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Made in us
Fierce Foe-Render





I play a good game with one of my buddies experimenting with a guard list.  He took....

2x Leman Russ's w/ all heavy bolters
Demolisher w/ Heavy bolters
Hellhound
2 Sentinels w/ Lascannons
10 Sisters of Battle w/ Cannoness
3 Chimaera's w/ 5 Grenadiers w/ 2 plasma guns each (Sponson multilaser)
17 zeolots with demagogue or something

I took----
Autarch w/ Warp Spyder Jump Pack, Mandiblasters, Power Weapon, Fusion Gun
3 Guardian Bikes w/ ShuriCannon--+Warlock with Singing Spear and Destructor
8 Dire Avengers w/ Exarch, Bladestorm, Defend, Extra Shuririfle
8 Dire Avengers w/ Exarch, Bladestorm, Defend, Shimmershield
5 Warp Syders w/ Exarch, With Draw, Extra Spinner, Power Blades
6 Swooping Hawks w/ Exarch, Skyleap, Intercept, Sun Rifle
5 Dark Reapers w/ Exarch,Fast Shot, Crack Shot, Tempest Launcher
Wraithlord w/ Brightlance, Missile Launcher
Falcon w/ Bright Lance, Shurricannon

Terran......6x4 board
Tree on my left, and right, ruins in the center of my Deployment...
Bunker on the Left Edge, and ruins on his side in the middle and his left

I set up the WarpSpyders and Autarch on the Left in Trees, Dark Reapers in the Ruins in the Middle, and everything else behind the trees in my right.
He set up from his right to left--Hellhound, Chimaera, LR, LR, Demolisher, Chimaera, Chimaera, Sisters.............

Long Batrep Short......I sat behind terrain the whole game with most of my army.  My falcon jumped around taking pot shots doing jack.....My wraithlord did jack as well shooting.....my dark Reapers took 4 rounds of battle cannon fire from 2 LR's, and it took all sentinel fire, and a Chimaera unloaded on them.  The Dark Reapers took out the Zealots.
My Autarch and Spyders jumped up the flank, taking out the Hellhound and Leman Russ.  My Wraithlord walked up the center and smashed both sentinels, a demolisher--In Hand to hand...The Swooping Hawks deep struck, then died.  The Falcon on turn 5 and 6 Stunned a Chimaera and a Leman Russ...My Avengers walked out on turn 6 and wiped out the sisters in one volley.

He had 3 Chimaras and a Leman Russ left,
I had a Falcon, Wraithlord, Autarch, and 2 Avenger Squads and Full Strength.....
Ended up a draw, in my favor........Thanks to his terrible rolling and my hiding like a pansy.


"No soup for you...come back one year!" --Soup Nazi, from Seinfeld 
   
Made in eu
Infiltrating Broodlord





Mordheim/Germany

Well, the interesting part is that your eldar list looks very similar to mine, so I'm eager to find out more about that battle.

How could it happen that the Wraithlord killed that many tanks in HtH? It's pretty slow and vehicles can usually just drive away?

You mention the warp spiders two times. They warp along with the Autarch and deep strike and die. What really happened there? (or do you mean swooping hawks?)

You Dark Reaper squad seemed pretty tough with all that incoming fire, but I would recommend an ordinary reaper launcher or a missile launcher for added versatility.

I would never give the Falcon a brightlance (or do you mean pulse laser?), because he cannot shoot both his pulse laser and the brightlance when he moves over 6 inch, what he is supposed to do. Spirit stones and holo fields are mandatory, too.

What happened with the sister squad? Would have been perfect fodder for the Reapers.

A Farseer with fortune and guide would have been perfect, especially to pet your shooting wraithlord (did you roll every round for him?). Combine that with a Reaper squad in cover and you have a nasty shooting battery.

Some photos would have been nice, but still thanks for the insights!

Greets
Schepp himself

40k:
Fantasy: Skaven, Vampires  
   
Made in us
Fierce Foe-Render





Thanks for the reply,
A) I did mean swooping Hawks.....
B) You are right about the Falcon, I was thinking it was a fast vehicle. Good thing it never hit with the bright lance. But don't skimmers count as stationary platforms?
C) My Dark Reapers were indestructible. Even when they took their 5+ cover save, they made it. They finally were finished off on turn 5....They not have killed their points worth, but they kept him worried.
D) The demolisher had moved up to get a shot on my Wraithlord and to hopefully scatter on to my hiding troops, and never moved. His Leman Russ moved up to get away from my fusion gun Autarch.....right into range of my Wraithlord. I just walked up 6, assaulted 2 sentinels and blew them up, consolidated, and then on the next turn I walked forward and attacked the tank. My Autarch killed 2 tanks single handedly, so he was worried about losing another tank to him. I don't know why though, because a Wraithlord will do much more damage.
E) I thought about the Missile launcher on the reapers, but I prefer the marine killing ability. I already had this list made so I just used it.
F) As for the Farseer, I took him out for some reason and put in swooping hawks. He would have been very helpful so I wouldn't have to wait behind cover for long.
G) My Dire Avengers walked out from behind the woods on turn 5 and pasted the sisters with one volley. 32 shuriken shots, Yay.
F) My wraithlord passed all his tests.

Thanks,
Soup

"No soup for you...come back one year!" --Soup Nazi, from Seinfeld 
   
Made in us
Regular Dakkanaut




If you look on pg 63 of the BBB (under Vehicles and Shooting) you will see why you can't use both a brightlance and pulse laser while moveing >6".
   
 
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