As we all know, vehicles currently have the tendency to spontaneously shift between being glass hammers and lumps of iron. Many ideas and concepts have been thrown around, including everything from giving all vehicles infantry stats, to making all units in the game just have an AV value. As of late, it surprised me that no one considered the system that GW has put into place for us regarding Super-Heavy Vehicles. The presence of a single damage chart gave me a sudden jolt of inspiration - use that one instead! My proposal is as follows: Give all vehicles in the game (non super-heavies) a single structure point, with the exception of the Monolith and the Land Raider (points costs would obviously be adjusted; I'm speaking in generalities at the moment). Make all walkers infantry units similar to the Wraithlord in terms of their durability (see example below). Make some skimmers, like Piranhas, Pathfinder Tetras, Vypers, and Landspeeders infantry on jetbikes, while larger skimmers and tracked vehicles get new vehicle rules. Non Super-Heavy Vehicles would have the following modifiers instead of those listed for SHVs. Glancing: -1 Penetrating: +1 Destroyer: +2 When all of their structure points are gone, they roll a D6 on the Catastrophic Damage Table, counting a 6 (Apocalyptic Explosion!) as a 5 (Explosion). Non Super-Heavies MAY use Damage Control, but are only successful on a 6, instead of a 5+. Non-Super-Heavies MAY be affected by Psychic Powers. Other additions include vehicles' ability to fire at a separate target with each weapon, as well as the removal of the Ordnance or everything else. All guns can fire. The exceptions obviously being Barrage weapons and a vehicle that has moved too far to fire at all. Examples of vehicle rulesets: Land Raider - 330pts BS - 4 AV - 14/14/14 Structure Points: 2 Power of the Machine Spirit acts as -1 modifier to rolls on the damage table (cumulative), ignores Gun Crew Shaken and Driver Stunned. Imperial Guard Sentinel - 45pts WS..BS..S....T....W..I...A..Ld..Sv ...3.....3...5..4(6)..2..3..2...8....4+ Multilaser may be replaced by Heavy Flamethrower for free, Lascannon for +15pts, Autocannon or Missile Launcher for +10pts Sentinels have Fleet and Scout USRs. Number 1-3 SM Dreadnought - 110pts WS..BS..S..T..W..I..A..Ld..Sv ..4.....4....6..8...3..4.3...10..3+ Upgrades as per Codex, etc. * * * * * Anyways, did I get my idea across? Let me know what you think - I'm going to be proposing this change to a friend of mine. We might hammer out some house rules by Christmas time. CK
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