From what I read on the french forum by people that played the demo . Here is some difference that I saw from 40k -the model can shoot and move, move and shoot, or run and not shoot. -The distance has impact on what you need to hit. -It looks like there is less roll, probably one roll to hit after that if the strength is higer than the resistance the model take a wound -You can disengage from close combat to try to shoot and comeback in contact. -Like in 40k it is the unit that shoot. but not every model from a unit have to shoot at the same target. I think they shoot by type of weapon so the heavy weapon shoot at vehicle while smaller gun shoot at troops -You measure range from the leader of the unit -there is an activation sequence There is difference between faction and some people have rumored about 4 factions of human.
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