| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2006/12/03 07:44:58
Subject: 1850 Point Eldar with no vehicles for a change
|
 |
Longtime Dakkanaut
|
We all know that mech eldar are hard as nails and likely to be a serious contender for the "Most Hated Army after Iron Warriors" title, and I think we all can figure out how to put together a mech army that is really cool and really awesome. However, I'm getting a little tired of just taking 3 falcons every stinking game. Anyway, I was thinking of going the opposite direction and trying to cram as many of the lesser used choices in my army while still making it half-way competitive. I don't plan on taking it to any gladiator tournaments or anything but I hope it can at least hold up to a csual night's gaming at a store. Since I don't have some of these models and others are in serious need of some stripping and repainting, it will probably be some time before I can acutally field this army so feel free to suggest changes while trying to keep in mind that I don't want this army looking like every other Eldar army out there right now. This army is primarily going to be pretty in your face as quickly as possible. Eldrad- 210 Autarch- jetbike, laser lance, mandiblaster, fusion gun 140 8 Harlequins- troupe leader w/ power weapon, shadow seer, 5 kisses 214 8 Harlequins- troupe leader w/ power weapon, shadow seer, 5 kisses 214 3 Jetbikes- shuriken cannon, warlock w/singing spear, embolden 129 3 Jetbikes- shuriken cannon, warlock w/singing spear, embolden 129 3 Jetbikes- shuriken cannon, warlock w/singing spear, embolden 129 8 Dire Avengers- exarch w/dual catapults, bladestorm 128 5 Shining Spears- exarch w/withdraw, skilled rider 227 7 Warp Spiders- 154 5 Dark Reapers- 175 55 Models, 1850 points. No vehicles. Little in the way of long range firepower but pretty quick and pointy in close combat. Eldrad moves up with the harlequins and dire avengers while jetbikes go vehicle hunting. Warp Spiders are for horde/light vehicle control and the shining spears are draw anti-terminator work along with the autarch. Dark reapers do their thing and if they draw fire, so much the better because that's something that isn't shooting at my close combat troops I'll try to use divination to shift the harlequins from one side of the board to the other to set up for a denied flank if I can. Or even to shift dark reapers back so they can set up for pushback. Give me some suggestions but I'd like to try and avoid prisms, falcons and serpents.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2006/12/03 07:55:01
Subject: RE: 1850 Point Eldar with no vehicles for a change
|
 |
Clousseau
|
I actually like this list a lot, actually. I'd consider dropping the troupe leaders to squeeze in more kisses and maybe buy the WS an exarch with withdraw (as they're gonna get mauled by CC troops otherwise). I'm also worried that your jetbike squads are a little small, and their durability, even with turbo-boosting and embolden, goes down considerably. Consider combining one squad (again, using the spare points from the now unnecessary additional warlock to give yourself a WS exarch w/withdraw, or a single cheapy Vyper for last-minute objective grabbing (hey, it ain't a serpent, falcon or prism, is it?).
|
Guinness: for those who are men of the cloth and football fans, but not necessarily in that order.
I think the lesson here is the best way to enjoy GW's games is to not use any of their rules.--Crimson Devil |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2006/12/03 08:34:42
Subject: RE: 1850 Point Eldar with no vehicles for a change
|
 |
Longtime Dakkanaut
|
I was thinking of that actually while I was out walking the dog. If you combine two squads you get a super durable squad that I can fortune add the autarch to in order to give it some real bite. Updated army list below Eldrad- 210 Autarch- as above 140 8 Harlies- 6 kisses, shadowseer 198 8 Harlies- 7 kisses, shadowseer 202 3 Jetbikes- shuriken cannon, spearlock w/embolden 129 6 Jetbikes- 2x shuriken cannon, spearlock w/ destructor 210 5 Shining Spears- exarch w/withdraw, skilled riders 227 7 Warp Spiders- exarch w/withdraw 181 5 Dark Reapers- 175 5 Dark Reapers- 175 51 models, one less scoring unit but faster and more durable over all. Everything except the harlies and eldrad have a 3+ save which is really nice. Fortuned jetbikes are just sick. EDIT I'm not sure Iike Dark Reapers because they are static and they are expensive for what they really do. Instead, I'm going to get another Shining Spears squad and some vibrocannons. Also, star lances for my shining spears so they can instakill obliterators and space marine characters. Updated list below.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2006/12/03 10:23:36
Subject: RE: 1850 Point Eldar with no vehicles for a change
|
 |
Dakka Veteran
|
I like this list a great deal. It's quick, hard hitting, and flexible. If you wanted the variety, or had the model already, a wraithlord would make a nice replacement for a reaper squad. For the same amount of points you could have a hard hitter that will draw just as much, if not more, fire than the reapers.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2006/12/03 12:33:50
Subject: RE: 1850 Point Eldar with no vehicles for a change
|
 |
Longtime Dakkanaut
|
Eldrad 210 Autarch- 140 8 Harlies- 7 kisses, shadowseer 202 8 Harlies- 7 kisses, shadowseer 202 3 Jetbikes- shuriken cannon, spearlock /embolden 129 6 Jetbikes- 2x shuriken cannon, spearlock /destructor 210 5 Pathfinders- 120 4 Shining Spears exarch w/withdraw, skilled riders, star lance 202 4 Shining Spears exarch w/withdraw, skilled riders, star lance 202 7 Warp Spiders- exarch w/withdraw 181 Vibrocannon- 50 This list is better against 2+ saves, and TMCs at the expense of a little long range firepower. The effort needed to shift the vibrocannon and pathfinders will be disproportional to their actualy points cost and anything that fires at them is not firing at the rapidly closing spiky death. I like the fact that 4 of my units and the autarch can repostion 24" on turn one. The Spiders can move at least 12" and everything else can potentially be redeployed with divination. Consequently, I'm almost impossible to deploy against with any sort of static army. I'm tempted to get more vibrocannons in exchange for something but I'm still fairly inexperienced with V4 Eldar and V4 in general
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2006/12/03 18:59:05
Subject: RE: 1850 Point Eldar with no vehicles for a change
|
 |
Fresh-Faced New User
|
I know you're wanting to gank em with the whole Divination thing Eldrad has going, but I'm thinking he's a buncha points and a Hog-riding Farseer fits in much better (good luck on the flowing green stuff robes, good buddy!)
I would also wanna do both Guardian Jetbike squads at 6-man strong (7 w/spearlock). Would you consider dropping the pathfinders to get the points? That would stay much more in theme with what you're doing (no matter how tasty the pathfinders are) and 12 Jetbike Guardians, 2 Jetbike Spearlocks and 8 Shining Spears is just phat phast phunky Eldar goodness!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2006/12/04 07:26:48
Subject: RE: 1850 Point Eldar with no vehicles for a change
|
 |
Longtime Dakkanaut
|
I'm throwin' this out for everyone. Is Eldrad necessary? I'm leaning towards yes because of divination and 2 fortunes a turn but I could be totally wrong. That 3rd power can be especially key because alot of these guys need help realizing their killing potential (ie doom a unit for the warp spiders or pathfinders, mind war the pfist sergeant before the fortuned shining spears hit the unit).
If Eldrad was taken out, what would I replace him with?
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2006/12/04 12:22:38
Subject: RE: 1850 Point Eldar with no vehicles for a change
|
 |
Nurgle Chosen Marine on a Palanquin
|
Eldrad 210 Autarch- 140
8 Harlies- 7 kisses, shadowseer 202 8 Harlies- 7 kisses, shadowseer 202
3 Jetbikes- shuriken cannon, spearlock /embolden 129 (Final Squad Size 4, this is fine, but drop embolden) 6 Jetbikes- 2x shuriken cannon, spearlock /destructor 210 (Final Squad Size 7? Barf, destructor? you got lots of little guns already, just make antoher 4 man squad like above.) 5 Pathfinders- 120 (Odd numbers? this is bad, if you do pathfinders go nuts make a full squad or even numbers at a min.)
4 Shining Spears exarch w/withdraw, skilled riders, star lance 202 (sure fine) 4 Shining Spears exarch w/withdraw, skilled riders, star lance 202 (sure fine) 7 Warp Spiders- exarch w/withdraw 181 (6 or 8, but not 7)
Vibrocannon- 50
Revise this and keep going
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2006/12/05 13:57:51
Subject: RE: 1850 Point Eldar with no vehicles for a change
|
 |
Longtime Dakkanaut
|
Okay, radical redesign. This is a build without Eldrad. I'll playtest both but I want to see if Eldrad is worth 210 points or if I should just get something else.
Autarch- fusion gun, laser lance, jetbike, mandiblaster (140) Autarch- fusion gun, laser lance, jetbike, mandiblaster (140)
6 Jetbikes- 2x shuriken cannon, spearlock (200) 3 Jetbikes- shuriken cannon, spearlock (119)
5 Shining Spears- exarch w/withdraw, skilled riders, star lance (237) 5 Shining Spears- exarch w/withdraw, skilled riders, star lance (237) 10 Warp Spiders- exarch w/withdraw (247)
3 War Walkers- 3x2 scatter lasers (180) 2 War Walkers- 3x2 EML (210) 2 War Walkers- 2x2 EML (140)
|
|
|
|
 |
 |
|
|
|