Switch Theme:

1850 Necrons  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in al
Nasty Nob






Gardner, MA

Necrons Roster

Lord; Resurrection Orb; Veil of Darkness

2x Monoliths

10x Immortals

50x Warriors

Total Roster Cost: 1850

I know the list looks boring. But, Im hoping the mobility the Lord and Monoliths will provide the squads as well as added survivability will make the games more intriguing.  Other than that, do you think this list has the fire power it needs at 1850?


A man's character is his fate.
 
   
Made in us
Khorne Veteran Marine with Chain-Axe




Kutztown, PA

Maybe drop a lith, or 10 warriors to get destroyers?  That is about the only suggestion I can offer.
Aztralwolf

David William Toy: 7/11/1953 - 12/27/09, My Father My Friend, Rest in Peace.

Hidden Powerfist for the wi.....

The internet: providing people with numerous faceless mediums with which to suddenly grow a pair since the 1990's
 
   
Made in us
Fresh-Faced New User




I would also suggest getting destroyers if you are looking for mobility.
   
Made in us
Fixture of Dakka




I agree with Wolf and Sight if you want mobility, go with destroyers. In my own Necron army, I've only used a monolith a couple of times because, for the way I play, I get a bigger return using a lot of destroyers in my higher (1850-2000) point list armies. In my last RTT, I faced shooty armies and dedicated close combat armies, and the destroyers pulled me through to win the thing. In my last game of the tournament, the destroyers popped two predators and a land raider, and shredded the squad in the raider in the space of two turns. They pretty much worked over the rest of my opponents army in a similar fashion through the other turns of the game. The previous games I played went close to the same way, and table quarter missions were a breeze.
If you havn't laid down the cash yet, get the destroyers.
   
 
Forum Index » 40K Army Lists
Go to: