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Made in nz
Fresh-Faced New User




Here's my final drop list for comments/abuse:
doctrines: Chameleone, close order drill, allow SW squads, Veterans, Drop Troops

Heavy Support: 2 Basilisks with icomms, 1 Leman Russ with hull lascannon (432pts)

Troops: (total 507pts)
command squad with 1 heavy bolter, officer with bolter
2 squads each with 1 Lascannon

command squad with 1 autocannon, officer with bolter
1 squad with 1 Lascannon
1 Squad with autocannon, plasma gun

Elites (total 268pts)
5 man vet squad with sarg with bolter, 3 with plasma guns DROP
5 man vet squad with sarg with boltpistol/powerwpn, 3 with Melta guns DROP
5 man vet squad with sarg with boltpistol/powerwpn, 3 with Melta guns DROP

Command (total 407pts)
Command squad with junior officer, 1 with heavy bolter, 1 vet with company standard.

1 Support Squad with 3 heavy bolters

2 Special wpn squads, each with 1 Demo charge, 2 flamers DROP

Sentinel squad with 1 sentinel with autocannon, XA, 1 with multlaser DROP

FAST ATTACK (135pts)
3 squads each 1 sentinal with multilaser DROP

Total:1749pts.
4 lascannons
6 meltaguns
4 plasma guns
2 Earthshakers
1 Battlecannon
4 Flamers
2 Demo charges
3 autocannon
4 Multilasers
7 Heavy Bolters

My tactics will be: an artillery line to dump STR 9 AP 3 goodness on unseen targets, as most of our games have lots of cover so LOS is rare.
Artillery line protected by my firebase of the lascannon line squads, etc.
My DROP units outflank/kill enemy armor and troops - with sentinels providing of shots to take out side./rear armor, SW squads for a bit of fun and Vets for BS 4 accuracy with the meltaguns and plasma. There are a total of 10 dropping units.

I could swap out the LR for n exterminator for lots of shots, or a demolisher....
   
Made in ca
Dakka Veteran




The Hammer

Looks good - very heavy on drop though, I can see why you've got the double improved comms. The basic thrust of the list is right - my only small quibble is that you might be better off trading some of those bolt guns, bolt pistols and power swords for a few more plasma guns in the infantry. The general advice is against command squads with heavy or special weapons, but since you don't really have any other upgrades in yours you may be able to get away with it.

I like the idea of cramming in a Demolisher. Higher flank armour and nastier weapon makes it a great aggessive push-back unit - i.e. you're playing a Gamma cleanse, your opponent forces you to deploy first, you put Mr. F AV 13 6.01" from the center of the board and enjoy the extra 6" of breathing room. Extra Armour is a must in this role - so you have the option of getting out of dodge if things heat up too much, at least against normal infantry.

When soldiers think, it's called routing. 
   
 
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