I've been rocking the SM gun-line lately and it usually does really well until about turn 3 or 4 when the other person gets their dedicated assault in my face. I tried scattering some powerfists among my min/max, but it just hasn't been getting the job done. So, I've been toying around with a list that, if not super competitive, will at least be interesting to play. I hope these changes can give me a little more survivability to the assault. I figure the Powerfist and Powerweapon attacks from the Tech can hold off some foes, and the Assault Squad can help out too. I kitted out the Librarian thinking he'd be useful as counter assault too. I like having the psychic hood, so I do want to keep a librarian, but maybe I shouldn't sink so many points into him. Would I be better off dropping his familiar and Terminator Honors and getting myself another Assault Marine?
Heavy
8 Man HB Devastator Squad
Troops
5, 5 Man Tac Squad/Lascannon
Elites
Techmarine, Servoharness, BP, 3HB servitors 1CC servitor
Inquisitor, Emperor's Tarot, CCW, BP, Psycannon, Artificer Armor
Eversor
HQ
Librarian, Fury, Familiar, TermHonors, BP
FA
6 Man Assault Squad, Plasma Pistolx2, Powerfist
2, Land Speeder Tornados with Assault Cannons.
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