've got to learn two to three pages of rules per unit," says Ostrander. But that still doesn't account for the person you're playing against, who might have a precise, expert-level counterpunch cued up for your strategy of choice. That dynamic is what makes wargaming fascinating, of course, but it can also be disempowering for a newcomer—especially if that newcomer already feels like an outsider due to their gender identity.

Where does it specifically say women hobbyists find it hard to understand the rules? Oh yeah it doesn't. The article talks about the difficulties of getting into wargaming for everyone and then later goes on to discuss how people who already suffer discrimination in wider society often find it hard to fit in to a wargaming community. Actually read the article next time before you make up utter nonsense.
   
Made in us
Hacking Interventor





 Gert wrote:
No it doesn't. Here's what the article actually said:
Spoiler:
Afterwards, amateur players are staring down an intense rules crunch—understanding the core mechanics of the game, but also the specific nuances and eccentricities of the faction of your choice. "You've got to learn two to three pages of rules per unit," says Ostrander. But that still doesn't account for the person you're playing against, who might have a precise, expert-level counterpunch cued up for your strategy of choice. That dynamic is what makes wargaming fascinating, of course, but it can also be disempowering for a newcomer—especially if that newcomer already feels like an outsider due to their gender identity.

Where does it specifically say women hobbyists find it hard to understand the rules? Oh yeah it doesn't. The article talks about the difficulties of getting into wargaming for everyone and then later goes on to discuss how people who already suffer discrimination in wider society often find it hard to fit in to a wargaming community. Actually read the article next time before you make up utter nonsense.


He didn't read, or at least understand, the study he linked earlier; of course he didn't understand the article.

This message was edited 2 times. Last update was at 2021/07/06 04:46:50


"All you 40k people out there have managed to more or less do something that I did some time ago, and some of my friends did before me, and some of their friends did before them: When you saw the water getting gakky, you decided to, well, get out of the pool, rather than say 'I guess this is water now.'"

-Tex Talks Battletech on GW 
   
Made in us
Longtime Dakkanaut




macluvin wrote:
Hecatron, I had to explain to my wife this isn’t some incel forum on account of some of the statements you have made. The gaslighting is real...


#thathappened


Automatically Appended Next Post:
 Gert wrote:
Where does it specifically say women hobbyists find it hard to understand the rules? Oh yeah it doesn't. The article talks about the difficulties of getting into wargaming for everyone and then later goes on to discuss how people who already suffer discrimination in wider society often find it hard to fit in to a wargaming community. Actually read the article next time before you make up utter nonsense.


And women are uniquely "disempowered" by this in a way that men are not? Seems sexist to assume they're so weak. I know more trans women than cis women who play miniature wargames, and, well, if you think trans women are more welcomed into the hobby than cis women I've got a bridge to sell you.


Automatically Appended Next Post:
 CEO Kasen wrote:

He didn't read, or at least understand, the study he linked earlier; of course he didn't understand the article.


I understood it quite well. And it serves us better to pay attention to that than anecdotes.

This message was edited 3 times. Last update was at 2021/07/06 05:17:44


 
   
Made in us
Hacking Interventor





Hecaton wrote:

 CEO Kasen wrote:

He didn't read, or at least understand, the study he linked earlier; of course he didn't understand the article.


I understood it quite well. And it serves us better to pay attention to that than anecdotes.


When the citation in question supports your argument, absolutely, except you've not done that. You've now twice twisted articles far from their intended meaning either mistakenly or deliberately, and either way I ain't going to let anyone connected with this debate forget that for a second.

"All you 40k people out there have managed to more or less do something that I did some time ago, and some of my friends did before me, and some of their friends did before them: When you saw the water getting gakky, you decided to, well, get out of the pool, rather than say 'I guess this is water now.'"

-Tex Talks Battletech on GW 
   
Made in us
Longtime Dakkanaut




 CEO Kasen wrote:
When the citation in question supports your argument, absolutely, except you've not done that. You've now twice twisted articles far from their intended meaning either mistakenly or deliberately, and either way I ain't going to let anyone connected with this debate forget that for a second.


What, you're mad that I provided a study that showed that women were more person-oriented than men, on average?
   
Made in us
Warp-Screaming Noise Marine




Hecaton wrote:
Andykp wrote:


Automatically Appended Next Post:
 DalekCheese wrote:
Oh, and yeah, I have nothing important to say. After all, I’m just a part of a demographic that’s uninterested in the hobby.


If you read what I said you'd know that that's not what I meant. Take another look.


You asked for what women in the wargaming and hobby have to say, got it, then proceeded to tell them they are wrong and negate what they say. Seems like you are saying exactly that even after getting called out for it... so far every woman I know of that has consulted your material has demonstrated varying degrees of uncomfortable.

A reasonable person would have apologized for what they said and stated that they did not intend to offend, and demonstrated an interest in at least learning what they did wrong, if not correcting it. Or simply asking for clarification about what offended this person so. Like seriously dude. I’m not saying you need to go but your attitude should not have a place in this hobby. The preferable, and most beautiful thing, would be to step out of your comfort zone, evaluate yourself, LISTEN TO THE WOMEN instead of trying to shut them down, and improve yourself. Please take your disregard for women out of this hobby one way or another. Stop saying what women have to say, then proceeding to mansplain their dissenting opinion as wrong on account of it working against your interest in this discussion. It really is an atrocious and toxic behavior.


Automatically Appended Next Post:
This also happened after we got an opinion from outside of the hobby that was a woman, and you said you wanted it from within. And there it was. And it was not to your liking and therefore invalid.

This message was edited 2 times. Last update was at 2021/07/06 06:43:00


Beware of the man who works hard to learn something, learns it, and finds himself no wiser than before. -Kurt Vonnegut 
   
Made in us
Longtime Dakkanaut




macluvin wrote:
You asked for what women in the wargaming and hobby have to say, got it, then proceeded to tell them they are wrong and negate what they say.


The only women I've talked to in this thread got what *I* said wrong, and I commented on that.

macluvin wrote:
Seems like you are saying exactly that even after getting called out for it... so far every woman I know of that has consulted your material has demonstrated varying degrees of uncomfortable.


Ok. Doesn't mean what I'm doing or saying is wrong.

macluvin wrote:
A reasonable person would have apologized for what they said and stated that they did not intend to offend, and demonstrated an interest in at least learning what they did wrong, if not correcting it. Or simply asking for clarification about what offended this person so. Like seriously dude. I’m not saying you need to go but your attitude should not have a place in this hobby. The preferable, and most beautiful thing, would be to step out of your comfort zone, evaluate yourself, LISTEN TO THE WOMEN instead of trying to shut them down, and improve yourself. Please take your disregard for women out of this hobby one way or another. Stop saying what women have to say, then proceeding to mansplain their dissenting opinion as wrong on account of it working against your interest in this discussion. It really is an atrocious and toxic behavior.


Nah, sometimes when people get offended it's coming from a bad or wrong place.


macluvin wrote:

This also happened after we got an opinion from outside of the hobby that was a woman, and you said you wanted it from within. And there it was. And it was not to your liking and therefore invalid.


I mean I know enough women in the hobby who have opinions to not be swayed by all the questionable gak your ilk brings up.
   
Made in gb
Longtime Dakkanaut




U.k

 Gert wrote:
No it doesn't. Here's what the article actually said:
Spoiler:
Afterwards, amateur players are staring down an intense rules crunch—understanding the core mechanics of the game, but also the specific nuances and eccentricities of the faction of your choice. "You've got to learn two to three pages of rules per unit," says Ostrander. But that still doesn't account for the person you're playing against, who might have a precise, expert-level counterpunch cued up for your strategy of choice. That dynamic is what makes wargaming fascinating, of course, but it can also be disempowering for a newcomer—especially if that newcomer already feels like an outsider due to their gender identity.

Where does it specifically say women hobbyists find it hard to understand the rules? Oh yeah it doesn't. The article talks about the difficulties of getting into wargaming for everyone and then later goes on to discuss how people who already suffer discrimination in wider society often find it hard to fit in to a wargaming community. Actually read the article next time before you make up utter nonsense.


For Hecaton to claim this says that women don’t understand complex rules is ludicrous. It’s show he is clearly either misunderstanding it or misrepresenting it. Absolutely stunning.


Automatically Appended Next Post:
Hecaton wrote:
macluvin wrote:
Hecatron, I had to explain to my wife this isn’t some incel forum on account of some of the statements you have made. The gaslighting is real...


#thathappened


Automatically Appended Next Post:
 Gert wrote:
Where does it specifically say women hobbyists find it hard to understand the rules? Oh yeah it doesn't. The article talks about the difficulties of getting into wargaming for everyone and then later goes on to discuss how people who already suffer discrimination in wider society often find it hard to fit in to a wargaming community. Actually read the article next time before you make up utter nonsense.


And women are uniquely "disempowered" by this in a way that men are not? Seems sexist to assume they're so weak. I know more trans women than cis women who play miniature wargames, and, well, if you think trans women are more welcomed into the hobby than cis women I've got a bridge to sell you.


Automatically Appended Next Post:
 CEO Kasen wrote:

He didn't read, or at least understand, the study he linked earlier; of course he didn't understand the article.


I understood it quite well. And it serves us better to pay attention to that than anecdotes.


Then doubled down with this peach of messed up thinking. Being disempowered is nothing to do with being weak and again not what that quote is getting at at all!


Automatically Appended Next Post:
And sometimes when people get offended it’s because you are being offensive.


Automatically Appended Next Post:
 Gogsnik wrote:
...changing the situation by changing the lore...


By this logic, if someone walked down the street wearing a little hat, and got harassed for wearing the little hat, they should change the hat.

Hecaton wrote:
 some bloke wrote:
What they actually said was "we made female marines, and no-one wanted to buy them, so we decided to justify why they are only men and sell people what they clearly want to buy".

It's worth noting that the guy who said that is not known for being truthful.


And once again, Games Workshop have never produced female space marines.


A better analogy would be if someone got abused for walking down the street in a little hat when there was an old dusty sign saying little hats are banned, then someone called out the abusers saying that little hats were ok, but then all the abusers pointed at the sign and said they were right because this old sign said “no little hats”, so everyone else took the old dusty 13 word sign down and the people in the little hats felt a bit better and the abusers had no defence for their crappy behaviour to those with little hats.

This message was edited 3 times. Last update was at 2021/07/06 07:13:06


 
   
Made in gb
Longtime Dakkanaut






It's all for Sgt_Smudge today!
Spoiler:

Sgt_Smudge wrote:
I don't know why I should be trying to appease people who would be toxic in the first place. The problem is with *them*, not with me.

Yes, I'm absolutely there to criticise the people being toxic, because they're the ones causing the problems, not the women or me for calling them out on their toxicity.

But a lore change happening still isn't an excuse to be toxic, and they're very much in the wrong for doing it. Feeling put out, but ultimately understanding that "hey, I guess real people matter more than some lore" is normal. Getting toxic over that is no-one's fault but their own, and I really shouldn't have to stop speaking the truth because some people would turn toxic over it. That's not my fault.

Potentially, but if they're being toxic to women *because some lore got changed*, can't you see how that's exactly the kind of people we don't want to be around women in the first place?
If we're trying to make a lasting change in the environment to make things better for women, then we need to be calling out and exposing those kinds of people who *would* get toxic at women because of a lore change.

Making the environment better for women would absolutely include calling out the people who used a lore change as an excuse to be toxic though.

I feel that this attitude is not actually going to help the problem?
Before we continue too far, the people I am concerned with appeasing are the ones who would feel put out by politics interfering with their hobby. These people would be fine if the lore progressed in a way which seemed in-keeping with 40k tradition and included female marines (Cawl dun it), and would be annoyed if it was instead given a token “women have always been marines” and a big explanation of all the political doesn’t-matter-a-toss-in-the-game reasons for changing their game. These are the people who aren’t educated on the problems that we’ve been discussing, and would have been happy for it to continue as-is, not because they don’t want female marines, but that they’ve never considered their absence an issue.
The people who outright support female marines are not an issue, and the people who outright oppose them can’t be helped. We’re talking about the vast majority of people in the hobby who don’t even care – it’s not an issue for them or their friends, and they’ve never even thought about it, and they don’t even know that there’s 60+ pages of discussions about it on dakka (and more elsewhere). These are the people we want to bring onto our side.
So, back to your comments!
You’ve mixed up “identifiying the problem” with “identifying the solution”. I have presented you with a group of people who could potentially oppose the change if it were made for outright political reasons, and you have decided that it is more important to make the political statement than to make the change actually improve anything.
Let’s say the change is made with a political statement about it and a hasty rewrite of the lore to shoehorn them in – my worst case scenario.
The people who don’t like how they changed it will be outspoken about this. Perhaps they aren’t sexist, but they constantly make comments and jokes about how the imperium is going PC, how the change was only made so they could have girl space marines. They aren’t saying “women can go away”, but the entire environment of GW stores could end up having a “women interfered with our stuff” vibe which could have been avoided just by not making the change outwardly political. That will put women off – if they keep hearing jokes and remarks about how marines were changed just for women to be there, it won’t seem welcoming.
So yes, you have successfully identified that the problem is with them, not you. What you haven’t done is offer any solution to that problem. And don’t say “we get rid of them”, because that will never happen – people are far too heavily invested (financially and emotionally) in 40k to just leave.
Calling them out relies entirely on them not being the majority. The more people fall in the “I don’t like this change” category, regardless of their reasons, the more difficult it is to expose the people who really need to be called out. If I said “I don’t like how they made the change, because it wasn’t about 40k, it was about politics, they just erased 40k history to make a political change” I don’t expect to be called out as a toxic sexist for it!
Sgt_Smudge wrote:
That's the thing, I'm not. I'm trying to expose and call out those people who *have* those exclusionary thoughts who haven't acted, and hide behind "well, it's just the lore!"

I'm not directing this at you, you've made this very clear that you are pro-women Astartes regardless. My point is towards the people who claim to only care about the lore, but use that as a mask to hide their exclusionary beliefs.

I think that the hole in your logic is the idea that the only reason someone can be opposed to a change involving genders is because of sexist views. I am the shining beacon of hope which illuminates that hole – as you said, I’m pro-woman Astartes, and yet I’m against making the change if it is done politically. I am the dinosaur bone that disproves a young earth, the overwhelming-scientific-evidence that disproves the flat earth.
If you make this change in a way specifically designed to bait people who have exclusionary views into the open, then you are doing this not only for purely political views, but with an actual goal of exposing women in the hobby to a worse environment, just so that you can point at the people who make it toxic and shout “Heretic!” in the hopes that enough others will join you and purge them?
I fail to see how this approach works with your original remarks about how female astartes are needed to combat the idea that women are somehow outside of the norm – that by seeing female models more, the people in GW stores will stop acting like women are from another planet.
You started this with aspirations of effectively re-educating those in the hobby who don’t even realise their way of thinking is exclusionary, and now you’re suggesting that we make the change in such a jarring way that these same people can be cast out and shunned.
You said that this was about making the environment better, but now it seems like a set of criteria for some sort of societal/political purge. Which I really, really cannot get behind.
Sgt_Smudge wrote:
You're right! There doesn't *need* to be a point made about it other than it just *happening* - so it doesn't need a lore explanation either!

I don’t think you understand how it works to change things in 40k?
Without the lore they are just lumps of plastic. The lore is what ties it all together – without it GW would have fallen flat years ago. Most people are more invested in the lore than anything else, even if they don’t realise.
“it doesn’t need a lore explanation” is the exact situation we’re in now. There’s no current lore explaining marines genders either way, so if you think it doesn’t need a lore explanation, just go ahead and make female marines. It’s worked so well for everyone else without a lore explanation [/s]
Sgt_Smudge wrote:
I'm not advocating that GW make a big public statement. Far from it. I *don't* want GW to make a big statement on the matter, and would much rather that they literally just include women Space Marines without any kind of mess or hassle. No lore reason, no public comment, no flashing neon sign. They just exist now, and that's the end of the matter.

That's what I'm after. If people read into that as political, that was their choice to read into it that way, and if they want to be toxic about that, that's on them.

Ah, it seems I’ve misunderstood you when you’ve said about making a public statement about how it was wrong to exclude women and that they are making changes to amend it.
But again with the “no lore reason”? Why not? Why do you want to make this pill difficult to swallow when it could be so easy? I was being a little sarcastic when I suggested this was a political/societal purge, but now…
Sgt_Smudge wrote:
Yes, I'm absolutely agreed, except on the lore front, because making a big deal about it in the lore feels exactly like what you describe with GW "shouting about it". There doesn't need to be any statements beyond "this is a thing".

The only problem there is that people know now that it isn’t a thing. They will wonder what changed, and if no in-lore explanation appears, then people will look elsewhere.
The majority of people would accept “Cawl dun it” as a reason for there being female marines now. If they just turn up one day, then people will ask “What? I thought that marines could only be men?”, and when no reasons appear in-game, they will assume the reason is elsewhere, and you get the political backlash.
The lore reasons don’t have to be sung about – I’m not looking for a single story (which would be a bit token) but for the next ‘dex to feature female marines throughout, perhaps with a small bit in the primaris creation lore which explains how Cawl made the process work on male and female candidates. It can be there if people go looking for it, rather than being splashed about everywhere. I agree that a subtle change without remark is best, but I also think it needs to have its in-game reasons!
Sgt_Smudge wrote:
I think I wasn't quite clear - it's not that there *aren't* identifiers, but that the vast majority of those identifiers wouldn't be visible under a set of Mark X Tacticus power armour.

Ah, 100% agree with you there. Power armour is power armour, the people inside don’t change it! (except chaos, but then that’s different…)
Sgt_Smudge wrote:
I don't see that it would add to this issue, because Space Marines aren't a sideline faction. They're the faction that is presented to *everyone* by virtue of being the flagship.

But will it seem like that is why they are being presented to her if the store offers her any army as long as it has female models?
It’s more an issue of the stores keepers than the change though, but worth considering!
Sgt_Smudge wrote:
I'm advocating for women Space Marines to just *exist*. No mess, no hassle, no lore explanation. As you said - it will become visible and obvious on its own.

The problem there is that they would stick out like a sore thumb.
Everything in 40k has lore reasons for being there. Do we want to make female marines the exception?
Sgt_Smudge wrote:
But why? Why does something need to be good because of lore reasons to be justifiable?

Because most people in the game don’t give a monkeys about the politics. Meanwhile, most people in the game care a lot about the lore. If you want people to accept something, you do it in a way which they are most likely to accept, regardless of whether they should accept it anyway.
Sgt_Smudge wrote:
It's not implying that at all - having better representation isn't any more political than not having that representation there in the first place.

You’re not intentionally implying it, and I certainly don’t think you mean it!
Saying that the reason for something to change is because society told you to is basically saying that the only reason you made the change was to shut society up about it. It’s exactly like when a child comes over to you and says, “My mum says I have to apologise”. Are they really apologising? Are they really sorry?
If you make female marines a thing because it makes sense, and add to the lore to make them make sense in-universe, the ulterior motives of representation will still work out, but the change will already be running with the pack, as it were, not standing around wondering where it belongs in the running order as the rest of the game whips by.
I guess I just don’t understand the idea of making this change, whilst trying to make it seem unassuming and perfectly normal, but wanting to do so in a different way to every other change that has every happened?
Sgt_Smudge wrote:
The thing is, that's down to the people on how they respond. If they're going to be toxic over a lore change, what else would they be toxic over?

But you have been suggesting that we don’t even change the lore, that we just plonk female marines in and don’t offer any explanation.
These people aren’t being toxic over a lore change, they’re being toxic over a political change.
“Toxic” is a passive thing. It’s every joke they make about how it was done to make the imperium PC, every “I want >X<!” “oh, just stick it in and say that >your faction< didn’t represent >X<!”.
Frankly those sound much more toxic than saying “I want >X<”, “oh, just stick it in and say Cawl made >X< from old technology!”
Notice how the first jokes are about politics and real life, so can upset real people, and the second one is about 40k lore, and is a joke about how Cawl is making new things all the time.
I’d rather see people joking about Cawl dun it than joking about real issues like representation.
Sgt_Smudge wrote:
Personally, I'd want to see a third response:
"Oh, yeah. That's pretty cool."

No need for lore, and no need to ever say "oh, it was just to include more women". Let people read whatever they want to into it, justify it how they like, because they'll do that anyway. If people want to ascribe a political motive to it, they'll do so with or without the lore. Ultimately, just let it be.

But then you have to consider that, without a viable alternative, everyone who hears that it was political will believe it to be so.
You don’t offer them any counter arguments. If someone toxic says “they only added female marines to get women into the hobby”, what counter argument will the good guys have to shut them up and make them feel like their views are not valid? That’s the goal isn’t it – shut up the people who are against it? So what will the good guys say?
“Actually, no, they just did it for… no reason, I guess?”
Or
“Actually, Cawl did >blah blah< and then they attacked >bleh bleh< and now the imperium is getting stronger but has attracted more attention from chaos so there will be more fighting and >lore lore lore<
Which sounds like a stronger argument that it wasn’t done for politics?


Most of the rest of this thread now seems to be people suggesting that making the change won't change anything, which is another way of saying that not making the change won't change anything, which combine t osay "I don't care", so they aren't opposed or for the change.

I can agree to some extent that adding female marines to the game (lore + models) will not change much, but it could be the falling stones which start an avalanche, as it were. If female marines become popular, GW will make female options for all the other races it makes sense for, and then it will become an inclusive game naturally, which is the correct way to do it, rather than telling the players "It's an inclusive game now, deal with it". It will need time to gain momentum, but once people start seeing cool female marine conversions and dioramas, they will start accepting that they are a cool addition, and then it will start to take off properly.

12,300 points of Orks
9th W/D/L with Orks, 4/0/2
I am Thoruk, the Barbarian, Slayer of Ducks, and This is my blog!

I'm Selling Infinity, 40k, dystopian wars, UK based!

I also make designs for t-shirts and mugs and such on Redbubble! 
   
Made in it
Perfect Shot Dark Angels Predator Pilot





Sesto San Giovanni, Italy

Yes that was exactly my point that did go entirely over Hecaton's head.
No changes is "really" needed ever. We can always say that thing can stays as they are, by the motivation that they've worked (somehow) until now.

Caveman could easily said that they survived without fire for thousand of millennia, so do we really need it?
Penicillin did not exist when antique empire were prospering, so do we really need to inject mold in our veins?
Female have been forced outside of responsabilities roles for centuries, yet our society thrived anyway, why should we be inclusive now?

That was the reason why I referenced Pangloss, which is willingly unaware of possible other way to do things compared to what he knew.
But, I mean, that was read by Hecaton as a statement about the 40k setting as the best of possible worlds (which is a comprehensible misundersting if you're referring to it by wikipedia and online summaries).... I can't expect much from him after that honestly.


The original argument for or against change is essentially a matter of focus: do I focus on the problem I have to motivate a change, or do I focus on what's working to deny such change?
In order to avoid falling in this logical trap, the only way is to keep into consideration both aspect.

As said before, I think we all agree that there's at least one potential backfiring of the inclusion of female SM: we reinforce this idea that the Imperium is somehow "ok", while it shouldn't.
We discussed it, and I think the overwhelming majority here agrees that is a risk well outweighed by the pros.

I, for one, are pretty sure GW will bungle it and continue to idolize the Imperium because, as I said, satire if much more difficult to sell that power fantasies.

But it doesn't change that fact that we have only one true argument against this change, and isn't cutting it.

I would suggest those who oppose to female SM to dig deeper: maybe there's another risk orangery we haven't considered yet.
But again, of your arguments don't hold, it's better to find another one, rather than moving straight up to conspiracy thinking.

This message was edited 2 times. Last update was at 2021/07/06 11:40:08


I can't condone a place where abusers and abused are threated the same: it's destined to doom, so there is no reason to participate in it. 
   
Made in us
Shadowy Grot Kommittee Memba






Hecaton wrote:
 CEO Kasen wrote:
When the citation in question supports your argument, absolutely, except you've not done that. You've now twice twisted articles far from their intended meaning either mistakenly or deliberately, and either way I ain't going to let anyone connected with this debate forget that for a second.


What, you're mad that I provided a study that showed that women were more person-oriented than men, on average?


If we were talking about model trains, or just collecting and painting miniatures, you might have something of a point, but if you think wargaming isn't an interpersonal hobby then your opponents across the table must be pretty damn miserable.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Preparing the Invasion of Terra






Hecaton wrote:

And women are uniquely "disempowered" by this in a way that men are not? Seems sexist to assume they're so weak. I know more trans women than cis women who play miniature wargames, and, well, if you think trans women are more welcomed into the hobby than cis women I've got a bridge to sell you.

Yeah, women are at a disadvantage when they're coming into a male dominated space. Sadly, kinda how it works in most places actually so its not sexist to assume that when by and large its true. I didn't actually call any women weak at all but hey you keep making disingenuous arguments there kiddo and see where it gets ya
Also, way to put words in my mouth chief. Could you point to where I said trans-women are more accepted than cis-women? Or do you want to wind your neck in and stop making up nonsense because you have no arguments?

I understood it quite well. And it serves us better to pay attention to that than anecdotes.

Everything I disagree with is an Anecdote: A book by Hecaton.

This message was edited 1 time. Last update was at 2021/07/06 12:11:27


 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





Hecaton wrote:
macluvin wrote:
Hecatron, I had to explain to my wife this isn’t some incel forum on account of some of the statements you have made. The gaslighting is real...
#thathappened
Congratulations - you've demonstrated exactly what we're all talking about with ignoring the perspectives of women.


 Gert wrote:
Where does it specifically say women hobbyists find it hard to understand the rules? Oh yeah it doesn't. The article talks about the difficulties of getting into wargaming for everyone and then later goes on to discuss how people who already suffer discrimination in wider society often find it hard to fit in to a wargaming community. Actually read the article next time before you make up utter nonsense.


And women are uniquely "disempowered" by this in a way that men are not? Seems sexist to assume they're so weak. I know more trans women than cis women who play miniature wargames, and, well, if you think trans women are more welcomed into the hobby than cis women I've got a bridge to sell you.
I'm sorry, I don't remember anywhere where Gert mentioned transfolk?
Sounds like you're making some pretty wild leaps of logic there.


 CEO Kasen wrote:

He didn't read, or at least understand, the study he linked earlier; of course he didn't understand the article.


I understood it quite well. And it serves us better to pay attention to that than anecdotes.
Otherwise known as "any perspective I don't want to hear is an anecdote".

Hecaton wrote:
macluvin wrote:
Seems like you are saying exactly that even after getting called out for it... so far every woman I know of that has consulted your material has demonstrated varying degrees of uncomfortable.


Ok. Doesn't mean what I'm doing or saying is wrong.
If you're making people uncomfortable by just speaking, have you considered that, when this whole topic is about making people feel comfortable, you're not in the "right" either?

macluvin wrote:
This also happened after we got an opinion from outside of the hobby that was a woman, and you said you wanted it from within. And there it was. And it was not to your liking and therefore invalid.


I mean I know enough women in the hobby who have opinions to not be swayed by all the questionable gak your ilk brings up.
Hey... that sounds like an "anecdote"? But I thought you hated anecdotes!

some bloke wrote:It's all for Sgt_Smudge today!
It's like my birthday came early! I've chunked it into two sets of spoilers, and a separate section cut out in the middle, because I think we had something lost in translation in the first section of the discussion, so a lot of my comments in that are about how there is a bit of a misunderstanding there - I separate the section in the middle because I think it sums up my perspective more accurately than all the others, so is probably the most important thing to focus on, even if you choose to skip over the rest!

Spoiler:
Sgt_Smudge wrote:I don't know why I should be trying to appease people who would be toxic in the first place. The problem is with *them*, not with me.

Yes, I'm absolutely there to criticise the people being toxic, because they're the ones causing the problems, not the women or me for calling them out on their toxicity.

But a lore change happening still isn't an excuse to be toxic, and they're very much in the wrong for doing it. Feeling put out, but ultimately understanding that "hey, I guess real people matter more than some lore" is normal. Getting toxic over that is no-one's fault but their own, and I really shouldn't have to stop speaking the truth because some people would turn toxic over it. That's not my fault.

Potentially, but if they're being toxic to women *because some lore got changed*, can't you see how that's exactly the kind of people we don't want to be around women in the first place?
If we're trying to make a lasting change in the environment to make things better for women, then we need to be calling out and exposing those kinds of people who *would* get toxic at women because of a lore change.

Making the environment better for women would absolutely include calling out the people who used a lore change as an excuse to be toxic though.


I feel that this attitude is not actually going to help the problem?
Before we continue too far, the people I am concerned with appeasing are the ones who would feel put out by politics interfering with their hobby.
These are likely also the same people who would see including women Space Marines as "political" regardless of if a lore reason was given or not.

If someone's immediate reaction to women being introduced with no fanfare is "oh, that's that political SJW nonsense", they'll read into that belief regardless whatever GW tells them, because they've made it abundantly clear that including women is ""political"". And I can't fix that.

I'm sorry, but it's not the whole "politics interfering with the hobby" that's the problem really, it's that they'd simply see including women as "political", and that's frankly just grim.
These people would be fine if the lore progressed in a way which seemed in-keeping with 40k tradition and included female marines (Cawl dun it), and would be annoyed if it was instead given a token “women have always been marines” and a big explanation of all the political doesn’t-matter-a-toss-in-the-game reasons for changing their game.
They accepted "this has always been a thing for Marines" with Centurions, grav-guns, Stormravens, etc etc. The issue is that they regard women as "political", and that's the problem.

No amount of "lore says XYZ" will change the fact that they don't consider women to be simply natural, and must be "political". And that's the attitude that I want to address and call out.
The people who outright support female marines are not an issue, and the people who outright oppose them can’t be helped. We’re talking about the vast majority of people in the hobby who don’t even care – it’s not an issue for them or their friends, and they’ve never even thought about it, and they don’t even know that there’s 60+ pages of discussions about it on dakka (and more elsewhere). These are the people we want to bring onto our side.
Except they clearly *do* care - they care enough to ascribe "political" motivations for an unexplained introduction of women into the Space Marines. They aren't "neutral", and they will gladly support an unequal system over an inclusive one - and that's the issue.

I would *like* to hope that your estimate of how large the group is that would actually turn toxic is much larger than the actual number, I would *like* to believe that, while there might be some grumbling, people would just get on with their lives and accept women Space Marines as normal without any fanfare, but whoever *does* genuinely turn toxic over that was a time bomb waiting to happen, and as far as I'm concerned, They Will Not Be Missed.
You’ve mixed up “identifiying the problem” with “identifying the solution”. I have presented you with a group of people who could potentially oppose the change if it were made for outright political reasons, and you have decided that it is more important to make the political statement than to make the change actually improve anything.
Sure, but I'm not saying to telegraph it as "outright political". All I'm saying is that it doesn't need a lore explanation.

Let’s say the change is made with a political statement about it and a hasty rewrite of the lore to shoehorn them in – my worst case scenario.
The people who don’t like how they changed it will be outspoken about this. Perhaps they aren’t sexist, but they constantly make comments and jokes about how the imperium is going PC, how the change was only made so they could have girl space marines. They aren’t saying “women can go away”, but the entire environment of GW stores could end up having a “women interfered with our stuff” vibe which could have been avoided just by not making the change outwardly political. That will put women off – if they keep hearing jokes and remarks about how marines were changed just for women to be there, it won’t seem welcoming.
Right, but that's not the scenario I'm describing.

The scenario I'm describing is the rewrite of the lore to "shoehorn" women in (horrible choice of words, because simply featuring women isn't "shoehorning". Gender neutrality is the norm, not gender exclusivity), and that's it. No grand political statement, no big speech, no parade. Literally just a section of text featuring Space Marines with female pronouns, and some women-presenting heads. No extra attention drawn to it.

If the people you describe make comments about how "it's gone PC" or how "women interfered with our stuff" when no political statement has been issued, that is a sure fire sign that they weren't exactly making those comments in good faith. Simply including women isn't "going PC" or "there's an evil cabal of women interfering", but if they have those beliefs about no statement whatsoever, they would assuredly have that same reaction if the lore was updated to "allow" it, and argue that the lore being updated was "going PC" or "only made to have girl Space Marines", because "women interfered with out stuff".

Those kinds of people will *always* make those arguments. It's not worth trying to reach them, because they'll call anything "political", even a lore development.

So yes, you have successfully identified that the problem is with them, not you. What you haven’t done is offer any solution to that problem. And don’t say “we get rid of them”, because that will never happen – people are far too heavily invested (financially and emotionally) in 40k to just leave.
Calling them out relies entirely on them not being the majority. The more people fall in the “I don’t like this change” category, regardless of their reasons, the more difficult it is to expose the people who really need to be called out. If I said “I don’t like how they made the change, because it wasn’t about 40k, it was about politics, they just erased 40k history to make a political change” I don’t expect to be called out as a toxic sexist for it!
If the "majority" of people would turn toxic towards women simply because they were included in Space Marines without a lore justification, I don't think this is even a safe hobby for women at that point.

I don't know, maybe I was being optimistic, maybe a little naive, but I genuinely was under the illusion that *most* people wouldn't turn toxic and start being resentful towards women if suddenly little plastic dollies could now have women heads on them without any explanation or political commentary. If I'm wrong on that, and it turns out that people care enough about their little plastic toys needing some made up words to say they can now have women's heads, and if they don't get those made-up words, they'll be toxic towards women, maybe this isn't a safe space for women at all.

Sgt_Smudge wrote:That's the thing, I'm not. I'm trying to expose and call out those people who *have* those exclusionary thoughts who haven't acted, and hide behind "well, it's just the lore!"

I'm not directing this at you, you've made this very clear that you are pro-women Astartes regardless. My point is towards the people who claim to only care about the lore, but use that as a mask to hide their exclusionary beliefs.
I think that the hole in your logic is the idea that the only reason someone can be opposed to a change involving genders is because of sexist views. I am the shining beacon of hope which illuminates that hole – as you said, I’m pro-woman Astartes, and yet I’m against making the change if it is done politically. I am the dinosaur bone that disproves a young earth, the overwhelming-scientific-evidence that disproves the flat earth.
I have one question to ask: if, as I described, women Space Marines became a thing, with no lore "development", but also no big political statement from GW - you go to sleep, and the next day, women Space Marines are just there - would you be toxic towards women? Resentful? Would you immediately call the inclusion of women a "political" change, and blame women for it?

Or would you just shrug your shoulders, and move on, and enjoy 40k regardless?

What comes first to you: enjoying the hobby and it's inclusivity, or kicking up a fuss because the lore was changed and no-one told you?

If you make this change in a way specifically designed to bait people who have exclusionary views into the open, then you are doing this not only for purely political views, but with an actual goal of exposing women in the hobby to a worse environment, just so that you can point at the people who make it toxic and shout “Heretic!” in the hopes that enough others will join you and purge them?
Hopefully, there shouldn't *be* anyone to "bait", as you put it.

But if you're implying that there *are* people with exclusionary views, and they would *still* be sticking around, lurking, having those exclusionary views while I'm simultaneously saying to women "yeah, this is a safe space, you're totally welcome here!", then it's not really a safe space, is it? If there's people with exclusionary views sticking around, then I'm not really fixing the problem, I'm just sweeping the people with exclusionary views under the rug.

I fail to see how this approach works with your original remarks about how female astartes are needed to combat the idea that women are somehow outside of the norm – that by seeing female models more, the people in GW stores will stop acting like women are from another planet.
You started this with aspirations of effectively re-educating those in the hobby who don’t even realise their way of thinking is exclusionary, and now you’re suggesting that we make the change in such a jarring way that these same people can be cast out and shunned.
I can't "re-educate" people who would see literally just including women as this SJW political takeover of their hobby, because those same people would always hold those beliefs, lore or not.

I am not advocating for anything "jarring". I am not advocating for a big political speech. I am literally just saying that some Space Marines should be able to be women, and that be reflected. If that is "jarring", then why wouldn't Cawl suddenly being able to whip up new women recruits also be "jarring" to those people?

You said that this was about making the environment better, but now it seems like a set of criteria for some sort of societal/political purge. Which I really, really cannot get behind.
Quick question, how am I supposed to make the environment better without calling out the people who hold exclusionary views? What, do I just "live and let live", when *they're* the ones incapable of letting women "live and let live"?

Sgt_Smudge wrote:
You're right! There doesn't *need* to be a point made about it other than it just *happening* - so it doesn't need a lore explanation either!
I don’t think you understand how it works to change things in 40k?
You might be mistaken. GW have made it very clear that they can change things without the lore needing to back it up constantly.

Grav-guns? They exist now.
Centurions? They exist now.
Stormravens? They exist now.
Scions? They exist now.
Celestian Sacresants? They exist now.
Perpetuals? They exist now.

GW can just add things without needing the lore. I don't see why they can't do that with women Space Marines.
Without the lore they are just lumps of plastic. The lore is what ties it all together – without it GW would have fallen flat years ago. Most people are more invested in the lore than anything else, even if they don’t realise.
And if they're more invested in the lore than in letting women be a part of the hobby, is that not a pretty messed up set of priorities?
“it doesn’t need a lore explanation” is the exact situation we’re in now. There’s no current lore explaining marines genders either way, so if you think it doesn’t need a lore explanation, just go ahead and make female marines. It’s worked so well for everyone else without a lore explanation [/s]
Well, not quite true. There *are* lore explanations explaining Marines being all-male, but they're:
- Inconsistent
- Obscure and not put in the focus
- Thematically incongruous
- Utterly arbitrary

It's *because* there is "lore" explaining why women can't be Space Marines that people get ganged up on when they make women Space Marine conversions, and told it's "non-canon".


Sgt_Smudge wrote:I'm not advocating that GW make a big public statement. Far from it. I *don't* want GW to make a big statement on the matter, and would much rather that they literally just include women Space Marines without any kind of mess or hassle. No lore reason, no public comment, no flashing neon sign. They just exist now, and that's the end of the matter.

That's what I'm after. If people read into that as political, that was their choice to read into it that way, and if they want to be toxic about that, that's on them.

Ah, it seems I’ve misunderstood you when you’ve said about making a public statement about how it was wrong to exclude women and that they are making changes to amend it.
My apologies if I didn't make that clearer. I don't want flashing neon signs or billboards about how this a political decision. I just want it to Be, with as little fuss or attention drawn to the change as possible, simply just *featuring* women Astartes in stuff is enough to start changing attitudes.

But again with the “no lore reason”? Why not? Why do you want to make this pill difficult to swallow when it could be so easy? I was being a little sarcastic when I suggested this was a political/societal purge, but now…
No lore reason, because I feel that by admitting "we need to justify this with lore", it is still implying that the lore is more important than the representation of women. We should be making this change because it's a good thing to do, not because the lore lets us.

If I heard that things were being changed to accommodate for me, but only because someone made up some excuse in the lore, and if they hadn't made up that excuse, it wouldn't have happened, I'd still feel equally as devalued. It would still feel as if I wasn't important as a human, and that I was still considered less important than 13 little words.

Spoiler:
Sgt_Smudge wrote:
Yes, I'm absolutely agreed, except on the lore front, because making a big deal about it in the lore feels exactly like what you describe with GW "shouting about it". There doesn't need to be any statements beyond "this is a thing".

The only problem there is that people know now that it isn’t a thing. They will wonder what changed, and if no in-lore explanation appears, then people will look elsewhere.
So, what - your solution is to essentially lie and tell them that "we're totally not being political, look, Cawl did it!"?

I don't think I like the idea of lying to hide my motivations.

I'd much rather let people just come up with their own reasons, and if they say "oh, it's political, guess this justifies me going out and being toxic towards women", that's more of an indictment on them, surely?
The majority of people would accept “Cawl dun it” as a reason for there being female marines now. If they just turn up one day, then people will ask “What? I thought that marines could only be men?”, and when no reasons appear in-game, they will assume the reason is elsewhere, and you get the political backlash.
I don't know. I say this with all respect to you, I really do, and I know that you're pro-women Astartes, which is great - but I do think you're perhaps a little optimistic/naive about how many people would "accept" the Cawl was just able to make women Space Marines without calling that lore development itself "political".

What I see happening is that the same people you describe as looking for "political" motives, if there were no lore explanation, would call the lore explanation "political" as well, and we'd still be stuck with people who were crying politics at us.
The lore reasons don’t have to be sung about – I’m not looking for a single story (which would be a bit token) but for the next ‘dex to feature female marines throughout, perhaps with a small bit in the primaris creation lore which explains how Cawl made the process work on male and female candidates. It can be there if people go looking for it, rather than being splashed about everywhere. I agree that a subtle change without remark is best, but I also think it needs to have its in-game reasons!
I definitely agree that subtlety is the move to go here, but I fear that no explanation will ever be enough to stop those who would call adding women "political" from keeping on doing so. That's all.

Sgt_Smudge wrote:
I'm advocating for women Space Marines to just *exist*. No mess, no hassle, no lore explanation. As you said - it will become visible and obvious on its own.

The problem there is that they would stick out like a sore thumb.
Everything in 40k has lore reasons for being there. Do we want to make female marines the exception?
I don't see why they would stick out like a sore thumb. T'au have women, with no explicit lore "reason". Eldar have women, with no "lore reason". Dark Eldar have women, with no "lore reason". Guardsmen have women, with no "lore reason". Genestealer Cults have women, with no "lore reason".* Women existing in 40k doesn't need a lore reason, because we don't need a lore reason for men existing.

I'm not sure how they'd stick out at all.

*well, Guardsmen especially should have more women represented, but regardless, they *have* women, and no lore reason other than "of course they have women".

Sgt_Smudge wrote:
But why? Why does something need to be good because of lore reasons to be justifiable?

Because most people in the game don’t give a monkeys about the politics. Meanwhile, most people in the game care a lot about the lore. If you want people to accept something, you do it in a way which they are most likely to accept, regardless of whether they should accept it anyway.
Again, you're talking about appeasement. If I have to appease people just to stop women getting threatened in the hobby, maybe I can't make the hobby a safe space in the first place?

Sgt_Smudge wrote:
It's not implying that at all - having better representation isn't any more political than not having that representation there in the first place.
You’re not intentionally implying it, and I certainly don’t think you mean it!
Saying that the reason for something to change is because society told you to is basically saying that the only reason you made the change was to shut society up about it. It’s exactly like when a child comes over to you and says, “My mum says I have to apologise”. Are they really apologising? Are they really sorry?
If you make female marines a thing because it makes sense, and add to the lore to make them make sense in-universe, the ulterior motives of representation will still work out, but the change will already be running with the pack, as it were, not standing around wondering where it belongs in the running order as the rest of the game whips by.
I guess I just don’t understand the idea of making this change, whilst trying to make it seem unassuming and perfectly normal, but wanting to do so in a different way to every other change that has every happened?
I think the problem is that the whole "Mum says I have to apologise" would and could also apply to the lore change too. What's to stop someone from seeing the lore change as just another "political" move?
If someone's going to be suspicious about "society" and "politics" interfering with their game, I think that they'd think the same about any inclusion of women whatsoever, no matter how well you explain the lore.

Again, it's not different to every other change that's happened - GW have done these sorts of things all the time. In fact, they especially did it with Imperial Knights about gender. When they first re-released Knights, they only ever used masculine pronouns, and had no women represented. I may also be misremembering, but I vaguely remember them saying that there just *weren't* women Knight pilots at all. And then, without any kind of retroactive lore change, we got some women Knights represented. Knights started having masculine and feminine pronouns, and even the Knight pilot in Dawn of War III was a woman. There wasn't any kind of "oh, the Knight houses suddenly started recruiting women because Celisarius Bawl said so!", it was just "yeah, they have women now".

Sgt_Smudge wrote:The thing is, that's down to the people on how they respond. If they're going to be toxic over a lore change, what else would they be toxic over?

But you have been suggesting that we don’t even change the lore, that we just plonk female marines in and don’t offer any explanation.
These people aren’t being toxic over a lore change, they’re being toxic over a political change.
Without any explanation, why is including women a "political" change? If they call it political, that's because they chose to call it political, and would likely have called any change "political".

I’d rather see people joking about Cawl dun it than joking about real issues like representation.
The thing is, they can totally still make those "Cawl dun it" jokes even without a lore reasons - if they want to. And likewise, the people who would "joke" about representation would likely continue to do so, even with that lore reason.
Sgt_Smudge wrote:
Personally, I'd want to see a third response:
"Oh, yeah. That's pretty cool."

No need for lore, and no need to ever say "oh, it was just to include more women". Let people read whatever they want to into it, justify it how they like, because they'll do that anyway. If people want to ascribe a political motive to it, they'll do so with or without the lore. Ultimately, just let it be.

But then you have to consider that, without a viable alternative, everyone who hears that it was political will believe it to be so.
Yes, absolutely. And likewise, even with a good lore justification, anyone who wants to hear it was political will believe it to be so as well.

You don’t offer them any counter arguments. If someone toxic says “they only added female marines to get women into the hobby”, what counter argument will the good guys have to shut them up and make them feel like their views are not valid? That’s the goal isn’t it – shut up the people who are against it? So what will the good guys say?
“Actually, no, they just did it for… no reason, I guess?”
Or
“Actually, Cawl did >blah blah< and then they attacked >bleh bleh< and now the imperium is getting stronger but has attracted more attention from chaos so there will be more fighting and >lore lore lore<
Which sounds like a stronger argument that it wasn’t done for politics?
Whichever reason people want to give for it. Let people choose for themselves what reason they think GW did it for, because that's what they were going to do anyway.

I mean, look at Primaris. GW gave a reason why Primaris are a thing, but many other people are pretty convinced that it was done for business reasons, to rebrand, to remarket, to get people to "buy all their models all over again" - whatever reason people choose to come up with.
Look at Riptides, Stormsurges and Supremacy Suits. GW gave a reason why Tau scientists were making them and why it diverged from the typical Tau system of "aircraft being used as Titan hunters", but many other people just see it as "GW wanted to sell us big shiny walkers and mech-suits".

No matter what GW choose to say or do, people will make up their own reasons behind it, be it "oh, I guess something happened in the lore", or "I guess they were always around" or "GW are after my money!" or "GW are all political and messing up my hobby".

I just don't want to lie about my intentions, I guess.

Most of the rest of this thread now seems to be people suggesting that making the change won't change anything, which is another way of saying that not making the change won't change anything, which combine t osay "I don't care", so they aren't opposed or for the change.
It's more a case of the change won't stop toxic thoughts. I'd be naive to think that I could change a mind of genuine hatred (and if someone would get actually toxic over the lore getting changed, then that's pretty genuine hatred buried there), but it's about disempowering those opinions and showing them for the bigotry that it is, at it's core.

We can't change everyone, but we can disempower and delegitimise them.

I can agree to some extent that adding female marines to the game (lore + models) will not change much, but it could be the falling stones which start an avalanche, as it were. If female marines become popular, GW will make female options for all the other races it makes sense for, and then it will become an inclusive game naturally, which is the correct way to do it, rather than telling the players "It's an inclusive game now, deal with it".
Again, you seem to think that I would be wanting GW to put up this big sign saying "we're inclusive, deal with it". I don't want that. I just want the lore to change, no mess, no fuss, just change it without fanfare, and as you say - let the stones fall.
It will need time to gain momentum, but once people start seeing cool female marine conversions and dioramas, they will start accepting that they are a cool addition, and then it will start to take off properly.
That's exactly what I want as well. I don't see why it needs a "lore" justification to do that.



They/them

 
   
Made in us
Longtime Dakkanaut




 Gert wrote:

Also, way to put words in my mouth chief. Could you point to where I said trans-women are more accepted than cis-women? Or do you want to wind your neck in and stop making up nonsense because you have no arguments?


My point is that if you're saying the acceptance of the space is what affects whether women are present or not, you'd have to acknowledge that wargaming is more accepting of trans women than cis women, which is ludicrous.


Automatically Appended Next Post:
 the_scotsman wrote:

If we were talking about model trains, or just collecting and painting miniatures, you might have something of a point, but if you think wargaming isn't an interpersonal hobby then your opponents across the table must be pretty damn miserable.


It's *less* thing-oriented than model trains, but it's still up there. More thing-oriented than tabletop rpgs, for example.

This message was edited 1 time. Last update was at 2021/07/06 18:14:56


 
   
Made in us
Shadowy Grot Kommittee Memba






Hecaton wrote:
 Gert wrote:

Also, way to put words in my mouth chief. Could you point to where I said trans-women are more accepted than cis-women? Or do you want to wind your neck in and stop making up nonsense because you have no arguments?


My point is that if you're saying the acceptance of the space is what affects whether women are present or not, you'd have to acknowledge that wargaming is more accepting of trans women than cis women, which is ludicrous.


Automatically Appended Next Post:
 the_scotsman wrote:

If we were talking about model trains, or just collecting and painting miniatures, you might have something of a point, but if you think wargaming isn't an interpersonal hobby then your opponents across the table must be pretty damn miserable.


It's *less* thing-oriented than model trains, but it's still up there. More thing-oriented than tabletop rpgs, for example.


And vastly more people-oriented than, for example, playing a non-multiplayer video game or reading a comic book.

Weird how those things have vastly higher participation by women. Maybe 'women are just not thing-oriented' is some kind of bs explanatio- no, no, that cant be it, Etsy isn't a thing that exists and is massively dominated by women making things, WOMEN HATE THINGS, I'M RIGHT, IT'S SOCIETY THAT'S WRONG!!!!!!!!!!


"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
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Hecaton wrote:

My point is that if you're saying the acceptance of the space is what affects whether women are present or not, you'd have to acknowledge that wargaming is more accepting of trans women than cis women, which is ludicrous.


How would that be the case? What are you actually saying here?
Let's take a look-see at the article again.
That dynamic is what makes wargaming fascinating, of course, but it can also be disempowering for a newcomer—especially if that newcomer already feels like an outsider due to their gender identity.

So what the article actually says is that all newcomers experience this sort of feeling of disempowerment but those who already struggle with societal pressures such as women/trans/non-binary/others will likely find it even more so.

So I ask again, where did I say that trans women were more accepted than cis women? Would you like to retract your nonsense statement?

This message was edited 1 time. Last update was at 2021/07/06 18:25:23


 
   
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 Gert wrote:
So I ask again, where did I say that trans women were more accepted than cis women? Would you like to retract your nonsense statement?


Have they retracted even one yet? I might be on confirmation bias but I'm just seeing some unapologetic olympic-level hole-digging performance on display.

"All you 40k people out there have managed to more or less do something that I did some time ago, and some of my friends did before me, and some of their friends did before them: When you saw the water getting gakky, you decided to, well, get out of the pool, rather than say 'I guess this is water now.'"

-Tex Talks Battletech on GW 
   
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 the_scotsman wrote:

If we were talking about model trains, or just collecting and painting miniatures, you might have something of a point, but if you think wargaming isn't an interpersonal hobby then your opponents across the table must be pretty damn miserable.


Just my $0.02.

In fairness though, in my experience at least, you see far stronger and more intimate social dynamics in rpgs and boardgames than ttgs as well as a stronger 'story' conponent. 'Banter' in an interpersonal isn't quite the same thing. Ive often found it to be superficial. Wargaming has in my opinion one of the weaker community spirits and community dynamics of all the main traditional gaming types. And yes, this comes with the caveat that there's a gradient, there are some extremely tight ttg groups out there, but on the whole, I think wargaming groups often fall short here. And I think it's part of the reason why this hobby struggles outside of its traditional demographic (ie us).

You can have 50 wargamers in a room, and 25 islands.

Remember aa well, it's not exactly uncommon to see posts and thoughts here where the 'idealised' game is regarded as one you can play against a perfect stranger with zero interaction, nor is it unusual to see someone scoff at the idea of investing in their community and getting to know the people in their group as more than just disposable npcs, often based on the notion that the core tenet of ttgs is that its adversarial, rather than collaborative or cooperative. I'd also argue this feeds into some of the other more negative aspects of our hobby.

Basically, I don't think it's wrong to say wargaming isnt the most social activity.

From my pov, this is also part of the culture change I'd like to see, and also something I think is necessary in the big picture sense to attract beyond just us 'traditional' nerd types.

This message was edited 1 time. Last update was at 2021/07/06 19:15:15


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Have been following most of this topic... altough I lost track on page 50 or so... just wanted to give my two cents as a veteran 40K player, which things this debate is quite significant.

First and foremost, making the hobby more inclusive towards women will be something very positive... also any harrasment (either online or face to face) against people arguing in favour of female Space marines is unaceptable.

Nevertheless, being all male is quite a significant part of the actual Space Marine identity. Its quite obvious that they are an all male military organization because of real world sexism (probably not intentional, just a way of marketing a power fantasy towards teenagers in the 80´s, this of course dosent make it more reasonable) rather than any in universe reason (not that 40K lore is particularly consistent on most issues anyways).

But it is quite clear that over the last three decades the Space Marines have been build in lore as a military brotherhood base arround medieval warrior monks (yes they are outliers like the space Wolves being "space vikings" but the religious inspiration of the the default SM is still quite obvious... just look at the indomitus box miniatures full of "crusader" inspiration). As time pass by it is more difficult to justify that "SM women were always in the background" because for instance the 30K novels are full os male space marines with their individual histories... the arrrival of primaris marines could have allowed to introduce female marines amongst other changes to the loyalist marines but this was a lost opportunity in this regard.

Of course, all the 40K setting is fictional and all the lore can be rebooted or change in a arbitrary manner. But this is a background forum and probably the background tradition should be taken into account.

Actually it is quite clear that in GW design philosophy for the 40K Imperium "non mixed" military organizations are quite common... since we have four of them: Space Marines, Battle Sisters, Sisters of Silences and Custodes.

Some people argue that since the Imperium is fictional it can only be opressive in fictional ways (IE: against Chaos corruption) while being completelly inclusive towards the actual variety of modern day human diversity.
But it is very clear that the Imperium of Man reproduces (in a satirical way) many of the real life opressions... it is a dogmatic theocracy, most of its inhabitants suffer under a political authoritarian regime that generates unberable social conditions and inequalities... its clearly exclusionary not only against extreme mutants but also against so called adhumans that are obviously viable human variants (IE Ogryns are tolerated as heavy duty workers just like European colonisers tolerated African slaves in the Americas). So it makes perfect sense in universe for the IOM to have some elements of sexism (like non mixed military organisations) even doe sexism is not a milestone of their identity (since there are women in the inquisition and other high ranking positions).

Im surprise that no one (altough I have might missed something) have argued on the reason that might justify in universe SM to be an only male organization... just like in historical societies male teenagers are demographically disposable and can be used for war, while female teenagers are a valuable asset that needs to be protected to guarantee the next generation... altough few in numbers (then again GW numbers in 40K are very inconsistent or illogical most of the time) only about 1/20 candidates became proper space marines, so it makes sort of sense to use male rather than females in the process (the IOM dosent seem to follow the cultural trends of an early XXI century post industrial society, but is rather a "natalist" Empire engaged in a never ending total war).

Regarding the solution to the issue... perhaps an official recognition of female SM could attract more women to the hobby or reduce harrasment, and both will be good... but if you are really going to go that way probably a "low profile" reboot wont be enough (potential women gamers wont notice and the hardcore sexist players will probably continue with their bigotry).

Regarding actual models, just introducing a few vaguely femenine heads in future kits will be clearly insuficient (just like with the Astra Militarum)... that sort of effort is basically "window dressing". If you really want the IOM in 40K to really embrace the gender inclusiveness early XXI century post industrial societies then the proper way would be to make a major reboot of the setting and fused together the SM and SOB as a mixed gender "super soldiers in power armor" military organisation.

Because if we are honest SM are as sexualized (in lore and in miniature design) as Sisters of Battle (luckily SOB are now less hipersexualized and a more flesh out faction than in their inception) and a simple head swap wont solve the issue).

   
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Spoiler:
Vatsetis wrote:

But it is quite clear that over the last three decades the Space Marines have been build in lore as a military brotherhood base arround medieval warrior monks (yes they are outliers like the space Wolves being "space vikings" but the religious inspiration of the the default SM is still quite obvious... just look at the indomitus box miniatures full of "crusader" inspiration). As time pass by it is more difficult to justify that "SM women were always in the background" because for instance the 30K novels are full os male space marines with their individual histories... the arrrival of primaris marines could have allowed to introduce female marines amongst other changes to the loyalist marines but this was a lost opportunity in this regard.

Indomitus was the first time in a long time that any generic SM unit was given a "Grimdark" aesthetic. The core design element of SM isn't warrior monks either and hasn't been for a very long time, instead SM are focused on "Your Dudes" to the point where only Astra Militarum can come close but SM still edge them out due to the sheer amount of compatibility between the kits. It's been gone over quite a bit but I'll go over the points again:
Spoiler:

Monks are religious, it's their biggest thing. SM are specifically noted as being not into the Imperial Creed, and yes they have Chaplains but this rank is multi-faceted. Chaplains are responsible for the education of Aspirants, the protection of Chapter relics, the spiritual (this doesn't mean religious) wellbeing of the Chapter, and as judges when Chapter law is broken.
Monks specifically choose to become a member of an order (in most cases), this is not something that can be applied to SM as it is not a choice to become a SM.
Monks are also not male-only groups so this justification for male-only SM shouldn't be applied.
SM are often based out of a Fortress-Monastery but I've pointed out that simply living in a Monastery doesn't make you a Monk.
Monks live an ascetic lifestyle something else that cannot be applied to all SM.

I agree that female-SM shouldn't be a "oh they were there all along" deal because it's a rubbish cop-out.

Spoiler:
Of course, all the 40K setting is fictional and all the lore can be rebooted or change in a arbitrary manner. But this is a background forum and probably the background tradition should be taken into account.

Actually it is quite clear that in GW design philosophy for the 40K Imperium "nonmixed" military organizations are quite common... since we have four of them: Space Marines, Battle Sisters, Sisters of Silences and Custodes.

There isn't any explanation for why SoS are a female-only order and the only note of their founding was that it was done by the Emperor to be the "second talon" to the Custodes, who are male-only for more unknown in-universe reasons. SoB exist to skirt a law created to prevent the Ecclesiarchy from maintaining "men under arms". The very person who made this law worded it poorly to keep the SoB around so that the Ecclesiarchy was able to protect its interests. SM are male-only because of poorly written pseudoscience to justify what might have been poor model sales.
So that's a total of one faction with a legitimate explanation as to why they are single-sex. BTW SoB can even take male models in their army in the game.

Spoiler:
Some people argue that since the Imperium is fictional it can only be opressive in fictional ways (IE: against Chaos corruption) while being completelly inclusive towards the actual variety of modern day human diversity.
But it is very clear that the Imperium of Man reproduces (in a satirical way) many of the real life opressions... it is a dogmatic theocracy, most of its inhabitants suffer under a political authoritarian regime that generates unberable social conditions and inequalities... its clearly exclusionary not only against extreme mutants but also against so called adhumans that are obviously viable human variants (IE Ogryns are tolerated as heavy duty workers just like European colonisers tolerated African slaves in the Americas). So it makes perfect sense in universe for the IOM to have some elements of sexism (like non mixed military organisations) even doe sexism is not a milestone of their identity (since there are women in the inquisition and other high ranking positions).

Relying on real-world oppression (sex segregation, non-recognition of LGBTQ+ people) instead of fictional oppression (not worshiping the God-Emperor hard enough, being a Xenos) in a setting shows a poor qaulity of writing. Also, there are more military organisations within the Imperium that aren't segregated than are, here's a list:
Spoiler:

The Inquisition
The Astra Militarum and Tempestus Scions
The Adeptus Mechanicus
The Imperial Navy
The Knight Houses
The Officio Assassinorum
The Adeptus Astra Telepathica
Rogue Traders
The Collegia Titanica
The Adeptus Arbites

That's 9 to 3. I've not even included the civilian branches.

Spoiler:
Im surprise that no one (altough I have might missed something) have argued on the reason that might justify in universe SM to be an only male organization... just like in historical societies male teenagers are demographically disposable and can be used for war, while female teenagers are a valuable asset that needs to be protected to guarantee the next generation... altough few in numbers (then again GW numbers in 40K are very inconsistent or illogical most of the time) only about 1/20 candidates became proper space marines, so it makes sort of sense to use male rather than females in the process (the IOM dosent seem to follow the cultural trends of an early XXI century post industrial society, but is rather a "natalist" Empire engaged in a never ending total war).

Except this doesn't hold up when the Imperium considers every human life disposable in its eternal conflict and actively recruits both sexes into its multitudes of military organisations.

Spoiler:
Regarding the solution to the issue... perhaps an official recognition of female SM could attract more women to the hobby or reduce harrasment, and both will be good... but if you are really going to go that way probably a "low profile" reboot wont be enough (potential women gamers wont notice and the hardcore sexist players will probably continue with their bigotry).

The primary goal with regard to harassment is that it no longer has the "justification" (I use quotation marks because it isn't justified) of "but you're violating the lore". Take away the justification and all people are left with is plain old harassment which is very much illegal.

Spoiler:
Regarding actual models, just introducing a few vaguely femenine heads in future kits will be clearly insuficient (just like with the Astra Militarum)... that sort of effort is basically "window dressing". If you really want the IOM in 40K to really embrace the gender inclusiveness early XXI century post industrial societies then the proper way would be to make a major reboot of the setting and fused together the SM and SOB as a mixed gender "super soldiers in power armor" military organisation.

Except SM and SoB are fundamentally different and the only common features are that they are Imperial, wear Power Armour and use similar weaponry. SM are genetically engineered warriors and SoB are just religious fanatics with Boltguns and Flamers in Power Armour. SM are technically no longer human whereas SoB are still baseline mortals who are just buff.

Spoiler:
Because if we are honest SM are as sexualized (in lore and in miniature design) as Sisters of Battle (luckily SOB are now less hipersexualized and a more flesh out faction than in their inception) and a simple head swap wont solve the issue).

Not sure where the whole "SM are sexualised" thing is coming from. The only time I can recall where a SM is "sexualised" is when Mersadie Oliton is watching Garviel Loken train and admires his physique then immediately gets disgusted by the horrific smell a SM makes when they sweat.

This message was edited 1 time. Last update was at 2021/07/06 20:32:50


 
   
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Not going to lie, poster made their account literally today and only has one post. Sus?
   
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People lurk Fezz. They join the forum when they want to weigh in. Let's not jump to conclusions.

This message was edited 1 time. Last update was at 2021/07/06 20:42:00


 
   
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 Gert wrote:
People lurk Fezz. They join the forum when they want to weigh in. Let's not jump to conclusions.


Yep, long time lurker of Dakka... and just wanted to give my point on this controversial issue.


Automatically Appended Next Post:
The point is that you cannot give a "good" reason in universe for SM to be male only because in real life military organisations are male dominated only because societies are dominated by males (IE "Patriarchy") and obviously male domination requires that men have a tight grip on armed force (historically linked to political power). Women are obviously as capable as men regarding military issues and you have enough historical examples that shows that beyond any doubt.

I know that the IOM has women in different military roles... but why should the IOM (a dogmatic theocracy) be more coherent than the modern US military who still needs to fully integrate the women into combat roles?

https://www.cnas.org/publications/commentary/women-in-combat-five-year-status-update

If the God Emperor decided that SM would be his "Sons" thats enough in universe justification for them to be a male only organization. Its frankly a more solid excuse that the one for the SoB (a flimsy burocratic wording). Nevertheless, if the IOM was so against non mixed military organisations why would they accept the SoB as a women only organization? Both in universe and out of universe the SM are the template for SoB (they are "female space marines" with other name, but GW decided to make them as a separate non mixed organisation precisely because SM being the male teenager power fantasy is so important for their identity).

The hole "SM are super soldiers but SoB are only regular women with faith" only makes emphasis on the outside sexism (because 40K was/is a product targeted to a certain type of men, particularly teenagers) that created this two different factions (is a lore reflection of a marketing decision, not something that grows organically from the setting logic).

Regarding "sexualization" I ment that their armours and design are clearly not gender neutral (sorry if there was some sort of confusion, english is not my mother tongue). SM are hypermasculine, huge and muscular by design... and in reality an actual male will find the "boob plate" SoB power armor much more practical than the comically huge SM armor.

My point is, if you want SM to represent women you need to redesign them from the core (they would still be recognisable but nevertheless different) and probably if that sort of reboot was enforced the SoB wouldnt make much sense.

This message was edited 1 time. Last update was at 2021/07/06 21:37:37


 
   
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 Gert wrote:


[spoiler]
Monks are religious, it's their biggest thing. SM are specifically noted as being not into the Imperial Creed, and yes they have Chaplains but this rank is multi-faceted. Chaplains are responsible for the education of Aspirants, the protection of Chapter relics, the spiritual (this doesn't mean religious) wellbeing of the Chapter, and as judges when Chapter law is broken.
Monks specifically choose to become a member of an order (in most cases), this is not something that can be applied to SM as it is not a choice to become a SM.
Monks are also not male-only groups so this justification for male-only SM shouldn't be applied.
SM are often based out of a Fortress-Monastery but I've pointed out that simply living in a Monastery doesn't make you a Monk.
Monks live an ascetic lifestyle something else that cannot be applied to all SM.
.


Hmm, i still can't quite agree that 'warrior monk' is no longer a core design element nor that this, and the touted 'blank canvas' identity are mutually exclusive. It might not be the only element, but I think it's a poor argument to dismiss it out of hand. It has not been set aside. 9th Ed rulebook p28 describes them as 'organised info chapters, each of which id a self-contained and largely self sufficient army with its own monastic culture, heraldry, traditions and tactics'.it also references their fortress monasteries. You don't get more up to date than this. This isn't old lore that is no longer relevant.

in fairness, the meaning of 'ascetic' is severe self discipline and refraining from indulgence? If anything is a defining characteristic of marines, its that.

Marines might not follow the imperial cult but thry have their rituals, beliefs and superstitions. The old daily rituals had multiple periods of prayer per day, and in any case, most marines view their, um, ammunition expenditure aa their prayers. This has not been superceded. In bill.kings Space wolf books, (and in fairness, I have issues with some of the elements in these!), Ragnar spent a hell of a lot of time praying to thr Emperor**In any case, I'd argue the exact duplication of the religiosity of Monks in real life isn't necessarily required for fictional space marines for them to fit into the visual queues.

** I also like to think curses of 'throne damned xenos, exclamations of 'god-emperor!', 'holy throne!' Etc count as 'prayers', if you squint gard enough, like our own frequent exclamations of 'oh my god!' Or 'Jesus christ!'.

I'd argue the notion people don't choose to become space marines is a very nitpicky and overly flawed in its presentation - in plenty recruiting worlds, people do aspire to join the marines/sky gods. There are typicslly a series of trials etc to weed out the weaker individuals before selection can begin properly. In some worlds, the whole culture has been geared towards this - like on Fenris. Aspirants may not be successful in joining the ranks (let's not say 'brotherhood' with respect to this topic) but it's fair to say not everyone who wants to become a monk can stick it out either. While chapters are described in the lore as outright kidnapping recruits, they seem to be the exception rather than the rule (charcharadons and their red tithes for example).

Also, in fairness, plenty orders of Monks in the real.world are gender segregated. Especially historically. Women join a nunnery, guys join a monastery. The 'common trope' is a bunch of people living apart from the rest of society, living frugal and ascetic lives and dedicating their life/sacrifice to God/other diety . Overall this monk design element can still support both all male 'traditional' marine design ethos, and the new design ethos you are proposing.

I personally don't think basing a design element on borrowed aspects of monastic life and their associated commonly understood imagery is bad, or is something that needs to be removed, devalued or cut out because you want to add females to marines and the Two are imcompatible. Using easily identifiable cultural references is sop for gw. Just because space marines might not adhere absolutely and exactly to every aspect of monastic culture in real life does not mean there is no link with the two.

Tl;dr - warrior monk is still a strong identifying image of the idea of a space marine chspter. And 'warrior monk' and 'astartes' are not something that is incompatible with the topic of the thread.

This message was edited 3 times. Last update was at 2021/07/06 22:00:09


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Deadnight wrote:
Tl;dr - warrior monk is still a strong identifying image of the idea of a space marine chspter. And 'warrior monk' and 'astartes' are not something that is incompatible with the topic of the thread.


I feel like we're in agreement that the existence of women as Marines doesn't eliminate the warrior-monastery as a possibility.

It's been mentioned before in this thread (somewhere) that the existence of female space marines actually makes the creation of an all-male/male-identifying or otherwise gender-segregated chapter a more meaningful choice - perhaps because you're using a specific historical/cultural basis as an inspiration, perhaps because you're doing something Pride-related, but no matter what it makes Your Dudes even more of a thing than them all being male by default.


 Sgt_Smudge wrote:
Again, you seem to think that I would be wanting GW to put up this big sign saying "we're inclusive, deal with it". I don't want that. I just want the lore to change, no mess, no fuss, just change it without fanfare, and as you say - let the stones fall. [snip] I don't see why it needs a "lore" justification to do that.


I guess to this point I've thought of the Primaris "Lore" justification as sort of an acceptable compromise?

Like, a lore-integrated change like "Primaris can be women" as essentially a tacit acknowledgement that 'yeah, it was the 80's when we made 40K, things were less equal, we've moved on since, so we can make these now.' It would also be the thing that would make me alright with Primaris as well, so it feels like killing n birds with n-1 stones. There's a satisfying click to it.

That said, thinking about it, there are downsides - this would not really allow for FSM-related chapter histories longer than Primaris have been around - and wouldn't allow for women CSM that weren't gendershifted by warp-buggery. Which I guess at least two of the Ruinous Powers would do.


Vatsetis wrote:
Yep, long time lurker of Dakka... and just wanted to give my point on this controversial issue.


Well, welcome to Dakka and the debate!

"All you 40k people out there have managed to more or less do something that I did some time ago, and some of my friends did before me, and some of their friends did before them: When you saw the water getting gakky, you decided to, well, get out of the pool, rather than say 'I guess this is water now.'"

-Tex Talks Battletech on GW 
   
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Spoiler:
Deadnight wrote:

Hmm, i still can't quite agree that 'warrior monk' is no longer a core design element nor that this, and the touted 'blank canvas' identity are mutually exclusive. It might not be the only element, but I think it's a poor argument to dismiss it out of hand. It has not been set aside. 9th Ed rulebook p28 describes them as 'organised info chapters, each of which id a self-contained and largely self sufficient army with its own monastic culture, heraldry, traditions and tactics'.it also references their fortress monasteries. You don't get more up to date than this. This isn't old lore that is no longer relevant.

I think a lot of the issues that stem from this is GW just being rubbish with words. Monasticism is defined by its religious nature yet Space Marines are largely non-religious, which is a core part of their identity. The Black Templars are specifically disdained by many Chapters because of their rabid fanaticism. SM can be spiritual or have traditions and beliefs but they aren't tied to the Adeptus Ministorum like the rest of the Imperium. SM do live a solitary lifestyle compared to a normal human but they are still largely connected to the wider Imperium and many Chapters don't cut themselves off from the planets they protect (Salamanders, Ultramarines and Space Wolves are all good examples of this).
And as for Fortress Monasteries, living in a Monastery doesn't make you a Monk just like living in an old Fire Station doesn't make you a Firefighter.

Spoiler:
in fairness, the meaning of 'ascetic' is severe self discipline and refraining from indulgence? If anything is a defining characteristic of marines, its that.

The difference being that Monks practice asceticism to find enlightenment whereas SM are disciplined because they are warriors. Indulgence is a tricky one because what counts as an indulgence? The Blood Angels are known as great artists, the Wolves as great drinkers, the Salamanders as brilliant artisans. Indulgence isn't excess and most individual SM's are allowed to do pretty much whatever they want outside of battle.
Yes, Christian Monks made lots of very nice art but that was in line with their religious beliefs and not just for recreation. Yes, other Monks were noted for their brewing capabilities but IIRC the produce was to be sold to generate income for the order.

Spoiler:
Marines might not follow the imperial cult but thry have their rituals, beliefs and superstitions. The old daily rituals had multiple periods of prayer per day, and in any case, most marines view their, um, ammunition expenditure aa their prayers. This has not been superceded. In bill.kings Space wolf books, (and in fairness, I have issues with some of the elements in these!), Ragnar spent a hell of a lot of time praying to thr Emperor**In any case, I'd argue the exact duplication of the religiosity of Monks in real life isn't necessarily required for fictional space marines for them to fit into the visual queues.

Rituals, beliefs, and superstitions aren't explicitly religious though. I'm not tied to any religion but I will never say "Oh wow, work sure is quiet today" because I'm superstitious. There is also a difference between the modern religions with deities and prophets that may or may not exist that may or may not perform miracles, and the Emperor actually being a real being with God-like powers. He led the Great Crusade and is still "alive" on Terra.

Spoiler:
** I also like to think curses of 'throne damned xenos, exclamations of 'god-emperor!', 'holy throne!' Etc count as 'prayers', if you squint gard enough, like our own frequent exclamations of 'oh my god!' Or 'Jesus christ!'.

Absolutely agreed. Cursing is fun kids

Spoiler:
I'd argue the notion people don't choose to become space marines is a very nitpicky and overly flawed in its presentation - in plenty recruiting worlds, people do aspire to join the marines/sky gods. There are typicslly a series of trials etc to weed out the weaker individuals before selection can begin properly. In some worlds, the whole culture has been geared towards this - like on Fenris. Aspirants may not be successful in joining the ranks (let's not say 'brotherhood' with respect to this topic) but it's fair to say not everyone who wants to become a monk can stick it out either. While chapters are described in the lore as outright kidnapping recruits, they seem to be the exception rather than the rule (charcharadons and their red tithes for example).

It would depend on the Chapter for the taking of Aspirants. As you have said while a child living in a fief of the Wolves might aspire to join the Sky Warriors, the Carcharadons take what they want according to the Rites of Exile. So choice isn't a hard and fast rule for becoming a SM and even then is it really a choice when an 8-foot tall man in huge black armour with a skull helm says "You are coming with me".

Spoiler:
Also, in fairness, plenty orders of Monks in the real.world are gender segregated. Especially historically. Women join a nunnery, guys join a monastery. The 'common trope' is a bunch of people living apart from the rest of society, living frugal and ascetic lives and dedicating their life/sacrifice to God/other diety . Overall this monk design element can still support both all male 'traditional' marine design ethos, and the new design ethos you are proposing.

Again it's not a hard and fast rule though. If people want to have their all-male SM Chapters that's fine, they are "Your Dudes". If someone wants a mixed Chapter, that should be fine as well.

Spoiler:
I personally don't think basing a design element on borrowed aspects of monastic life and their associated commonly understood imagery is bad, or is something that needs to be removed, devalued or cut out because you want to add females to marines and the Two are imcompatible. Using easily identifiable cultural references is sop for gw. Just because space marines might not adhere absolutely and exactly to every aspect of monastic culture in real life does not mean there is no link with the two.

It's not necessarily bad but it's not a good point to make. SM don't fit with the styling of Monk because GW wants them to be the "Your Dude" faction which IMO they absolutely should be.
In the earlier editions, especially in artwork, I would agree that there is a huge influence of monastic culture on SM but that isn't the case now.

Spoiler:
Tl;dr - warrior monk is still a strong identifying image of the idea of a space marine chspter. And 'warrior monk' and 'astartes' are not something that is incompatible with the topic of the thread.

Warrior, yes. Monk, no. I agree that "Warrior Monk" and "Space Marine" are not incompatible with the idea of female-SM but the nature of the faction doesn't fit that description. You could certainly have Warrior Monk SM as "Your Dudes" but my Tribal Hunter SM aren't going to fit into that category.

This message was edited 3 times. Last update was at 2021/07/06 23:43:21


 
   
Made in us
Longtime Dakkanaut




 the_scotsman wrote:


And vastly more people-oriented than, for example, playing a non-multiplayer video game or reading a comic book.

Weird how those things have vastly higher participation by women. Maybe 'women are just not thing-oriented' is some kind of bs explanatio- no, no, that cant be it, Etsy isn't a thing that exists and is massively dominated by women making things, WOMEN HATE THINGS, I'M RIGHT, IT'S SOCIETY THAT'S WRONG!!!!!!!!!!



You obviously have no idea what you're talking about. Yell all you want, your opinion doesn't trump facts.


Automatically Appended Next Post:
 Gert wrote:
So I ask again, where did I say that trans women were more accepted than cis women? Would you like to retract your nonsense statement?


I didn't say you said that explicitly, but that that's the *implication* of your statement, and because it implies something that is ridiculous, your whole viewpoint is clearly ridiculous.


Automatically Appended Next Post:
 Gert wrote:

Relying on real-world oppression (sex segregation, non-recognition of LGBTQ+ people) instead of fictional oppression (not worshiping the God-Emperor hard enough, being a Xenos) in a setting shows a poor qaulity of writing.


Are you crazy? Those topics aren't *forbidden.*

This message was edited 3 times. Last update was at 2021/07/07 00:33:33


 
   
 
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