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Made in us
Longtime Dakkanaut




Long Beach, CA

Being and ork an IG player somtimes the units can get rather large especially area wise.  Suppose there is a large mob of orks spread out over about two feet on the table.  They enter combat with enemy units attacking from the left and from the right.  Who ever wins it does not matter suppose all leadership rolls are made and the rwo remain in combat.  I believe you are supposed to pile into the enemy up 6 inces correct?

My question is which way do you pile in. move everyone to the left/right, claiming you have to to maintain coherency pulling the orks that were once in H2H out of b2b with the enemy on the opposite side 6 inches.  If so are the enemy still in h2h.  Or do you split down the middle breaking coherency send equal amount 6 inces to each side.  Or do you move all to one side except models in b2b saying they are SOL.  In which case is it now two combats, are the ones abandoned still part of the unit what happens now?

 


"Do NOT ask me if you can fire the squad you forgot to shoot once we are in the assault phase, EVER!!!"

 
   
Made in au
[MOD]
Making Stuff






Under the couch

Pile In moves are made in the same manner as moving models that are charging.

What that probably should mean is that you can pile in to the units on both sides, but would have to leave enough models in between to maintain coherency. If you can not move a model without breaking coherency, that model can not move.

However, the rules for charging don't actually specify that the entire unit MUSt be in coherency after you have moved all the models... they simply specify that each model must end its move within 2" of another (already moved) model in the unit, and that if you follow the charging process you will wind up with all models in your unit in coherency...

So RAW would seem to support that you could split your unit off in two directions, provided that each model finishes its move within 2" of another model from the same unit.

 
   
Made in us
Ancient Chaos Terminator




South Pasadena

You never voluntarily break coherency. In your example, the Ork unit piles in as many models in each direction as he can as long as his unit can maintain coherency. So, basicaly, there will be a few orks in the middle of the unit creating a lifeline between each engaged side of the Ork unit.

 
   
Made in au
[MOD]
Making Stuff






Under the couch

Actually, after another look back at the coherency rules, I would agree... you're still stuck with the normal Coherency rule that requires all models to be in coherency once you have finished moving.

So you would need to leave a chain of models between the two combats.

 
   
Made in us
Longtime Dakkanaut




Long Beach, CA

This brings up another question. What if the lifeline now gets assaulted and killed. WOuld the following pile in move require you to move some models back across as to create another life line or do you continue to fight until hand to hand is over, moving back into coherency once given the chance?

"Do NOT ask me if you can fire the squad you forgot to shoot once we are in the assault phase, EVER!!!"

 
   
Made in au
[MOD]
Making Stuff






Under the couch

You would need to move back into coherency as soon as you are able to do so. If all of your remaining models are engaged, you will remain out of coherency until at least one of the combats is finished.

 
   
 
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