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1500 White Scars - Need HQ help, general help  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Fresh-Faced New User




Hi, I want to make a primarily shooty White Scars list. Instead of boosting right up to an opponent and charging them, I want to fly down the flanks and pick away at relatively isolated targets.

Traits - Be Swift as the Wind (I don't think taking any other traits affects this army at all)
HQ - Librarian (codicier, bike, fury of the ancients). 133 points
Elite - 4 Bikes (2 melta, tank hunters, skilled rider). 158 points
Elite - 4 Bikes (2 melta, tank hunters, skilled rider). 158 points
Elite - 4 Bikes (2 melta, tank hunters, skilled rider). 158 points
Troops - 4 Bikes (2 Plasma, skilled rider, 1 attack bike). 208 points
Troops - 4 Bikes (2 Plasma, skilled rider, 1 attack bike). 208 points
Troops - 4 Bikes (2 Plasma, skilled rider, 1 attack bike). 208 points
Fast Attack - 2 Attack Bikes. 100 points.
Fast Attack - 2 Attack Bikes. 100 points
Fast Attack - Attack Bike. 50 points
1481 points total.

The elite bikes are obviously anti-tank. The rest of the army is designed to be a mid-range shooty army that can overload flanks and avoid my opponent's most dangerous guns. I have several specific questions, but general input above and beyond answering these questions would also be welcome

1. Anti-horde. I've stuck to heavy bolters over flamers because I don't want to be in assault. Flamers are good, but they won't wipe the target out, which means I'll get charged, bogged down, and eventually dragged down (particularly against large horde units where flamers are usually needed anyway. Such as ork mobs)....does the list need flamers? Maybe on a speeder or something?

2. HQ. In keeping with the overall idea of running and gunning, I've chosen a fury libby who can dash around getting good fire lines. I'm tempted by the cheaper option of captain w/ bp+pw, but he'd be the only guy in assault...waste?

3. I have 19 points leftover and I have no idea what to do with them. Maybe I should just not spend them so that I won't give up as many VPs when I inevitably lose

4. Too much low AP? 6 meltas and 6 plasma guns, probably all of which can fire on the same target and rapidfire if I wanted to...overkill? Perhaps they're points better spent elsewhere? If so..where?
   
Made in au
Crazed Spirit of the Defiler






Ok. The list seems pretty cool. However, it will be really hard to actually stay out of LOS of any significant part of the enemy army with a list like this, simply because that many bikes/attack bikes take up a lot of space.

Also, can you get fear on the librarian? That could be a cool power as well. But yeah, a CC gen could well be wasted, though he could end up saving you if you get stuck in combat. Up to you entirely.

The only other thought is perhaps trading out an attack bike squad or two for either a HB/AC speeder, or perhaps a couple of dirt cheap flamer speeders. Again, up to you.

Hope this was helpful.


 
   
Made in nl
Longtime Dakkanaut






problem: with about ONLY 30 bikes..its very hard to win.. you cant hide them all in cover, so if the enemy has the first round...its almost over.. you havent got any clse combat power apart from the libriarian..

when you go tank hunting with melta's you need to get within 12 inch of the vehicle...then you are also close to other enemy units..

   
Made in ca
Fresh-Faced New User




Thanks for the replies guys...
lords2001, I think I might get a speeder...maybe I'll drop some plasma to find points to upgrade 1 of the attack bikes into a speeder.

shogun, how would you deal with the lack of CC? Should I maybe cannabilize 1 of the squads to add fists to every other squad? And how would you deal with not being able to hide in cover? There doesnt seem to be much I can do about that. Well I suppose I could take some non-bikers....
   
 
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