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Made in fi
Regular Dakkanaut




hq

1 big mek, sag - 95
1 big mek, sag - 95

elites

12 lootas - 180
12 lootas - 180

troops

12 boyz
(1) rokkit launcha
(1) nob, pk, bosspole
1 trukk, rokkit launcha - 162

12 boyz
(1) rokkit launcha
(1) nob, pk, bosspole
1 trukk, rokkit launcha - 162

12 boyz
(1) rokkit launcha
(1) nob, pk, bosspole
1 trukk - 157

12 boyz
(1) rokkit launcha
(1) nob, pk, bosspole
1 trukk - 157

fast attack !!!

20 Stormboyz
(1) nob, pk, bosspole - 280

20 Stormboyz
(1) nob, pk, bosspole - 280

1748 total


comments?

This message was edited 1 time. Last update was at 2008/02/20 06:21:41


 
   
Made in us
Longtime Dakkanaut






Los Angeles, CA

I feel like that is a 50% slogger list and then a 50% KOS list.

If I had an army with a balanced mixture of ranged weaponry I'd love to play against it. This type of army allows me to customize my shooting phase to an extreme level of effectiveness. I can put my priority anti-infantry weapons on the stormboys, use my single shot weapons to pop your trucks, and then switch from stormboys to lootas as their threat finally gets controlled.

In order to punish players for taking a balanced shooting army, you need to maximize one type of ork. If you are going to 'trukk out', take 6 of them, and match them up with warbuggies and nob bikers. This way, every model you have needs to be shot with an anti-tank weapon. Your opponent won't have enough and you can swarm a small section of his lines with your speed.

Or, you keep that massive stormboy horde, and you support it with rokkits fired by shoota boy units, they can also be supported by those meks and lootas who make a great firebase, and unlike the KOS, will have much better LOS through your own shoota boys.

Every model you own is excellent. All of them totally fieldable. I just feel like you are giving your opponent too many easy choices by mixing and matching.

Please check out my current project blog

Feel free to PM me to talk about your list ideas....

The Sprue Posse Gaming Club 
   
 
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