This is a brief report but I just wanted to share
My group the Green Dragons played our first Apocalypse game this past weekend. We had 10 guys in a 31,000 pt game. Imperials & Eldar vs Chaos and Tau, about 15,500 per side.
here are some pics that one of the guys took
http://s42.photobucket.com/albums/e334/cvm3636/
The imperial side consisted of guard, sisters, black templars and 2 eldar craftworlds, including 3 baneblades, a revenant and a phantom titan (!). Chaos had a lot of marines, a baneblade-esque missile tank VDR, and a Tau flyer (baracuda?)
The battlefield was in a T shape with 2 separate big tables, connected by 2 bridges. Each bridge was an objective, and there were 3 other objectives on each table. The smaller table was 4x8, the big one was 4x14, the bridges connecting them were about 1x3 each. I was on the smaller table teamed with and Eldar force against some Khorne marines and the Tau (Nerf Markerlights), so that's what this report will focus on
The game began with the Imperial side defending, as the forces of chaos marched on our positions. Somehow, there was very little carnage on either side with most people missing or shots just not doing the damage they should have. a great shot from a bright lance managed to immobolize the chaos land raider right at their table edge. The troops inside had a long walk ahead of them. My baneblade caught a hammerhead squadron in it's sites and fired on the command vehicle, only to have it be slightly out of range. The tau fought back by placing 4 markerlights on it, but only managed to shake up the driver and a gunner.
The second turn is when the real fun began, with reinforcements arriving all over the place. My guardsmen were all drop troops and i had them popping in at every empty space I could find. The eldar skimmers advanced and to add insult to injury, completely destroyed the land raider, which caught several marines and a stray wriathguard in the blast. Alpha Platoon jumped in beside one of the objectives and turned their flashlights on a group of fire warriors sitting inside. The entire platoon opened fire, killing them all. 5 Grey Knights dropped in as well, shooting up some chaos marines as they landed. Plasmagun Veterans also jumped in, right on yop of the landing pad objective that was clamed by a chaos sorcerer, who died a white hot flaming plasma death. The enemy side took some heavy losses. But on the Chaos turn, they all had their revenge. My platoon was wiped out completely, nurgle marines didn't like losing their sorcerer friend and killed all the vets, Both of my Hellhounds blew up and my russ's gunner was shaken. The tau decided it was time to drop in a whole mess of crisis suits right on top of one of the objectives. A huge clump of metal all squished together made my template gunners salivate.
Turn 3 was just as bloody as the previous turn, my eldar teammate called in an orbital strike on top of the new crisis suits, utterly destroying all but 5. My baneblade cannon was finally back online, and it hit them again leaving 3 suits and 2 drones. stormtroopers dropped in and opened fire, but did little damage (damn that feel no pain thing..). Veterans with Meltaguns dropped in right behind a hammerhead squadron and blew away the lead tank, and blew the raingun off another, then were cut down by Fire Warriors, but their purpose was served. Markerlights were glowing everywhere and most of my other tanks were shot up, but only my russ was destroyed. Chaos continued to advance and charged my inquisitor and his retinue who were taking cover in a nearby crater. The following turn the grey knights charged in to help and wipe them out. Chaos also dropped in 3 units of terminators right in the center of the bridges, 1 however missed the mark and fell over the edge. They took a lot of firepower to bring down, but in the end, chaos would not hold the bridges!
At the end of the game, most infantry units were wiped out to the point of not being able to capture an objective. The Eldar falcon flew as fast as it could to the landing pad objective, only to be painted up with about 500 markerlights and blown out of the sky. At the end of the 4th and final turn, Chaos had controlled
The following turn was mostly the same, with each side's turn it seemed like they were turning the tide in their favor, only to lose most of what they gained on the enemy team's turn. In the end, chaos had 4 objectives and we had just the 2 bridges.
The chaos victory will be short lived, a rematch is already in the works...