Switch Theme:

[2000] - Emperors Children - Coterie  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Veteran Knight Baron in a Crusader




Behind you

Cotorie Detachment

Fulgrim (w)
Lucius the Eternal
Lord Exaltant w Whip and Screamer pistol - Pledge of Dark Glory
Lord Exaltant w Power fist and spear - Pledge of Eternal Servitude
Sorceror
Lord Kakophonist

Battleline
Infractors x 10 with icon
Infractors x 10 w icon

Transports
1 x Rhino with combiweapon and havoc

Other
1 x Noise Marines x 6 with 2 Blastmasters
1 x Noise Marines x 6 w 2 Blastmasters
Flawless Blades x 6
Chaos Land Raider

1995 points

Flawless Blades and L travel in Land Raider into board control. Infractors push up with Lord Exultants to take objectives and respond to counterobjectives. Noise Marines in Rhino do drivebys, and second blob stay on home objective. Fulgrim does damage mitigation and poisons bigger threats.

Any ideas for changes? Honestly, I'd rip that Sorceror out and use something else, but IDK what.

This message was edited 1 time. Last update was at 2025/08/03 09:39:35


 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Noise Marines are 6-strong, not 10.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in au
Veteran Knight Baron in a Crusader




Behind you

 JNAProductions wrote:
Noise Marines are 6-strong, not 10.


Thanks, Any advice on the list, or am I good?

 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Doctadeth wrote:
 JNAProductions wrote:
Noise Marines are 6-strong, not 10.


Thanks, Any advice on the list, or am I good?
Looking at the list, you have barely any board control. My usual list runs six durable Battleline squads with Sticky Objectives, six Infiltrators without OC, three fast squads, and a few support characters.

What would you do against that? Because you aren't outscoring me.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in gb
Longtime Dakkanaut




The Lord Exultants both want spear/whip loadout. It's by far the best equipment for them. I'd also split the Tormentors and Infractors into 5-man units and put a Lord Exultant in each Infractor unit.

NM are bad for holding your home objective because they have short range. Use Tormentors for that, and push up aggressively if your opponent has no Deep Strike to remove the sticky home objective.

Unfortunately Fulgrim is a waste of points and the Sorcerer is even worse. The Sorcerer can easily be another Kakophonist and you can get 2 DP for the cost of Fulgrim (almost). Flawless Blades are also pretty poor and I think getting a LR for them is just throwing more points into trying to make a mediocre unit useable. EC work really well with Rhinos, so I think you need more of them for your battleline units.
   
 
Forum Index » 40K Army Lists
Go to: