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![[Post New]](/s/i/i.gif) 2008/01/18 01:52:32
Subject: Orks 1500 points.
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Fresh-Faced New User
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Ok, well this is like, my fourth attempt at an Ork List, the first three being Speed Freekz, this one more Footslogger. Lets hope this one works at more. I was thinking maybe a Burna instead of KMB in the Burna Boyz mob for the Mek and should I maybe split the two 30 Mobs into 4 15 Mobs? I feel this army has a whole lot of Dakka.
Warboss
Big Choppa
Twin Linked Shoota
'Eavy Armour
Cybork Body
Total-85
Big Mek
Shokk Attack Gun
'Eavy Armour
Total-100
5 Nobz
2 Power Klaws
Waaagh! Banner
5 Eavy Armour
Total-190
5 Mega Nobz
Kombi Shoota-Rokkit Launcher
Total-205
5 Burna Boyz
1 Mek
Kustom Mega Blasta(burna?)
Total-75
5 Tank Bustas
2 Tankhammers
Nob
Total-90
5 Kommandos
Big Shoota
Nob
Power Klaw
Eavy Armour
Total-95
30 Ork Boyz
Shootas
Big Shoota
Nob
Power Klaw
Total-220
30 Ork Boyz
Shootas
Big Shoota
Nob
Power Klaw
Total-220
10 Ard Boyz
Big Shoota
Nob
Power Klaw
Total-140
2 Trukks
2 Red Paint Jobs
Total-80
Total-1500
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![[Post New]](/s/i/i.gif) 2008/01/18 09:12:59
Subject: Orks 1500 points.
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Fixture of Dakka
.................................... Searching for Iscandar
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Warboss needs a bike. Without mobility he's not going to be as much of an impact player as you need him to be.
Heavy armor on big meks, why??
2 units of Nobs. Brave indeed. No trukks, so they won't get very far.
Burnas are too small they'll get shot and run.
Repeat for the tankbustas.
And the nobz.
And the kommandoz.
And the ard boyz.
Not sure where the trukks are assigned....
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![[Post New]](/s/i/i.gif) 2008/01/18 11:02:41
Subject: Re:Orks 1500 points.
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Grovelin' Grot
Sweden
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Ya, you should need to remove like half of the elites units, and use the points to make the rest bigger and more solid units. And the Trukks are now a dedicated transport, so which unit are you giving it to?
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Take it easy... |
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![[Post New]](/s/i/i.gif) 2008/01/18 20:34:27
Subject: Re:Orks 1500 points.
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Fresh-Faced New User
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Alright, maybe this is a bit better...
Warboss
Big Choppa
Warbike
Cybork Body
Total-115
Big Mek
Kustom Force Field
Warbike
Total-125
8 Mega Nobz
3 Kombi-Rokkits
Battle Wagon
Red Paint Job
Kannon
4 Big Shootas
Total-465
10 Kommandos
Burna
Nob
Power Klaw
'Eavy Armour
Total-155
30 Ork Boyz
Big Shoota
Shootas
Nob
Power Klaw
Total-220
30 Ork boyz
Big Shoota
Shootas
Nob
Power Klaw
Total-220
10 Ard Boyz
Nob
Big Shoota
Power Klaw
Trukk
Red Paint Job
Total-180
Warbuggy
Red Paint Job
Total-35
Total-1515
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This message was edited 1 time. Last update was at 2008/01/18 21:03:38
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![[Post New]](/s/i/i.gif) 2008/01/18 20:50:14
Subject: Re:Orks 1500 points.
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Kabalite Conscript
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OK, first off I'm only a DE player not an Orc player. But I've been coming here seeing quite a few lists from the new codex and think I can make a couple of points.
1. Marching boyz without a KFF. Until it's FAQ'd out you can protect those 60 boys of yours as they march up table with a Mek with a KFF and get much more use out of the slot than the randomness of the SAG.
2. Kommandos without a snikrot (sp). I know a good sized commando unit with a snikrot costs a bit... but god at the destruction one can cause. Very few armies feel comfortable with 15 boys gently squeezing their bums on turn 2 or 3. And by gently squeezing, I meaning lopping off.
3. 'ard boys in a trukk. Your gonna have to watch them like a hawk. With only 3 real targets for AT shooting (battle wagon and 'ard boys trukk & buggy) very few armies are gonna have trouble finding the AT to pop your poor trukk. This doesn't mean this unit can't be used but it will need careful tending.
I'm sure others will have better comments, I hope these are useful to you.
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Love means never having to say you're ugly. |
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![[Post New]](/s/i/i.gif) 2008/01/18 20:59:09
Subject: Orks 1500 points.
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Fresh-Faced New User
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Hmm, I see what you mena on the KFF. But on the Kommandos, I really only took them because I love the models for them, especially the Nob. So I'm going to have say no on Snikrot, as he really just doesnt appeal to me at all in game terms. But yeah, I guess I will have to watch the Trukk carefully, although it shouldn't matter much if I can get them into the enemy quickly. Also, would it be feasible to put the Mek on a bike with the KFF?
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This message was edited 1 time. Last update was at 2008/01/18 21:00:28
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![[Post New]](/s/i/i.gif) 2008/01/18 21:08:25
Subject: Orks 1500 points.
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Been Around the Block
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Your 'ard Boyz are kind of sitting ducks in their Trukk considering it's the only one to shoot at. Would you consider dropping the Big Meks and the Battlewagon, throwing in anotuher 12 Slugga Boyz with a Klaw Nob and a Trukk? You'd also have room for a squad of 5 Nobz with a Klaw, Bosspole, and a Painboy in the mob for the 6th model. You lose your Wagon of course that way but if you slap a Klaw on your boss you won't be worrying about Anti-vehicle stuff =)
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![[Post New]](/s/i/i.gif) 2008/01/18 21:37:32
Subject: Orks 1500 points.
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Fresh-Faced New User
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Thanks for the help, but I'd really rather not. That would involve changing the main structure of my Army and I'd rather not do that.
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![[Post New]](/s/i/i.gif) 2008/01/18 21:37:45
Subject: Orks 1500 points.
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Impassive Inquisitorial Interrogator
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Yeah take the klaw and an attack squig to give him that +1 attack 7 on the charge  On the boss just to be clear
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This message was edited 1 time. Last update was at 2008/01/18 21:38:12
This is silly! Buttons are not how one escapes dungeons! I would smash the button and rain beatings liberally down on the wizard for playing such a trick!
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![[Post New]](/s/i/i.gif) 2008/01/18 21:41:35
Subject: Orks 1500 points.
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Fresh-Faced New User
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I can give him an Attack Squig on a bike....?
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![[Post New]](/s/i/i.gif) 2008/01/18 21:43:11
Subject: Re:Orks 1500 points.
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Kabalite Conscript
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Yes, Boss + Claw + Bike + Cybork + Squig is the most standard Warboss i'm seeing outa the new codex.
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Love means never having to say you're ugly. |
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![[Post New]](/s/i/i.gif) 2008/01/18 21:44:55
Subject: Orks 1500 points.
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Fresh-Faced New User
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I see, well I'll have to lose some other stuf as I'm already over my points...
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![[Post New]](/s/i/i.gif) 2008/01/19 01:24:52
Subject: Re:Orks 1500 points.
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Fresh-Faced New User
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Alright, cooked up another one.
Warboss
Power Klaw
Warbike
Cybork Body
Attack Squig
Total-150
Big Mek
Kustom Force Field
Warbike
Total-125
6 Mega Nobz
3 Kombi Rokkits
Trukk
Red Paint Jobs
Total-295
10 Kommandos
Nob
Power Klaw
'Eavy Armour
Total-140
30 Ork Boyz
Shootas
Big Shoota
Nob
Power Klaw
Total-220
30 Ork Boyz
Shootas
Big Shoota
Nob
Power Klaw
Total-220
10 'Ard Boyz
Nob
Power Klaw
Trukk
Red Paint Job
Total-175
Warbuggy
red Paint Job
Total-35
Looted Wagon
Boomgun
Red Paint Job
Total-110
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![[Post New]](/s/i/i.gif) 2008/01/19 23:29:40
Subject: Orks 1500 points.
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Fresh-Faced New User
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Doesn't a warbike give a +4 cover save vs +5 cybork body?
That would make the cybork a waste of points.
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![[Post New]](/s/i/i.gif) 2008/01/20 08:26:05
Subject: Orks 1500 points.
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Impassive Inquisitorial Interrogator
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Yes he gets the cover save but you cant use that save in close combat. Hence the cybork body
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This is silly! Buttons are not how one escapes dungeons! I would smash the button and rain beatings liberally down on the wizard for playing such a trick!
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