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![[Post New]](/s/i/i.gif) 2007/04/01 02:40:57
Subject: 1750 Mech Eldar
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Thunderhawk Pilot Dropping From Orbit
The wilds of Pennsyltucky
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Hola, As far as I can tell this is a pretty standard mech list. I am particularly in love with it becauseI have all the models for it bar 1 wave serpent. HQ Eldrad ELITE 6 X dragons 6 x harlies, 6 x kisses 6 x harlies, 6 x kisses TROOPS 10 X DA, exarch w/ 2 catapults, blade storm; serpent w/TL scatter & stones 10 X DA, exarch w/ 2 catapults, blade storm; serpent w/TL scatter & stones HEAVY Falcon, scatter laser, shuriken cannon, holofield, stones, vectored engines Falcon, scatter laser, shuriken cannon, holofield, stones, vectored engines Falcon, scatter laser, shuriken cannon, holofield, stones, vectored engines Questions 1. About the harlies.... do they need the shadow seer when they are mounted in a falcon? 2. How important IS Eldrad in a mech list? 3. Should I make room for shimmer shields for the DA? thanks for your help, ender502
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"Burning the aquila into the retinas of heretics is the new black." - Savnock
"The ignore button is for pansees who can't deal with their own problems. " - H.B.M.C. |
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![[Post New]](/s/i/i.gif) 2007/04/01 07:09:18
Subject: RE: 1750 Mech Eldar
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Dakka Veteran
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1. Not usually 2. Overstated but still useful. I see him as being invaluable in an infantry list, but in a mech list you can do fine without. 3. If you want them to tarpit they'd need that and defend as well. VVVV Bingo VVVV
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![[Post New]](/s/i/i.gif) 2007/04/01 07:17:03
Subject: RE: 1750 Mech Eldar
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Battlewagon Driver with Charged Engine
Murfreesboro, TN
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Shimmer shields are overpriced and underuseful; better to leave the Exarch with his 4 BS5 shots, than to gimp him with a str3 power weapon and a 5+ invul that only works in close combat. Since you have them in a serpent already, their best use is jump out, Bladestorm, remount and relocate for the turn they're reloading, then do it again.
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As a rule of thumb, the designers do not hide "easter eggs" in the rules. If clever reading is required to unlock some sort of hidden option, then it is most likely the result of wishful thinking.
But there's no sense crying over every mistake;
You just keep on trying till you run out of cake.
Member of the "No Retreat for Calgar" Club |
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![[Post New]](/s/i/i.gif) 2007/04/01 09:37:23
Subject: RE: 1750 Mech Eldar
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Krazed Killa Kan
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You would need the Shadowseer for the Harlies, if only for the Plasma Grenades.
What is Eldrad going to do outside all the skimmers?
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![[Post New]](/s/i/i.gif) 2007/04/01 11:54:10
Subject: RE: 1750 Mech Eldar
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Longtime Dakkanaut
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Posted By ender502 on 04/01/2007 7:40 AM 1. About the harlies.... do they need the shadow seer when they are mounted in a falcon? 2. How important IS Eldrad in a mech list? 3. Should I make room for shimmer shields for the DA? 1. How much escalation do you play? Getting shot to pieces cos the bus is late ain't so hot. Looks like you'd have 3 units queuing for a bus in escalation, shadowseer would at least keep 2 of them fairly safe. 2. escalation might also be a reason to go for an autarch or yriel instead of eldrad, to get master strategist. 3. Id maybe take it with defend, but not on its own. I'm not really up on mech eldar - but my gut feeling would be to drop eldrad and buy 2 shadowseers, autrach on jetbike, laserlance, mandiblasters + somegun.
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![[Post New]](/s/i/i.gif) 2007/04/01 11:54:13
Subject: RE: 1750 Mech Eldar
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Agile Revenant Titan
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Agreed about the Shadowseer/Plasma Grenades.
Eldrad seems a bit lonely in a mech list. Guide and Fortune are not very well utelized in a Mech list. You're probably better suited with a Farseer on Jetbike.
I've had good luck with Defend/Shimmershield. This comes down to personal taste with them, however. I don't miss the extra shots from the Exarch, but some would disagree.
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No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. |
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![[Post New]](/s/i/i.gif) 2007/04/01 14:33:06
Subject: RE: 1750 Mech Eldar
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Thunderhawk Pilot Dropping From Orbit
The wilds of Pennsyltucky
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Well, if I drop Eldrad and go with a seer with stones, warding, doom and mind war and a bike... that'll be a 45 point savings... add the 8 i still had left over and I am 7 shy what I need for the shadow seers... Or, shoudl I not use the bike an djust let the farseer ride along with DA? That gives me another 30 points... I could get the shadow seers and upgrade to a Fire Dragon exarch with pike. The extra range could come in quite handy. (Hmmmm... escalation may not make this a good idea) The farseer helps but I could also try to just replace him with an autarch tooled up to be killy. So, options.... 1. farseer on bike, drop a DA and add 2 shadow seers 2. walking farseer with the DA and add 2 shadow seers and a FD exrach with pike (escalation problems) 3. autarch on bike (no doom to help the DA and no handy mind war) helps in escalation. ender502
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"Burning the aquila into the retinas of heretics is the new black." - Savnock
"The ignore button is for pansees who can't deal with their own problems. " - H.B.M.C. |
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![[Post New]](/s/i/i.gif) 2007/04/02 04:36:19
Subject: RE: 1750 Mech Eldar
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Plastictrees
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With this many tanks and transported units, you really really want the autarch.
Farseer in a transport is of limited usefulness in a mechanized army. He has to be outside the transport at the beginning of the turn to cast doom (or fortune or guide) so if you can't get him on a jetbike, you're better off with an autarch.
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"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz |
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![[Post New]](/s/i/i.gif) 2007/04/02 04:57:41
Subject: RE: 1750 Mech Eldar
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Rampaging Carnifex
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I still like storm guardians a LOT better than dire avengers. The ability to cook Orks and IG out of cover or to take extra meltaguns for missing antitank is fantastic.
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![[Post New]](/s/i/i.gif) 2007/04/02 04:58:40
Subject: RE: 1750 Mech Eldar
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Rampaging Carnifex
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Plus, yes, I don't think you can understate the utility of a mobile autarch in the mech list. Jetbike mounted with a reaper launcher or fusion gun and the S6 power weapon attacks, etc. Pretty sexy.
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![[Post New]](/s/i/i.gif) 2007/04/02 08:46:49
Subject: RE: 1750 Mech Eldar
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Thunderhawk Pilot Dropping From Orbit
The wilds of Pennsyltucky
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Okay... You convenced me on the autarch... Changes are bolded HQ Autarch, jetbike, laser lance, fusion gun, banshee mask ELITE 6 X dragons 6 x harlies, 6 x kisses, shadow seer 6 x harlies, 6 x kisses, shadow seer TROOPS 10 X DA, exarch w/ 2 catapults, blade storm; serpent w/TL scatter, shuriken cannon & stones 10 X DA, exarch w/ 2 catapults, blade storm; serpent w/TL scatter, shuriken cannon & stones HEAVY Falcon, scatter laser, shuriken cannon, holofield, stones, vectored engines Falcon, scatter laser, shuriken cannon, holofield, stones, vectored engines Falcon, scatter laser, shuriken cannon, holofield, stones, vectored engines How's that looking? Nasty enough? ender502
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"Burning the aquila into the retinas of heretics is the new black." - Savnock
"The ignore button is for pansees who can't deal with their own problems. " - H.B.M.C. |
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![[Post New]](/s/i/i.gif) 2007/04/02 09:42:11
Subject: RE: 1750 Mech Eldar
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Rampaging Carnifex
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Looks better. Suggest trying out storm guardians with fusion guns as you're going to be very light on antitank.
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![[Post New]](/s/i/i.gif) 2007/04/02 09:50:26
Subject: RE: 1750 Mech Eldar
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Agile Revenant Titan
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I'd just switch the Banshee Mask for a Mandiblaster. The Autarch has Plasma Grenades and a very good Initiative, so I don't see the B. Mask doing much.
Otherwise, pretty rock hard Mech Eldar list.
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No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. |
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![[Post New]](/s/i/i.gif) 2007/04/02 10:02:46
Subject: RE: 1750 Mech Eldar
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Thunderhawk Pilot Dropping From Orbit
The wilds of Pennsyltucky
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I am about 2 points shy of the mandi-blaster. I would hate to lose a DA because they need everyshot to put a dent in a MEQ unit. I will experiment with a storm guardian list but I am unsure of who I would use them against.... Just about everyone that could be really hurt by flamers would just about eat me alive in HTH. Though I can realy see the need for some more AT. But who uses much armor anymore? Only Eldar and Tau. And massed S6 shots are gonn ahelp more than single bs3 S8 shots. Ork buggies? I think multi S6 still wins. I love the DA 18" range. They can shoot... take their lumps (hopefully staying out of the LOS of HB's) mount up and then look for better targets. ender502
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"Burning the aquila into the retinas of heretics is the new black." - Savnock
"The ignore button is for pansees who can't deal with their own problems. " - H.B.M.C. |
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![[Post New]](/s/i/i.gif) 2007/04/02 10:35:55
Subject: RE: 1750 Mech Eldar
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Rampaging Carnifex
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Meltas will be much better against either hammerheads or falcons, and allow you to engage multiple target. You don't want to spend your whole game shooting your falcons at vehicles, assumin they get to shoot, which will be rarely.
The nice thing about storm guardians is - who cares if they get eaten up in HTH? They're half the price of DA. If a 100pt squad of storm guardians with two flamers chews up a 200pt squad of genestealers or a swarm of orks, that's cool.
I think your list would want meltas, though. Can't count on being able to shoot falcons and waveserpents that often, as you just don't have that many. You can expect a falcon to live but not so much to keep shooting.
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![[Post New]](/s/i/i.gif) 2007/04/02 10:50:34
Subject: RE: 1750 Mech Eldar
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Plastictrees
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I totally disagree with Longshot on the storm guardians, for the record.
BS3 meltas? They drive up, they shoot, they miss, they die. If you want meltas, fire dragons are cheaper, better shots, more shots.
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"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz |
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![[Post New]](/s/i/i.gif) 2007/04/02 11:42:34
Subject: RE: 1750 Mech Eldar
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Thunderhawk Pilot Dropping From Orbit
The wilds of Pennsyltucky
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Not to sound weird but I switched from Eldar to Marines because of all the damn 3's that I roll. Yes, I know it is all probability but.... well. Depending on BS3 scares me. Yes, the falcons and serpents are BS3... But they are all firing multiple shots. There are a few spots where the storm guardians would come in handy... But a Mech Eldar list at 1750 really doesn't have any throw away units. I can't let a unit die and not feel the loss. That's why I like the DA. The squad of 10 can let out.... 32 shots and kill about 4 MEQs. Follow up with the autarch delievering at least 3 kills against MEQs on the charge and that should be one "combat ineffective" unit. Against non-MEQ's the DA get even better T3 and a 5+ save? That would equal about... 15 wounds that cannot be saved. Just make sure they are standing behind their serpent and even hormagaunts will have trouble coming to grips with them. ender502
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"Burning the aquila into the retinas of heretics is the new black." - Savnock
"The ignore button is for pansees who can't deal with their own problems. " - H.B.M.C. |
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![[Post New]](/s/i/i.gif) 2007/04/02 12:06:38
Subject: RE: 1750 Mech Eldar
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Longtime Dakkanaut
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Personally, I'd give the Autarch a power weapon as opposed to the spear. Maybe a reaper also. That way he can use his mobility to the fullest. The spear is great on the charge, but without shining spears, if he doesn't kill his target, he's stuck in hand to hand with a strength 3 club rather than something that ignores armor saves.
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![[Post New]](/s/i/i.gif) 2007/04/02 13:14:54
Subject: RE: 1750 Mech Eldar
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Thunderhawk Pilot Dropping From Orbit
The wilds of Pennsyltucky
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Posted By skyth on 04/02/2007 5:06 PM Personally, I'd give the Autarch a power weapon as opposed to the spear. Maybe a reaper also. That way he can use his mobility to the fullest. The spear is great on the charge, but without shining spears, if he doesn't kill his target, he's stuck in hand to hand with a strength 3 club rather than something that ignores armor saves. An S3 power weapon will only kill about 1 MEQ per turn even with the Autarch kitted out. The laser lance is really a 1 strike weapon but will take out about 3 MEQ on the charge. I would have to be stuck in combat for quite some time for the powersword to really pay dividends. And if that is the case the autarch would be dead anyway. ender502
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"Burning the aquila into the retinas of heretics is the new black." - Savnock
"The ignore button is for pansees who can't deal with their own problems. " - H.B.M.C. |
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![[Post New]](/s/i/i.gif) 2007/04/02 15:26:01
Subject: RE: 1750 Mech Eldar
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Plastictrees
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I've used the biketarch with spear, and what Skyth says is only true if you charge your autarch in by himself against something he can't kill in one round without any help. But he'd die just as quickly with a power weapon--he'd just do fewer wounds before dying. A better solution to the problem is not to charge your autarch in against things he can't beat.
His real role is to hunt tanks with his fusion gun, finish off weakened units, sacrifice himself to reduce key scoring units to below half, and pop things that dire avengers are holding until he gets there.
Also fusion gun is the right choice over reaper launcher for a biketarch. A couple of extra str5 shots at long range isn't as important in a mech list as the ability to zoom up and pen a landraider.
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"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz |
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![[Post New]](/s/i/i.gif) 2007/04/02 19:23:57
Subject: RE: 1750 Mech Eldar
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Regular Dakkanaut
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If you drop one squad of DA and your dragons, you can put in a squad of jetbike guardians to help protect your Autarch, and use the extra points to purchase either a 10-man squad of Banshees or a 8-man squad of Scorps with stalker/powerclaw exarch. With only 2 units looking for rides in the Falcons you'd have less chance of being screwed up in escalation. You'd also save 12 pts, 2 of which could go for the mandiblaster.
With the 10 remaining points, you could drop the cannon on a serpent and upgrade it's scatterlaser to a brightlance to help with the reduced anti-tank. I think. I don't have my 'dex handy, and I'm not entirely sure about the cost of a scatterlaser on a serpent.
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