Switch Theme:

Eldar V. Nids  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Calm Celestian






Ireland

I recently played a game against Nids. I had a 1,000 points on him [his allies army didn't start arriving until turn 4] but they didn't even need to show up. I was dead on turn 3.5 anyway.

I had an: Autarch, 2X Avatar, Farseer - 3 Warlocks, [I know, but I had two detachmentsand I was breaking the rules with 2 avatars] 50 Guardians - 3 Scatter lasers, 2 Starcannon and Warlocks, 2X 5 Firedragons - dragons breath, 10 warpspiders - Withdraw, 2 Falcons - decked, Fireprisim - decked, 10 Wraithguard - Spiritseer, 5 Wraithguard - Spiritseer - Waveserpent, Shadow weaver platform.

Partner: Ethereal - Bodyguard, Crisis leader - melta, Crisis team - plasma, Crisis team - missile packs, steath team, 30 firewarriors Bonded, Pathfinders - Devilfish - decked, Ionhead - burstcannon - decked.

Nids: Many, many, many many gaunts, shooty and cutty. Tyrant guard squad, 3 carnifex squads, gargoyles, 2 lictors. Winged Hive tyrant. Other stuff I can't remember.

Orks: Much misc stuff 2.5 K of that didn't actually do anything [it killed two guardians and a Warpspider that's it]

This is the third time that I was totally rolled by the nids. I couldn't kill enough of the gaunts before they assed my line and held me up long enough for his massive creatures to finish me off. [Take and hold mission]

The mission hurt me a little and the terrian was a bit slanted for CQC but even on another table config I couldn't stop him. I sooper pissed mostly because the entire time I was playing the other guy kept *female dog*ing about how cheesy the new eldar were and how they were unbeatable and how I was a douchebag for playing such a *female dog* list while the entire time he was rolling me. [3 times in a row]  [He also plays Chaos, Ravenwing and 'Nids so I'm supposed to be the cheesy one]

I suppose I havent' come to actually ask a tactics question so I'll ask, what adjustments should I make to the list in order fo fight him. [I don't have Harliquins so don't even mention them.] I can't stop them, I'm not going to say they're cheesy but if you can take one list that rolls every army it faces without making adjustments then it's cheesy.

What have I been doing wrong? I've been hanging back using range and warpsiders to harass them. Droping Firedragons for his monstrous creatures, Prisming the hordes and focusing the biggys. I just can't stop them.


"Suffering is Faith, Faith is Strength.

Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen

Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A 
   
Made in us
Confident Marauder Chieftain





It's difficult to judge based off of what you've given us to work with here. Using lists that are at such high point values just exasperates the problem...

Did your Wraithguard do anything for you? The only thing I can think of off the top of my head would be to try some Pathfinders in place of the WG. That many points of snipers should be enough to put a few wounds on the big guys as they advance, allowing your high ROF guns to mow down the smaller nids as they come forward. Maybe also think about a squad of Scorpions to be used as a counter-assault unit against the waves of small gaunts that do make it to your lines (Scorps chew through the little ones very fast). Dire Avengers are another possible solution to the little guys, allowing you to mow through a squad at a time before they hit your lines (use them kind of like a 'ranged counter assault unit' - bring them up the turn before he'll hit your front line and hose the little guys down).
   
Made in us
Krazed Killa Kan






South NJ/Philly

Well your guardians aren't going to do a whole lot firepower wise because they're so short ranged, and when the gaunts get there, you're going to get chewed up pretty bad.

Your easiest solution is going to be going full Mech, leave the guardians at home and use Dire Avengers in Serpents, put your elites in Serpents or just use falcons for their transports. The idea here is that you will only be in H2H with the squads you want to be, as you can unload dire avengers, do the 30 shots thing, and then mount up and run away to do it again in another part of the board before he can charge you.

Fire Dragons should possibly be in their own serpent and will unload to kill the big Nids. The only thing you could use in H2H to take them down would be the Avatars or a sacrificial unit of Scorpions with the Claw (which isn't that great at it). Other than that you're going to need harlies to take out the big creatures as banshees are going to be useless and Scorpions aren't going to be too hot at it either if you have to take them down in H2H, so your best bet is to shoot the crap out of them. The mentioned Pathfinders should do that pretty well.

As far as the gaunts/hoard goes, you have a metric ton of S6 shots that have little to no AP, which you don't need for the hoards. Throw that on Falcons & Wave Serpents and fire away. If he doesn't have a lot of heavy support Carnifex's (Venom Cannon + Barbed Strangler) then he's going to struggle to keep your tanks from shooting. Even if he has 3 of them he's going to struggle to keep all your tanks from shooting them up.
   
Made in us
Bush? No, Eldar Ranger





San Francisco

I was playing a 'nid army this weekend, and my star unit were my Shining Spears. They were very hard to use, because his army took up the entire table, (and this was only 1000 points!), but charging even a beefy godzilla nid with a bunch of strength 6 power weapons is a great way to ace them.


As for the gaunts, try this: take at least two squads of pathfinders, and a shadowreaver. Use other heavy weapons to kill the synapse creatures (or charge them with the aformentioned shining spears), and then shoot at one of the big gaunt squads. If it is not within 12" of a synapse creature, it has a leadership of 5. It is pinned, have fun.

Also, scorpians will do well against everything except genestealers, which they are evenly matched with.

Oh, yeah, and defend some cover. You have to think a bit like a guard player against nids, but if you are defending cover, then you get the first hit on the charge.... very handy.

He's not going to kill the Falcon anyway, it's built from magic fairy wings and dreams. -- Phyraxis 
   
Made in us
Dakka Veteran





I have recently heard of a few accounts where nids have ripped apart eldar. The main complaint is lack of models and not enough fire power. Even a godzilla list has many more models than an eldar army and the fire power to neutralize their tanks. Going mech with the guardians is the way to go. You want more shots and less strength. Go for Shuriken cannons whenever possible.
   
Made in us
Calm Celestian






Ireland

Thanks, it turns out he was cheating too. Can choopy gaunts move like Calavry? I didn't think they did but I've never read the codex.

I was thinking warpspiders with an exarch/spinnerette rifle and withdraw for harrasment. Problem is I'm working with what I have. [I.E No Rangers/Pathfinders, No Scorps, No Harliquins, No Spears and only 5 Fire Dragons with 10 Banshees.]

I played 3rd edition Uthwe with two 20 person guardian squads. Now I'm over guardianed.... Sad.

"Suffering is Faith, Faith is Strength.

Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen

Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A 
   
Made in fi
Regular Dakkanaut




Yea hormagaunts move like cavalry.

The Plasma Gun is a game altering force of unspeakable power 
   
Made in us
Been Around the Block




I could see the 'zilla lists giving mech eldar some problems.

The flyrant is just plain obnoxoius and the gunfexes are taylor made to keep eldar tanks from shooting. Actually, the str 6 dakkafex shots can glance eldar transports and wound bikes on a 2 +.

As for charging harlies at + 6 monstrous creatures, I would be careful here. I'll assume 6 harly units are the norm, because that's what fits in a falcon. Most will want viel of tears as well and will opt for the power weapon over the kiss (better against MEQs). If you roll handfulls of dice while you wait for your code to execute at work, there is around a 50% change the big bug will go down. Personally, I would put meat shields of rippers/stealers/guants between the harlies and the monstrous creatures. I would probably avoid infantry harlequins in general. It is too easy for an opponent to fly/droppod/roll within 6 inches of these guys and light them up like a christmas tree.

Still, 6 firedragons should be able to pound a dakkafex into the turn in 1 round of shooting.
   
 
Forum Index » 40K General Discussion
Go to: