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Made in us
Dakka Veteran





San Jose, CA

Like the title says, I was wondering how a footslog horde ork army would work. Normally I run a more KOS style list, but wanted to try something different. So this isn't an uber-competitive list, though I was wondering how it would do in "friendly" play.
Comments and criticism are always welcome!

HQ
Warboss, Bike, Big Choppa, Cybork Body- 115
Big Mek, KFF, 'Eavy Armour- 90

TROOPS
30 Boys, Nob, PK, Boss Pole, 3 big shootas- 235
30 Boys, Nob, PK, Boss Pole, 3 big shootas- 235
30 'Ard Boys, Nob, PK, Boss Pole, 3 big shootas- 355

FAST
16 storm Boys, Nob, PK, Boss Pole- 232

HEAVY
3 Killa Kans, Rokkits- 150
3 Kannons, Runtherd, 6 xtra grots, 2 ammo runts- 88

TOTAL- 1500
   
Made in us
Shas'la with Pulse Carbine





i ran a list much like this except it had trukk boyz from the old list
yes it works and very well, just took forever to get there.

All shootas I presume?

Visit http://www.ironfistleague.com for games, tournaments and more in the DC metro area! 
   
Made in us
Longtime Dakkanaut






Los Angeles, CA

that list is a couple minor tweaks from being a total monster... footslogging orks are the new big kid on the block, they just moved in from a tougher neighborhood, and they are already bullying the former "tough kids" eldar and nids.

In friendly play, this list will be a dominant force with no changes. If you want to crank up the power level, here are some suggestions.

Give the warboss a power klaw. Fight your instinct to not give ICs klaws, you end up using him as a unit of his own, so there is no escape from his attacks. The kannons are good, the boys need shootas and rokkits instead of big shootas, the ard boyz upgrade, while fun, isn't a very competitive choice. And if running just a single stormboyz mob i would max it out at 20. You can use the ard boyz points for that.

I've been wanting to test dredmobs for a while. I have no relevant gaming experience with them in the new book. As with any army, if you take some you need to take lots. My untested reaction to the 3 killa kans would be to have at least 6 or none at all. But actual playtesting would trump my armchair call there. Also, for 5 more points per kan you can change the rokkits to kustom mega blastas, same range, same strength but ap2.


Please check out my current project blog

Feel free to PM me to talk about your list ideas....

The Sprue Posse Gaming Club 
   
Made in us
Stabbin' Skarboy




La Crosse, WI USA



I run a unit of ard boyz, but so far they haven't been spectacular, so the general opinion going around about not upgrading, especially for competitive events, is probably spot on...

instead of the Kans and the Kannons, if you ran a unit of 15 Lootas, you lose 1 point for antitank, but the unit can put out 15 to 45 strength 7 shots, which are great light antitank or also great infantry killers

the range is better

definately pump up the stormboys

at 1750 and up, horde armys take on scary possibilities....

"We are what we repeatedly do. Excellence, therefore, is not an act, but a habit." Aristotle


WWWAAAAAAAGGGGGGHHHHHH!


heh heh 
   
Made in us
Kabalite Conscript




Just as a side note if those boyz are shootas the nobz cant take PK
   
Made in us
Regular Dakkanaut




The Dirty Dirty Boulevard, Hollywood

Accuracy by Volume wrote:Just as a side note if those boyz are shootas the nobz cant take PK


Has this been addressed anywhere? Because, if not, there's nothing in the codex stating that the unit has to exchange their shootas for sluggas before one boy gets upgraded to a nob and pays for his powerklaw.

In the grim darkness of the far future all women wear latex cat suits and all men wear dresses.
-Kid Kyoto 
   
Made in gb
Flashy Flashgitz





Devon, England

Also, check out the bottom photo on page 70 of the Codex itself and tell me Shoota Nobz shouldn't have klaws.

I was thinking about footslogger armies today, and the terrifying potential of such a force if you really went for it. Just infantry. Think about it, a 1500pt army off the top of my head:

Big Mek - KFF, Eavy Armour - 90

Big Mek - KFF, Eavy Armour - 90

30 Slugga Boyz, Nob with PK and Bosspole - 220pts


30 Slugga Boyz, Nob with PK and Bosspole - 220pts


30 Slugga Boyz, Nob with PK and Bosspole - 220pts


30 Slugga Boyz, Nob with PK and Bosspole - 220pts


30 Slugga Boyz, Nob with PK and Bosspole - 220pts


30 Slugga Boyz, Nob with PK and Bosspole - 220pts


I have no idea if this would do a damn thing in effect, but the very idea of fielding this many boyz at 1500 points sends shivers down my spine.

"Hello? You'll have to speak up, I'm wearing a towel." 
   
Made in us
Boosting Ultramarine Biker




Arlington, VA

Most people I play against that field Orks liked the mass of infantry, but it never seemed to work very often. I've heard with their new rules they're doing much better now. Your list looks like it'll take quite a bit of time to get across the board, which might work out as any of the 30-strong units will take forever to get shot up. Plus there's nothing like your opponent's face after seeing over 100 models deployed.
   
Made in gb
Flashy Flashgitz





Devon, England

That's my thought exactly. 180 Orks will outnumber pretty much anything, and a pair of strategically placed KFF generators really add to the survivability of the force.

"Hello? You'll have to speak up, I'm wearing a towel." 
   
Made in us
Kabalite Conscript




Has this been addressed anywhere? Because, if not, there's nothing in the codex stating that the unit has to exchange their shootas for sluggas before one boy gets upgraded to a nob and pays for his powerklaw.


No it has not been addressed by GW in a FAQ as of yet but the codex reads that if you wish you may swap ALL of the boyz slugga/choppas for shootas. Not all but the guy your planning on making into a Nob, I mean I guess I can kinda see where wishful thinking and praying leads you to believe they are allowed to take them, but the codex certainly doesnt suggest it. Ill try to email/call GW and see if I get a response.
   
Made in us
Dakka Veteran






If that is the case, then perhaps someone should tell the author of the codex that the lists that he put in WD are wrong, and that every time that shoota boys are shown in the codex with a PK nob is wrong!

Pat yourself on the back Mr. RAW analyst. You've found just one more way to try to remove fun from the game.

It makes me sick!
   
Made in gb
Flashy Flashgitz





Devon, England

I'll say it again: check out the bottom photo on page 70 of the Codex itself and tell me Shoota Nobz shouldn't have klaws. The photo is of a mob of boyz with shootas, and the Nob has a power klaw. If that's not hinting at the RAI, I don't know what is.

"Hello? You'll have to speak up, I'm wearing a towel." 
   
Made in us
Ork Boy Hangin' off a Trukk





Ogden, UT

Accuracy by Volume wrote:
Has this been addressed anywhere? Because, if not, there's nothing in the codex stating that the unit has to exchange their shootas for sluggas before one boy gets upgraded to a nob and pays for his powerklaw.


No it has not been addressed by GW in a FAQ as of yet but the codex reads that if you wish you may swap ALL of the boyz slugga/choppas for shootas. Not all but the guy your planning on making into a Nob, I mean I guess I can kinda see where wishful thinking and praying leads you to believe they are allowed to take them, but the codex certainly doesnt suggest it. Ill try to email/call GW and see if I get a response.



On the first day Mork created Da boyz mob all with sluggas and choppas and it was good. On the secound day Gork made a NOB with PK and slugga and it was good. On the third day Gork&Mork argued about sluggas and areed that all boyz with sluggas and choppas should have shootas leaving a shoota boyz mob with a NOB with PK and slugga.


Krom&Krog

This message was edited 1 time. Last update was at 2008/03/02 14:41:55


Da fastest Orks get to da fight firstest!!! Waaaaagh!!!!!

- Garbash Grimtoof  
   
Made in gb
Flashy Flashgitz





Devon, England

Yeah, that too.

"Hello? You'll have to speak up, I'm wearing a towel." 
   
Made in us
Ork Boy Hangin' off a Trukk





Ogden, UT

What no arguments about the order in witch I choose to do things?

Da fastest Orks get to da fight firstest!!! Waaaaagh!!!!!

- Garbash Grimtoof  
   
Made in ca
Been Around the Block






I'm actually trying to come up with a similar list for 1500 points. Three squads of 30 Boyz in each, two of them shootas and the third choppas and sluggas with 'eavy armour. Ten lootas and three Zzap guns for ranged support, Squad of ten Nobs with a Painboy for the real hurty, and a Big Mek with a KFF leading the pack.

If you end up going though with your plan let us know how it goes =)

EDIT: The list specifically -

Big Mek w/kustom force field

10 Lootas

10 Nobz, power klaw, 'eavy armour and painboy w/orderly

30 Shootas, 3 Big Gunz

30 Shootas, 3 Big Gunz

30 'ard Boyz, choppas and sluggas, 3 Rokkit Launchas

This message was edited 1 time. Last update was at 2008/03/05 06:44:02


 
   
Made in de
Guard Heavy Weapon Crewman




Germany

"I'll say it again: check out the bottom photo on page 70 of the Codex itself and tell me Shoota Nobz shouldn't have klaws."

for all those "look at the codex picture!" its all right if its on it:

look at the codex picture of the tau example army!
there is a skyray with smartmissile system for 125pts.

to your logic the armylistentry is wrong and everybody can get sms for free!

pictures in codexes are for showing nice painted models not rules!!!

greetings Badger
   
Made in us
Ork Boy Hangin' off a Trukk





Ogden, UT

Badger wrote:"I'll say it again: check out the bottom photo on page 70 of the Codex itself and tell me Shoota Nobz shouldn't have klaws."

for all those "look at the codex picture!" its all right if its on it:

look at the codex picture of the tau example army!
there is a skyray with smartmissile system for 125pts.

to your logic the armylistentry is wrong and everybody can get sms for free!

pictures in codexes are for showing nice painted models not rules!!!

greetings Badger


On the first day Mork created Da boyz mob all with sluggas and choppas and it was good. On the secound day Gork made a NOB with PK and slugga and it was good. On the third day Gork&Mork argued about sluggas and areed that all boyz with sluggas and choppas should have shootas leaving a shoota boyz mob with a NOB with PK and slugga.


Krom&Krog

OK rules lawyer, show me where it says that I can not upgrade to a nob before I upgrade to shootas....

This message was edited 1 time. Last update was at 2008/03/05 22:21:49


Da fastest Orks get to da fight firstest!!! Waaaaagh!!!!!

- Garbash Grimtoof  
   
Made in us
Phanobi





Paso Robles, CA, USA

There's already a thread about Shoota Mobz and Nobs with PK's in YMDC. Pretty overwhemingly people agree that Nobs can take PK's in a unit of Shoota boyz.

Can we get back on topic now?

All footslogging horde armies look extremely light on AT, how do you plan on facing off against Mech based armies (especially skimmers)?

Ozymandias, King of Kings

My name is Ozymandias, King of Kings.
Look on My works, Ye Mighty, and despair.

Chris Gohlinghorst wrote:Holy Space Marine on a Stick.

This conversation has even begun to boggle my internet-hardened mind.

A More Wretched Hive of Scum and Villainy 
   
Made in us
Stabbin' Skarboy




La Crosse, WI USA


rokkits, kustom mega blastas, kannons and PKs in bulk help make up for lack for hard penetrating shots...

warboss with PK can tear s**t up too


just faced a necron army with 2 monoliths (my opponent kept apologizing that it was cheesy)

I blew both of them up... one with the warboss... one with a rokkit (glancing 6)


hard armor can be tought, but it's not impossible... and orks should be used to getting it done through a lot of shots as opposed to powerful, akkurate shots


"We are what we repeatedly do. Excellence, therefore, is not an act, but a habit." Aristotle


WWWAAAAAAAGGGGGGHHHHHH!


heh heh 
   
 
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