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Made in gb
Regular Dakkanaut



Still trying to operate tape cassettes

The thread title says it all. The reason I'm mentioning this is that there is no real Army of the Imperium availabe, although the Inquisitor Codexes have pushed things that way a bit. Please note that this is a fluff thing, representing a small unit of SM''s being deployed to aid the IG, and not just an excuse to use SM's in IG armies. Their presence should be significant morein the fluff than the actual game.

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Imperial Guard Elites

An Imperial Guard army of 1500 points or more may take a Space Marine Squad for 180 points.

SM Squad 0-1

The Squad consists of one Sergeant and 9 Space Marines.

All are armed with Bolters. The Sergenat may replace his Bolter with a Bolt Pistol and CCW.

Options:

As per SM Tactical Squad, but the Squad may not take a Plasma Cannon or Multi-Melta.

Transport

The squad may take a Rhino at 50 points.

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The reasoning behind the option is:

The points cost: this is not representative of what the squad will do for the army, rather it is the fact that the IG have access to a significantly tougher squad. Also, it the high points cost mean it is a significant investment, even with the 1500 point limit (comapared to the three infantry squads, minus upgrades, which could be purchased)

The squad options: no Plasma Cannons or Multi-Meltas means the IG don't have access to weapons for a Infantry not available to them in the main list. Also, no Sergeant upgrade means a super hard character can't be created.

----------------------------------------------------

Other ideas:

I toyed with giving the Sergeant access to the SM wargear list for 15 points (no Termi honours, as in the SM tactical entry), but only allow one weapon to be purchased, and up to 15/20 points of wargear.

I also thought about being able to upgrade the Sergeant as per the SM lit, but the unit then takes up a HQ slot, or both Elites and HQ.

This is all a really rough idea, C&C hoped for.


I Ate Your Bees 
   
Made in ca
Infiltrating Broodlord





Canada

Well, you can *sort-of* do this now: take an Inquisitional force with lots of Stormtroopers, and Space Marine Allies.

But you're right, there should be a way for IG to take SM allies, and possibly even vice-versa.

I'd actually like to see a lot more alliance options. Maybe allow all imperials to ally with one another. Perhaps use the alliance rules from the inquisition codex: 0-2 troops, 0-1 elite, 0-1 HQ, don't count towards your required FOC choices. And something like the restriction for IG heavies and fast attack: you can take 1 fast attack OR heavy support IF you take 2 troops choices.

Also let all Xenos ally: Tau, Eldar, Ork, Kroot mercs. Or someone could come up with Ork Merc, Eldar Pirate and Tau renegade lists. But just allowing Allies would be a lot easier.

I can't think of any justifiable way to allow either Chaos or Tyranids to ally though.

The reasons I like allies are:

a) more variety of forces
b) easier to get into another army, by starting them as allies to an army you already have.


-S

2000 2000 1200
600 190 in progress

 
   
Made in de
Dominating Dominatrix






Piercing the heavens

well, Chaos could always corrupt someone, and 'Nids as well as C'Tan could just do mind control...stuff.

but, yes, I think too, that there should be more options for allies. Orks are actually perfect mercenarys, maybe even for guard.
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

I was just thinking of something like this but adding one the ability to take Rhinos and Preds instead of Chimeras and Lemans. Something like this:

Doctrine - Marine PDF

This guard army is from a world used by a marine chapter for recruiting. The following changes to the army list are made:
The army may not take any vehicles that use the Chimera or Leman Russ chasis (including Basilisks).
The army may not take any abhumans (even if purchased with a doctrine point)

Any unit that may take a Chimera may take a Rhino for 40 points.
The army may take Predators as a heavy support choice at the same point value.

These vehicles have advanced targeters and remain at BS4. Rhinos count as open topped if the unit inside fires.  the lower point cost for a rhino offsets the weaker troops it will transport.  These vehicles may only take upgrades from the IG wargear list.

The army may take 0-1 SM tactical squads as an elite choice.

If there is a vet sgt he may choose wargear from the marine list.

I think this has limits that more than off set the new options. Thoughts?

 
   
Made in gb
Regular Dakkanaut



Still trying to operate tape cassettes

How about the Sergeant counts as having a Trademark Item (IG Codex) to represent what the SM's mean to the common man of the Imperium?

I Ate Your Bees 
   
Made in se
Rough Rider with Boomstick





Swerike

Maybe introduce the option of using Marines as advisors instead, and allow allies from the marines codex(similarily to the LatD codex, so 0-1HQ0-1Elite0-2Troop0-1Fast and no heavy support).

Marine Advisor: same stats as Vet.Sergeant with options from marine codex and Iron Discipline, Die-Hards, Trademark Item(but If killed, morale checks for all units within 12") for 50pts.

Also it would make sense to replace Leman Russ and Basilisk with Preadtor and Whirlwind.

The drawbacks would be no abhumans(ogryns,ratlings, has 2 free doctrines slots left.

With the galaxy as large as it is the odds of the average guardsmen seeing and fighting a marine or MEQ are relatively slim. Unfortunately the guardsmen in your (and anyone else who plays IG's) army are the REALLY, REALLY LUCKY ones that fight marines ALL the time... 
   
Made in gb
Plummeting Black Templar Thunderhawk Pilot






Worcester, UK

How bout using the standard rules for detachments thats already in the rulebook. Which is used for when you have used up all the choices slots you field another army(detachment) that then also has to have minim HQ and 2Troops choices.

Example
You have a 1500pt I.G. army with tanks troops etc etc, then you have another 500pt of lets say Space Marines with one HQ and two Troop choices. as they can ally this should be allowed.

Or something like a 1500pt Tau with 500pt Orks.

Just a thought, cus yes it sounds reasonable that the Chapter Master might send a small squad of Marines to assist the IG take a city or something

 
   
Made in ca
Dakka Veteran




The Hammer

hellsguardian316 puts his finger right on it. In terms of fluff, Marines SHOULD be a few pods landing to help out a larger previously engaged force of ordinary troops. I like Kid Kyoto's approach as well. A friend at the club once opined that Marines should be available as allies in the same manner as Witch Hunters and Daemon Hunters - as, after all, they are more elite than Sisters of Battle if not as individually powerful as Grey Knights. I personally sort of think that Marines ought to be marketted as a starter army that turns into an elite contingent - (from somewhere in the FOC reorg thread) cutting the FOC in half and limiting Armies of the Imperium to a single FOC from each elite/specialized Codex. (i.e. Armoured Company; Space Marines; Titan Legions, Inquisitorial, Ecclesiarchal, and Mechanicus contingents) Maybe make it 0-2 for Marines so people with existing Marine armies could still use them pretty much as-is.

Each FOC would represent a formation with the comparative abilities of a modern-day company, so 40k games could thus range from platoon (40k in 40 minutes) to company (small points level/single FOC/what they start noobs working on after 40k in 40 minutes) to battalion (higher points/multiple FOC) to regiment (multi-player team "mega battles," each player with several FOCs).

When soldiers think, it's called routing. 
   
Made in gb
Dakka Veteran




Deepest Darkest Essex!!! UK

i know this might sound like a stupid question but is there no way of actually doing this already? i thought you could include sm allies in a ig army? though how do doctrines and chapter traits effect this?

millest


   
Made in se
Rough Rider with Boomstick





Swerike

Theres ony Deathwatch and Grey Knights, Marines can be inducted in and allied to Daemon/Witch-Hunters but not together wiht IG.

I imagine it could work similar to the way LatD handles Chaos Marine allies (0-1HQ 0-1 Elite 0-2 Troops 0-1 Fast Attack) and a 1-3 HQ choice Marine Veteran Sergeant that can be attached to IG squads.

With the galaxy as large as it is the odds of the average guardsmen seeing and fighting a marine or MEQ are relatively slim. Unfortunately the guardsmen in your (and anyone else who plays IG's) army are the REALLY, REALLY LUCKY ones that fight marines ALL the time... 
   
Made in ca
Dakka Veteran




The Hammer

Marines can always be in the same army as IG, but they need multipel FOCs. I'm just saying I'd like to see multiple FOCs be considered more the norm.

When soldiers think, it's called routing. 
   
 
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