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Made in us
Waaagh! Warbiker





East Bay, CA

HQ:
Flyrant +1 BS, +1 S, 2 TL Dev, Implant Attack. Catalyst

Troops:
3 Units of 32 Spinegaunts.
3 Units of 20 Hormagaunts

Fast Attack:
6 Raveners ScyTal RC and Dev's

Heavy Support:
2 Zoanthropes Synapse Creature Warp Blast.

Criticisms and comments greatly appreciated.

In the fight between you and the world, back the world.
-Frank Zappa
2k+
1850 8/4/3


 
   
Made in at
Regular Dakkanaut





How do you fight off tanks after your Zoanthropes are shot?
Maybe you'd like to have 1-2 additional 'fexes for anti tank support.

On the topic 'Wich bases are supplied with my Terminators and how could I abuse it'...after turning into a debate on english language and the meaning of the word 'supply'.
tegeus-Cromis wrote:Everything that comes in the box is "accompanying" everything else that comes in the box. When you buy a Happy Meal from McD's, no one expects you to dunk the toy in the sauce, but it doesn't mean the toy wasn't "supplied with" it.
 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


Waaaaaaaaay too little Synapse for all those small bugs that require it to function. This army will fold around turn 3 when the Zoanthropes and Tyrant are dead. You need a third Zoanthrope, period and you really should have a 2nd Tyrant if you're going to run that many small guys.

I'm also assuming that you aren't going to play with Escalation because if you do your army will be severly crippled. Here's what you need to do to fix this list (and this is assuming you're never going to play with Escalation):


Take 2 Gunfexes for some anti-tank.
Take a 3rd Zoanthrope.
Take a 2nd Hive Tyrant.
Tool up all your Hormagaunts with +1 WS, S & I.
Give all your Spinegaunts Scuttlers.
Drop some Raveners (and make sure you split up the ones you do take into as small broods as possible).
Take a Lictor instead of those Raveners (the reason you take the Lictor is because when used in combination with the scuttling Spinegaunts he allows them to hit in combat on a 3+ because of his feeder tendrils).


Obviously taking 2 fexes, a Zoanthrope, a 2nd Hive Tyrant, a Lictor and all those upgrades for the Gaunts is a lot of points, so you're going to have to some pretty serious re-working of the army, but honestly what you have here is a really easy win against most opponents because all they have to do is kill the Hive Tyrant and two Zoantrhopes (not too hard) and your army is done. Plus, if you run into any mech army with your list you really have no chance at all.







This message was edited 1 time. Last update was at 2007/12/19 03:25:35


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
 
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