Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2025/05/22 17:34:59
Subject: Scions of the Storm - Stormcast Eternals 4th Edition Tactics Thread
|
 |
Grim Dark Angels Interrogator-Chaplain
|
I noticed the lack of a Stormcast Eternals thread, and I know this is an army that a lot of AoS players will have due to having featured in every edition's starter (Stormcast are AoS's Space Marines). So I figured it would be nice to have a place to discuss what's working and what's not in the army. I've gotten a few games in with them recently thanks to my local group having an escalation league, so I thought I might start us off by telling a few thoughts I've had about some of the units I've tried and other musings.
Units I've used:
Reclusians: These guys are completely awesome and have been my MVPs in every game. They are decently durable with 3 wounds and a 3+ save, and they hit pretty hard especially with their Crit Mortals. Being able to blank an ability on a 3+ as long as at least one Memorian token is alive is very clutch in some games.
Lord-Vigilant on Gryph-Stalker: I like this guy, especially now that he's gone way down in points compared to where he started the edition. Being able to make a unit like Reclusians fight twice is quite good. His own stats are nothing to sneeze at, either.
Annihilators with Meteoric Grandhammers: I didn't really get a fair try with these, as I only ran a non-reinforced unit in a 750 point game vs. Skaven and they died before they could do much. More research is required.
Prosecutors: Getting 3 dice to charge is very nice and makes them pretty reliable out of reserves, and combined with Charge(+1 damage) they actually hit hard. Their shooting isn't too bad but it can be swingy in my experience.
Liberators: Very solid objective holders and action monkeys, and with Crit Mortals they can punch harder than you think.
Vindictors: I only used these in one game, and they were good for deterring charges from some Ironjawz who didn't want to risk getting hit with the Vindictors' ability.
Knight-Arcanum: I used her in the 1k point round (just played it yesterday), and I was facing Disciples of Tzeentch. She got sniped out with magic before she could do anything because I'm a noob and deployed her too far forward. So sadly I didn't really get to test her. I do know that once the Sacrosanct stuff goes to Legends we're stuck with just her and Krondys for magic, so she'll probably be needed.
In the league I've only been running the Sentinels of the Bleak Citadels, and it's been pretty clutch thanks to giving a 5+ Ward to a key unit. I'll probably continue using it for the rest of the league. The Quicksilver Draught is also too good to pass up IMO. I do look forward to trying it on a Lord Terminos, as the combo he can do with Reclusians is really mean. When we get to the 1500 point game in the league, I'll probably add in Ionus Cryptborn, as he seems really good. He's just too many points for smaller games.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2025/05/23 15:43:20
Subject: Re:Scions of the Storm - Stormcast Eternals 4th Edition Tactics Thread
|
 |
Crazed Bloodkine
Baltimore, Maryland
|
What's a good 750 all comers list? My local is running an escalation league, and I wanted to participate when I can squeeze a game in.
Assume I have everything, aside from Sacrosanct.
|
This message was edited 1 time. Last update was at 2025/05/23 15:43:37
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2025/05/23 23:10:36
Subject: Re:Scions of the Storm - Stormcast Eternals 4th Edition Tactics Thread
|
 |
Grim Dark Angels Interrogator-Chaplain
|
In my escalation league, I ran the following at 750 and it did pretty well:
Sentinels of the Bleak Citadels
Lord-Vigilant on Gryph-Stalker: Envoy of the Heavens, Quicksilver Draught
6 Reclusians
3 Annihilators with Meteoric Grandhammers
5 Liberators
I was facing Skaven and I did win the game, but the Annihilators weren't that amazing (they might be better in other matchups, they got shot off the board by Ratling Guns in my game). The Reclusians absolutely wrecked face though.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2025/07/24 05:28:20
Subject: Re:Scions of the Storm - Stormcast Eternals 4th Edition Tactics Thread
|
 |
Grim Dark Angels Interrogator-Chaplain
|
So having played more games in that escalation league with my Stormcast Eternals, I have a bit more to say about them now. First, how I've done so far:
500 points: Win vs. Ironjawz
750 points: Win vs. Skaven
1000 points: Win vs. Disciples of Tzeentch
1250 points: Win vs. Ogor Mawtribes
1500 points: Win vs. Hedonites of Slaanesh
1750 points: Loss vs. Flesh-Eater Courts
The FEC player had a tough skew list with Ushoran, 4 Terrorgheists, and a Ghoul King on Royal Terrorgheist, plus a couple of other characters and a 10-man Crypt Guard unit. And he's been practicing with similar lists so he knows what he's doing with them. Basically I got too aggressive early and got badly punished for it.
I'm absolutely loving Sentinels of the Bleak Citadels, especially now that I'm actually trying out Ionus Cryptborn (he loves having a 5+ Ward). I think it's the best of our list traits, although Lightning Echelon is good if you're going with more Extremis Chamber stuff (Stormdrake Guard, Dracothians of all flavors). The Ruination Chamber units are solid, with Reclusians being reasonably durable but hitting hard, and Prosecutors, well, being Prosecutors. I might try out the Lord Terminos at some point, as he seems pretty solid too.
More thoughts on units:
Ionus Cryptborn: This guy should probably be used as more of a buff piece than a beatstick, as he doesn't hit as hard as you think. I need to get more games with him before I make any strong judgments one way or the other.
Reclusians: Still kicking ass and taking names, and they love the Bleak Citadels ward save. Very underrated in the competitive meta, I think. The only game where I had them just not do anything was against the Ogor Mawtribes, where I massively underestimated the killing potential of a reinforced unit of Gluttons.
Prosecutors: They hit hard, and can be pretty reliable chargers since they get 3d6 range, but they are very glass-jawed for their points, especially against anything that deals mortal wounds.
Stormdrake Guard: I need more games with them, but I'm not sure they are all that great. I think maybe I played them poorly. As I said, more testing required.
Knight-Judicator: I love this guy, and I really should get another one. Just some really solid shooting.
Knight-Arcanum: Great for casting manifestations (and dispelling enemy ones) but otherwise kinda meh. But like I said last time, our magic options are her, Krondys, and the Stormcoven, so she gets the nod a lot of the time. Speaking of which...
Stormcoven: I only ran this unit once (against the Hedonites) and I was pretty happy with them. Getting to cast twice on an objective is a nice ability. They are probably overcosted though. Still, it gives me a use for my Evocator models.
Stormstrike Palladors: These make decent battle tactic monkeys (at least in the old GHB), but don't expect to kill a lot of stuff with them unless you reinforce them (which I have yet to try).
Liberators: Just solid line troops, and their Crit Mortals can do some cheeky damage sometimes.
Vindictors: At this point I think I'd just rather use more Liberators, but I've been running these guys because I actually have a unit painted. They just really aren't that good though.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2025/07/25 11:27:18
Subject: Re:Scions of the Storm - Stormcast Eternals 4th Edition Tactics Thread
|
 |
Secretive Dark Angels Veteran
Canada
|
I have not played my own Stormcast this Edition, and have not faced them yet this season. I appreciate your insights!
What Battle Tactics have you been using?
|
All you have to do is fire three rounds a minute, and stand |
|
 |
 |
|
|