Switch Theme:

[1000] - Space Marines - Drop Pod Assault (Firestorm)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Poisonous Kroot Headhunter





So after confirming that this was legal, I threw together this fluffy list:

FireStorm Assault Force

Captain with Jump Pack: Relic Weapon / Hand Flamer: 85pts
Champion of Humanity: 10pts

Vanguard Veterans with Hand Flamers x5: 105pts.

Infernus Marines x10: 160pts

Hellblasters x10: 230pts.

Devastators with Multi-Meltas x10: 200pts

Drop Pods with Storm bolters x3: 210pts

Total 1000pts

So the entire army starts in Strategic Reserve because with Drop Pod shenanigans, you can do that. Turn 1, you use the Drop Pod's massive profile to tag each of the center objectives (they are OC2) while depositing your 3 squads wherever you need them. With one anti-infantry, one anti-elite, and one anti-tank you pick all your best match ups. Turn 2 the Captain comes in to support with free use of Immolation Protocols to help where it's needed most.

The idea is to essentially ignore your home field objective and focus on dealing a massive first strike and holding all 3 center objectives.

This message was edited 1 time. Last update was at 2024/05/10 21:43:31


Armies:  
   
Made in us
Fresh-Faced New User




The captain not leading a unit seems pointless? All of its abilities revolve around leading a unit.
   
Made in us
Poisonous Kroot Headhunter





AskewMastermind14 wrote:
The captain not leading a unit seems pointless? All of its abilities revolve around leading a unit.


He is leading the unit.

Armies:  
   
Made in us
Fixture of Dakka




NE Ohio, USA

AskewMastermind14 wrote:
The captain not leading a unit seems pointless? All of its abilities revolve around leading a unit.


I assume he's leading the Vanguard Vets (with jumppacks).
   
 
Forum Index » 40K Army Lists
Go to: