this is a balanced list with the intent that if i face any army, i will have a really good shot at winning, if not pulling out a draw. locally we have nidzilla, chaos, tau, necron, eldar, orcs in that order as far as how often i face them.
from the top...
ULTRAMARINES
Terminator epistolary w/ fear of darkness, storm of the emporers wrath bolt pistol and frag grenades 159pts.
5 termis w/ 2 ass. cannon 240pts
3*5 marine tac squads, each w/ a plasma rifle and a plasma cannon 315pts
5 marine dev w/ 2 las cannon 145pts
5 marine dev w/ 2 heavy bolter 105pts
3 bikers w/ 2 flamers vet sgt w/ teleport homer and powersword 138pts
5 assault marines w/ vet sgt w/ powerfist and 2 plasma pistol armed marines. 150 pts
12.7%HQ 19%elight 23%fast attack 25%troops 20% hvy support 39 marines
so...the reason for having taken some of the units are as follows. there are a bunch of tau players in the area and they suck so i have to have something to strike at their lines with. thats why i take the bikers and the terminator librarian. so i can drop fear of darkness in their midst. well worth the loss of a couple of bikers to make sure i strike fear into their hearts. I also face nidzilla quite often so the plasma cannon, rifle etc are a necessity. i usually use the flamer bikes to lay the smack down on incomming swarms that are hidding in terrain. the only unit i am not so sure about is the unit of assault marines. i stuck those in there to provide quick reaction forces to incoming enemy troops like flyrants and scarab swarms etc, but im not sure they really fit in this army. what do you all think. please analyse and critique. i do not have any landspeeders OK! sorry but thats what everyone suggests. also i like to play all infantry lists cause vehicles suffer from many disadvantages.
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